Translation files.
This commit is contained in:
parent
f68a9b9f25
commit
86e16754e3
11 changed files with 681 additions and 186 deletions
|
@ -22,17 +22,17 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
|
||||
// Menus with their window titles and draw functions
|
||||
vguiwindow_t vguiMenus[11] = {
|
||||
{ _("Message Of The Day"), VGUI_MessageOfTheDay },
|
||||
{ _("Team Selection"), VGUI_TeamSelect_Main },
|
||||
{ _("Terrorist Selection"), VGUI_TeamSelect_T },
|
||||
{ _("Counter-Terrorist Selection"), VGUI_TeamSelect_CT },
|
||||
{ _("Buy Menu"), VGUI_BuyMenu_Main },
|
||||
{ _("Handguns"), VGUI_BuyMenu_Handguns },
|
||||
{ _("Shotgun"), VGUI_BuyMenu_Shotguns },
|
||||
{ _("Sub-Machine-Guns"), VGUI_BuyMenu_SMGs },
|
||||
{ _("Rifles"), VGUI_BuyMenu_Rifles },
|
||||
{ _("Machineguns"), VGUI_BuyMenu_Machineguns },
|
||||
{ _("Equipment"), VGUI_BuyMenu_Equipment }
|
||||
{ _("VGUI_TITLE_MOTD"), VGUI_MessageOfTheDay },
|
||||
{ _("VGUI_TITLE_TEAMS"), VGUI_TeamSelect_Main },
|
||||
{ _("VGUI_TITLE_TSEL"), VGUI_TeamSelect_T },
|
||||
{ _("VGUI_TITLE_CTSEL"), VGUI_TeamSelect_CT },
|
||||
{ _("VGUI_TITLE_BUY"), VGUI_BuyMenu_Main },
|
||||
{ _("VGUI_TITLE_HANDGUN"), VGUI_BuyMenu_Handguns },
|
||||
{ _("VGUI_TITLE_SHOTGUN"), VGUI_BuyMenu_Shotguns },
|
||||
{ _("VGUI_TITLE_SMG"), VGUI_BuyMenu_SMGs },
|
||||
{ _("VGUI_TITLE_RIFLE"), VGUI_BuyMenu_Rifles },
|
||||
{ _("VGUI_TITLE_MG"), VGUI_BuyMenu_Machineguns },
|
||||
{ _("VGUI_TITLE_EQUIPMENT"), VGUI_BuyMenu_Equipment }
|
||||
};
|
||||
|
||||
/*
|
||||
|
|
|
@ -21,40 +21,40 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#include "VGUI.h"
|
||||
|
||||
vguiweaponobject_t vguiWeaponTable[ CS_WEAPON_COUNT ] = {
|
||||
{ _("None"), "" },
|
||||
{ _("Knife"), "" },
|
||||
{ _("H&K USP .45 Tactical"), "gfx/vgui/640_usp" },
|
||||
{ _("Glock18 Select Fire"), "gfx/vgui/640_glock18" },
|
||||
{ _("Desert Eagle .50AE"), "gfx/vgui/640_deagle" },
|
||||
{ _("SIG P228"), "gfx/vgui/640_p228" },
|
||||
{ _("Dual Beretta 96G Elite"), "gfx/vgui/640_elite" },
|
||||
{ _("FN Five-Seven"), "gfx/vgui/640_fiveseven" },
|
||||
{ _("Benelli M3 Super90"), "gfx/vgui/640_m3" },
|
||||
{ _("Benelli XM1014"), "gfx/vgui/640_xm1014" },
|
||||
{ _("H&K MP5-Navy"), "gfx/vgui/640_mp5" },
|
||||
{ _("FN P90"), "gfx/vgui/640_p90" },
|
||||
{ _("H&K UMP45"), "gfx/vgui/640_ump45" },
|
||||
{ _("Ingram MAC-10"), "gfx/vgui/640_mac10" },
|
||||
{ _("Steyr Tactical Machine Pistol"), "gfx/vgui/640_tmp" },
|
||||
{ _("AK-47"), "gfx/vgui/640_ak47" },
|
||||
{ _("Sig SG-552 Commando"), "gfx/vgui/640_sg552" },
|
||||
{ _("Colt M4A1 Carbine"), "gfx/vgui/640_m4a1" },
|
||||
{ _("Steyr Aug"), "gfx/vgui/640_aug" },
|
||||
{ _("Steyr Scout"), "gfx/vgui/640_scout" },
|
||||
{ _("AI Arctic Warfare/Magnum"), "gfx/vgui/640_awp" },
|
||||
{ _("H&K G3/SG-1 Sniper Rifle"), "gfx/vgui/640_g3sg1" },
|
||||
{ _("Sig SG-550 Sniper"), "gfx/vgui/640_sg550" },
|
||||
{ _("FN M249 Para"), "gfx/vgui/640_m249" }
|
||||
{ _("WEAPON_NONE"), "" },
|
||||
{ _("WEAPON_KNIFE"), "" },
|
||||
{ _("WEAPON_USP"), "gfx/vgui/640_usp" },
|
||||
{ _("WEAPON_GLOCK18"), "gfx/vgui/640_glock18" },
|
||||
{ _("WEAPON_DEAGLE"), "gfx/vgui/640_deagle" },
|
||||
{ _("WEAPON_P228"), "gfx/vgui/640_p228" },
|
||||
{ _("WEAPON_ELITES"), "gfx/vgui/640_elite" },
|
||||
{ _("WEAPON_FIVESEVEN"), "gfx/vgui/640_fiveseven" },
|
||||
{ _("WEAPON_M3"), "gfx/vgui/640_m3" },
|
||||
{ _("WEAPON_XM1014"), "gfx/vgui/640_xm1014" },
|
||||
{ _("WEAPON_MP5"), "gfx/vgui/640_mp5" },
