bcae0060bc
Configuration Update
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Merge branch 'master' of https://github.com/eukara/FreeCS
2017-11-10 15:49:19 -06:00
52d08ba727
Fixed the obnoxious grenade-bounce sound issue.
2017-10-27 00:22:57 -05:00
edc0f6ac8d
Fixed #41 and added HUD 'Caliber' graphics for the explosives
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Removed temporary menu cursor fix, because the SVN version of FTE addressed the cursor issue! Yay for Spike!
2017-10-26 19:43:38 -05:00
a6e7a22d95
Adds explosion sounds to the HE Grenade
2017-10-23 11:10:38 -04:00
8931e3cd18
Temporary fix for the menu/fullscreen issue on Linux
2017-10-22 01:24:11 -05:00
2d764ca306
Client mouse delta guff added
2017-10-22 01:00:40 -04:00
c28123ae68
Added menu/mouse delta guffins
2017-10-22 00:56:54 -04:00
c48199140f
Backing these changes, less menu crashes and (coming soon) usable options menu
2017-09-29 01:05:40 -05:00
076c2bf09e
Yeah, the ratio should probably be multiplied first...
2017-09-26 00:43:17 -05:00
3c591536dc
This should work a bit better.
2017-09-26 00:35:03 -05:00
54ab0cf6ed
Take kevlar out of the inventory once depleted.
2017-09-26 00:18:32 -05:00
b95120e965
Basic kevlar detection stuff
2017-09-26 00:10:21 -05:00
62eb3468b1
Disregard the last commit or something, misunderstood request.
2017-09-04 21:42:17 +02:00
1c27fb93f6
Using getimagesize to allow more variable btn_main.bmp files.
2017-08-30 16:54:27 +02:00
3188c43bc0
Cleaned a few things up and fixed doors being able to be triggered from above
2017-07-03 13:55:11 +02:00
dbde5342d7
Fixed range of TraceAttack weapons
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Fixed AWP inaccuracy
2017-07-03 05:11:53 +02:00
940fd4b084
Fixed hostage movement so that it fixes #22
2017-07-03 04:12:45 +02:00
d8987e4135
Implemented smoke and flash grenades.
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Fixed some equipment menu bug that caused you to money despite not getting any nades.
v_lefthanded exists now! Use only on the newest FTE SVN build though.
2017-07-02 22:49:22 +02:00
06d1cf7a3c
Weapon selection now cares about the grenade slot again.
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Overhauled chat handling and display
HUD and VGUI colors now reflect 1.5 more closely
Fixes to func_door
Fixes to func_door_rotating
Overhauled radio message handling and diplay to match chat
2017-07-01 20:31:35 +02:00
d25eb3850f
Fixed multi_source trigger problem on complex maps like de_aztec
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Added env_spark
Added scope border type 1
Misc fixes
2017-07-01 02:39:15 +02:00
072820002c
Player drops primary weapon/bomb now upon death
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Few fixes here and there I guess
2017-06-27 02:04:25 +02:00
f19f73ffc8
Simplified a whole bunch of GUI stuff
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Basic, albeit mathematically lame angle correction for p_ weapons
2017-06-26 11:12:16 +02:00
79fa38562a
Made some tweaks to the bomb ( Fixes #13 )
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Fixed a crash related to grenades and func_breakables.
2017-06-26 00:04:06 +02:00
cb5a002c45
Fixed player animations
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Added weapon model to player models
Fixed networking of weapon events
Cleaned up the whole font business
2017-06-24 14:36:36 +02:00
ac3a42e49d
Translations now show, menu uses btn_main graphics and header files. The freecs dir will contain TGA copies of them until BMP support gets enabled.
2017-06-23 09:23:24 +02:00
5b0cc923a0
Server browser, scrollbars... lots of fun stuff.
2017-06-22 19:31:43 +02:00
dd83d09250
More work towards the new menu
2017-06-22 01:49:28 +02:00
e58ddeb566
Fixed weapon switching in reverse, fixed radius damages healing players on special occasions...
2017-06-21 21:07:23 +02:00
86e16754e3
Translation files.
2017-06-21 16:15:04 +02:00
f68a9b9f25
Work towards grenades, translations etc.
2017-06-21 14:50:02 +02:00
bc5f562d4f
You know, bug fixes.
2017-05-01 17:52:01 +02:00
4bcea672ff
More work on the menu: Added map menu, simple server browser...
2017-05-01 13:55:50 +02:00
47f3f3a411
Fixing spawn camera and trying to work the bomb timer
2017-05-01 02:12:13 +02:00
a10cd4450b
Slight spectator adjustment.
2017-05-01 01:27:23 +02:00
5320775c33
Cleaning up...
2017-05-01 01:21:49 +02:00
f69911fd9c
Main menu work going forward. Fixes towards hostage movement (new FTE requires this) as well as misc HUD fixes.
2017-04-30 23:19:10 +02:00
88ce5e7b1a
Fixed the bomb timer to be more... functional.
2017-04-20 07:43:44 +02:00
8abd531b10
Updated... things
2017-04-20 00:04:47 +02:00
24d92a7c1d
Fixed spectator prediction routine
2017-04-19 23:14:03 +02:00
4007c5111b
Fixed LOADS of networking guff.
2017-04-19 23:06:41 +02:00
1a2b4dc6a3
Updated MOTD...
2017-04-19 19:19:02 +02:00
ec41057c4e
Added my prediction codee
2017-03-04 21:08:59 +01:00
0cf6080b5e
Uhh, fixed stupid thing I should have commited a while ago.
2017-03-04 17:08:17 +01:00
4a14bb6fab
Renamed project, fixed potential money bugs revised input....
2017-01-15 20:56:58 +01:00
bf1adc491a
Support for more muzzleflashes
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Fixes and cleanups regarding effects, networking
All sorts of other cool things
2017-01-14 16:00:31 +01:00
e67ab0380f
Added viewmodel muzzleflashes
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Redone the model-event sound stuff using next-generation FTE features (TM)
Cleaned and fixed things here and there
2017-01-12 03:49:59 +01:00
30e2e5b76a
Added armoury_entity ( fixes #7 )
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Added weapon dropping ( and cmd 'drop', fixes #8 )
Tweaked the buy and team menus layout wise
Implemented Auto-Assign function in the GUI menu
Fixed a logic bug with Weapon_GiveAmmo
2017-01-12 00:31:19 +01:00
Marco Hladik
ca26fd94b6
Started work on Armoury Entity
2017-01-11 04:40:53 -05:00
47932e57a0
Some more work towards player animations
2017-01-10 22:55:12 +01:00
2a8cb32326
Fixed a timer bug
2017-01-10 21:46:17 +01:00