Commit Graph

97 Commits

Author SHA1 Message Date
Yamagi 8c297a003f Remove rev_vk from the CmakeLists.txt. 2021-05-28 09:32:42 +02:00
David Carlier 8dc76d54d1 Proposing to make vulkan support eventually optional.
Still some alternative oses does not have vulkan support or not full (e.g. Raspberry).
2020-12-23 09:50:37 +00:00
Yamagi 85b9f84b3d Don't link against the Vulkan loader, load it at runtime. 2020-12-12 14:45:04 +01:00
Denis Pauk b94afbc6c1 remove unused vk_mem_alloc 2020-12-12 14:45:04 +01:00
Yamagi 0cdfd8f292 Bring the CMakeLists.txt more inline with the Makefile:
* Always set -fvisibility=hidden
* Set -Wl,--no-undefined where it is supported
* Add missing libraries for Windows
2020-10-08 11:44:38 +02:00
David Carlier 0200434187 backtrace support rework proposal.
Linux/Solaris supports it in the libc however, BSD in general, Haiku
relies on an external library.
2020-08-03 10:19:41 +00:00
David Carlier a2b274d1a5 Haiku porting proposal. 2020-06-20 19:05:55 +00:00
Yamagi 5b327c0417 Don't use `yield` opcode if unsupported.
This is an enhancement to the previous `yield` work:

* Don't enforce `-march=armv8-a` for aarch64 builds, because it is the
  initial ARMv8 revision and compilers will either use that or something
  newer.
* Refine preprocessor guards around `asm("yield");` so the code isn't
  compiled in if unsupported by the current `-march='.

Submitted by @smcv in #535.
2020-04-03 08:30:41 +02:00
Denis Pauk eeff4dae43 fix march armv8 2020-03-20 08:01:36 +02:00
David Carlier 558ee70b3e Issue 'yield' in main loop to give CPU time to cool down.
This is functional equvalent to the 'pause' instruction on x86.
2020-03-18 15:50:45 +01:00
Yamagi Burmeister 751b09ba33 Quote the raw architecture string, it might contain whitespaces. 2019-07-31 13:42:28 +02:00
Max Crofts a43f3873a5 Link SDL with q2ded on Windows
This is in line with what the makefile does.
2019-05-07 19:16:02 +10:00
Max Crofts 332a322d8e Remove frame.c from CMakeLists.txt 2019-05-07 19:15:47 +10:00
Denis Pauk 203bc4b202 Update stb_image and add stb_image_resize code 2019-01-30 22:43:54 +02:00
Denis Pauk 07c472cfd2 Remove adivtab 2019-01-30 22:42:21 +02:00
Yamagi Burmeister 46503018f0 Require cURL in CMakeLists.txt if USE_CURL is defined. 2019-01-05 16:53:00 +01:00
Yamagi Burmeister 2271c0bb91 Add the HTTP and cURL stuff to cmake. 2018-12-20 18:01:38 +01:00
makson96 88e0d21cf0
Use CMake 'GREATER' insted on 'GREATER_EQUAL' 2018-08-26 20:46:55 +02:00
Yamagi Burmeister 692c544f30 Some modernizations to cmake.
* Pass the same compiler flags like make.
* Update FindSDL2.
* Remove unneeded FindOggVorbis.

There still some options missing, like the RPATHes or he ability to
define the system wide installation directory.
2018-08-14 15:29:41 +02:00
Yamagi Burmeister daf3dc6f41 Remove ZIP compile time option.
Having ZIP optional only complicates things and is unnecessary now that
the dependency to zlib is gone.
2018-08-14 11:12:38 +02:00
Yamagi Burmeister 0264c6d946 Remove DOGG compile time option.
Having OGG optional only complicates things and is unnecessary now that
the dependencies to libvorbis and libogg are gone.
2018-08-14 10:40:50 +02:00
Yamagi Burmeister e7fa5518a9 Replace zlib dependency by miniz single header library.
I've chosen the minimal invasive way for this:

