[FreeHL/FreeSci] NPC sounds don't get cut off at death #7

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opened 2021-09-11 22:40:02 +00:00 by xylemon · 0 comments
xylemon commented 2021-09-11 22:40:02 +00:00 (Migrated from vcs.vera-visions.com)

If an NPC is speaking when they die, they'll continue to speak. This should not happen.
Similarly, NPC corpses emit pain sounds even though they shouldn't.

If an NPC is speaking when they die, they'll continue to speak. This should not happen. Similarly, NPC corpses emit pain sounds even though they shouldn't.
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Reference: vera/nuclide#7
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