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Add stb_image_write.h to cmake.
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@ -454,6 +454,7 @@ set(GL1-Header
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${REF_SRC_DIR}/gl1/header/local.h
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${REF_SRC_DIR}/gl1/header/model.h
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${REF_SRC_DIR}/gl1/header/qgl.h
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${BACKENDS_SRC_DIR}/generic/header/stb_image_write.h
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${COMMON_SRC_DIR}/header/shared.h
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)
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@ -492,6 +493,7 @@ set(GL3-Header
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${REF_SRC_DIR}/gl3/header/HandmadeMath.h
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${REF_SRC_DIR}/gl3/header/local.h
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${REF_SRC_DIR}/gl3/header/model.h
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${BACKENDS_SRC_DIR}/generic/header/stb_image_write.h
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${COMMON_SRC_DIR}/header/shared.h
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)
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