  * Import miniz and remove -lz linker flags.
  * Create a short header minizconf.h roviding everything we need
    originally defined by zconf.h and not provided by miniz.
  * Replace zlib.h with miniz.h and minizconf.h.
2018-08-10 10:24:25 +02:00
Yamagi Burmeister 79e8c1377b Replace libvorbisfile with stb_vorbis single header lib.
This is (or at least should) work exactly the same a before but
saves us the dependencies to libogg, libvorbis and libvorbisfile.
2018-08-08 15:05:23 +02:00
Yamagi Burmeister b97757e99f Some small make fixes. 2018-08-07 11:50:16 +02:00
Yamagi Burmeister 10bdaaec06 Move stb_image_write.h into vid. It's used there, only. 2018-08-07 11:45:26 +02:00
Yamagi Burmeister d328aa9a9e Move rev.h into the client. 2018-08-07 10:20:02 +02:00
Yamagi Burmeister 5bff7e1568 Move refresh.c into the client and rename to glimp_sdl.c.
The GL backends have been an integral part of the vid interface for
years.
2018-08-07 10:08:20 +02:00
Yamagi Burmeister b805b4e044 Move vid.c and dependencies into the client.
The vid interface has been exclusive to the client for years, trace
that in the file hierarchy.
2018-08-07 10:00:21 +02:00
Yamagi Burmeister 61400d1ae8 Move input.c and input.h into the client and rename to sdl.c.
The input system backend was once used in the client and the renderers,
but for some years now it has been an integral part of the client only.
Move it there.
2018-08-07 09:43:34 +02:00
Yamagi Burmeister 956902538f Move sound.c into the sound system source and rename to sdl.c.
The OpenAL backend was already part of the sound system source. And
there's no need for the SDL backend to be part of the generic backends.
2018-08-07 09:31:08 +02:00
Yamagi Burmeister 5501c38736 Move qal.c and qal.h to the other sound system sources.
The OpenAL backends used only by the sound system, there no need to
have them in the generic part of the sources.
2018-08-07 09:23:07 +02:00
Yamagi Burmeister 98d315ff20 Tell cmake that we prefer GLVND.
Yamagi Quake II runs fine with GLVND, most modern distros are using it,
so tell cmake about it and prevent some warnings.
2018-08-07 09:04:46 +02:00
Yamagi Burmeister 333d19766f Remove SDL 1.2 support from the build systems. 2018-07-31 14:32:13 +02:00
Yamagi Burmeister 307d5eecf7 Remove CDA and X11GAMMA build system support.
* CDA was only supported of the client was build with SDL 1.2. Our
  Windows binaries had no CDA support for years, I'm pretty sure that
  it never worked on Linux and no computer build after 2005 has even
  the necessary hardware. So let's just remove it.
* X11GAMMA was a hack to work around SDL 1.2s inability to set the
  gamma on newer xorg-server versions. It has been broken for some
  time now an is rather ugly. Remove it.

This is the first step in removing SDL 1.2 support.
2018-07-31 14:24:28 +02:00
Denis Pauk f9a77d2d66 Share same Mod_DecompressVis 2018-07-23 17:40:06 +03:00
Yamagi Burmeister 176f95cc7c Enable backtrace printing on FreeBSD.
FreeBSD has supported printing backtraces for years. The API is the same
as on Linux, the only difference is that libexecinfo must be linked as a
seperate library. Since the last FreeBSD version with backtrace support
(FreeBSD 9.3) went out of support some time ago unconditionally enable
the printing.
2018-07-13 14:32:31 +02:00
Eric Wasylishen a8902a0d82 CMakeLists.txt: use VORBIS_INCLUDE_DIR instead of OGGVORBIS_INCLUDE_DIR,
which doesn't seem to be set in the FindOggVorbis.cmake
2018-04-07 13:44:12 -06:00
Yamagi Burmeister d6f9cf64a4 Enforce 32 bit IO-API for minizip on !Linux and !Windows.
By default minizip uses fopen64(), fseek64() and so on. Those may not
be defined on all system, especially the BSDs. While FreeBSD already
has a special case, for example OpenBSD hasn't. Work around this by
forcing minizip to use fopen(), fseek() and so on everything that's not
Linux or Windows. This is not 100% correct, it may prevent the usage of
ZIPs lager than 2GB on Solaris and other rarely used systems. But I
doubt that anyone has such large ZIPs with assets, they would likely hit
other internal limits.

In the future Quake II should use off_t instead of int were applicable.
With that we could set -D_FILE_OFFSET_BITS=64.

This change is based upon a patch send by @devnexen in pr #279.
2018-02-20 09:43:13 +01:00
Yamagi Burmeister 68e1cb6d00 Add stb_image_write.h to cmake. 2018-02-05 18:25:55 +01:00
Yamagi Burmeister a65401d1af Rename mem.c to hunk.c.
hunk.c better describes the purpose of the code and matches the unix
backend.
2018-02-04 11:35:10 +01:00
Yamagi Burmeister acb50c6907 Move the platform independent stuff from main() into Qcommon_*().
There's no need to duplicate machine independent parts of the client
initialization and the main loop for every platform.

While at it remove the nearly empty unix.h header and move Windows
main() into an own file. Not both platform have the same basic layout.
2018-02-04 11:35:10 +01:00
Yamagi Burmeister 7ee34acae8 Remove winquake.h
The only thing that header did was to include windows.h.
2018-02-04 11:35:10 +01:00
Yamagi Burmeister de30b75f94 CMakeLists.txt: quake2.exe => yquake2.exe, add wrapper quake2.exe 2018-01-21 17:02:05 +01:00
Yamagi Burmeister 472f55c5bf Move the softrenderer constants into out constants/ dir. 2018-01-11 11:15:11 +01:00
Yamagi Burmeister 5592da9206 Rename all soft renderer files from r_* to sw_*. 2018-01-11 11:09:00 +01:00
Yamagi Burmeister 0e8b58952a Rename the gl/ directory to gl1/.
This is not strictly necessary but since we're calling it GL1 let's
stay consistent between the name and the directory structure.
2018-01-11 10:58:32 +01:00
Yamagi Burmeister d21fbeb932 Rename all GL1 files from r_* to gl1_*. 2018-01-11 10:49:08 +01:00
Yamagi Burmeister 17f289c761 There's no need for the softrenderer to be build conditionally.
We want to build the softrenderer each time and on all platforms.
Building it only at user request will lead to code rot.
2018-01-10 10:33:24 +01:00
Yamagi Burmeister aa4d92e8dd Rename gl_drawentities to r_drawentities. 2018-01-06 16:53:45 +01:00
Yamagi Burmeister 4d1b4fa88c Move the soft renderer header files into a subdirectory header/.
This matches the rest of YQ2s source tree.
2017-12-26 09:33:10 +01:00