gzdoom-gles/src/win32
Christoph Oelckers dda73b531c Merge branch 'master' of https://github.com/rheit/zdoom
# Conflicts:
#	src/CMakeLists.txt
#	src/p_setup.cpp
#	src/r_defs.h
#	src/version.h

This only updates to a compileable state. The new portals are not yet functional in the hardware renderer because they require some refactoring in the data management first.
2016-02-05 12:31:41 +01:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp
fb_d3d9.cpp
fb_d3d9_wipe.cpp
fb_ddraw.cpp
hardware.cpp Fixed restoration of window position with OpenGL renderer 2016-02-04 11:57:26 +02:00
hardware.h
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp
i_dijoy.cpp
i_input.cpp
i_input.h
i_keyboard.cpp
i_main.cpp
i_mouse.cpp
i_movie.cpp
i_rawps2.cpp
i_system.cpp
i_system.h
i_xinput.cpp
icon1.ico
rawinput.h
resource.h
st_start.cpp
wglext.h
win32gliface.cpp
win32gliface.h
win32iface.h
win32video.cpp
winres.h
zdoom.exe.manifest
zdoom.rc
zdoom.RES