nuclide/Source
Marco Hladik d25eb3850f Fixed multi_source trigger problem on complex maps like de_aztec
Added env_spark
Added scope border type 1
Misc fixes
2017-07-01 02:39:15 +02:00
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Client Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
Menu Simplified a whole bunch of GUI stuff 2017-06-26 11:12:16 +02:00
Server Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
Shared Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
Web Player drops primary weapon/bomb now upon death 2017-06-27 02:04:25 +02:00
Builtins.h Main menu work going forward. Fixes towards hostage movement (new FTE requires this) as well as misc HUD fixes. 2017-04-30 23:19:10 +02:00
FreeCS-CE.prj Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
Globals.h Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
Math.h Hit-location based death animations 2017-01-08 15:11:34 +01:00