|
||||
{ _("WEAPON_P90"), "gfx/vgui/640_p90" },
|
||||
{ _("WEAPON_UMP45"), "gfx/vgui/640_ump45" },
|
||||
{ _("WEAPON_MAC10"), "gfx/vgui/640_mac10" },
|
||||
{ _("WEAPON_TMP"), "gfx/vgui/640_tmp" },
|
||||
{ _("WEAPON_AK47"), "gfx/vgui/640_ak47" },
|
||||
{ _("WEAPON_SG552"), "gfx/vgui/640_sg552" },
|
||||
{ _("WEAPON_M4A1"), "gfx/vgui/640_m4a1" },
|
||||
{ _("WEAPON_AUG"), "gfx/vgui/640_aug" },
|
||||
{ _("WEAPON_SCOUT"), "gfx/vgui/640_scout" },
|
||||
{ _("WEAPON_AWP"), "gfx/vgui/640_awp" },
|
||||
{ _("WEAPON_G3SG1"), "gfx/vgui/640_g3sg1" },
|
||||
{ _("WEAPON_SG550"), "gfx/vgui/640_sg550" },
|
||||
{ _("WEAPON_PARA"), "gfx/vgui/640_m249" }
|
||||
};
|
||||
|
||||
vguiequipobject_t vguiEquipmentTable[ 7 ] = {
|
||||
{ EQUIPMENT_KEVLAR, _("Kevlar"), "gfx/vgui/640_kevlar" },
|
||||
{ EQUIPMENT_HELMET, _("Kevlar & Helmet"), "gfx/vgui/640_kevlar_helmet" },
|
||||
{ WEAPON_FLASHBANG, _("Flashbang"), "gfx/vgui/640_flashbang" },
|
||||
{ WEAPON_HEGRENADE, _("HE Grenade"), "gfx/vgui/640_hegrenade" },
|
||||
{ WEAPON_SMOKEGRENADE, _("Smoke Grenade"), "gfx/vgui/640_smokegrenade" },
|
||||
{ EQUIPMENT_DEFUSALKIT, _("Defusal Kit"), "gfx/vgui/640_defuser" },
|
||||
{ EQUIPMENT_NIGHTVISION, _("NightVision"), "gfx/vgui/640_nightvision" },
|
||||
{ EQUIPMENT_KEVLAR, _("EQUIPMENT_KEVLAR"), "gfx/vgui/640_kevlar" },
|
||||
{ EQUIPMENT_HELMET, _("EQUIPMENT_HELMET"), "gfx/vgui/640_kevlar_helmet" },
|
||||
{ WEAPON_FLASHBANG, _("WEAPON_FLASHBANG"), "gfx/vgui/640_flashbang" },
|
||||
{ WEAPON_HEGRENADE, _("WEAPON_HEGRENADE"), "gfx/vgui/640_hegrenade" },
|
||||
{ WEAPON_SMOKEGRENADE, _("WEAPON_SMOKEGRENADE"), "gfx/vgui/640_smokegrenade" },
|
||||
{ EQUIPMENT_DEFUSALKIT, _("EQUIPMENT_DEFUSALKIT"), "gfx/vgui/640_defuser" },
|
||||
{ EQUIPMENT_NIGHTVISION, _("EQUIPMENT_NIGHTVISION"), "gfx/vgui/640_nightvision" },
|
||||
};
|
||||
|
||||
// TODO: Clean this up
|
||||
|
@ -89,17 +89,17 @@ void VGUI_BuyMenu_Main( vector vPos ) {
|
|||
fVGUI_Display = VGUI_NONE;
|
||||
}
|
||||
|
||||
VGUI_Button( _("Handguns"), BuyMenu_Main_1, vPos + '16 116 0', '180 24 0' );
|
||||
VGUI_Button( _("Shotguns"), BuyMenu_Main_2, vPos + '16 148 0', '180 24 0' );
|
||||
VGUI_Button( _("SMGs"), BuyMenu_Main_3, vPos + '16 180 0', '180 24 0' );
|
||||
VGUI_Button( _("Rifles"), BuyMenu_Main_4, vPos + '16 212 0', '180 24 0' );
|
||||
VGUI_Button( _("Machine Gun"), BuyMenu_Main_5, vPos + '16 244 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TITLE_HANDGUN"), BuyMenu_Main_1, vPos + '16 116 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TITLE_SHOTGUN"), BuyMenu_Main_2, vPos + '16 148 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TITLE_SMG"), BuyMenu_Main_3, vPos + '16 180 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TITLE_RIFLE"), BuyMenu_Main_4, vPos + '16 212 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TITLE_MG"), BuyMenu_Main_5, vPos + '16 244 0', '180 24 0' );
|
||||
|
||||
VGUI_Button( _("Primary Ammo"), BuyMenu_Main_6, vPos + '16 308 0', '180 24 0' );
|
||||
VGUI_Button( _("Secondary Ammo"), BuyMenu_Main_7, vPos + '16 340 0', '180 24 0' );
|
||||
VGUI_Button( _("Equipment"), BuyMenu_Main_8, vPos + '16 372 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TITLE_AMMO1"), BuyMenu_Main_6, vPos + '16 308 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TITLE_AMMO2"), BuyMenu_Main_7, vPos + '16 340 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TITLE_EQUIPMENT"), BuyMenu_Main_8, vPos + '16 372 0', '180 24 0' );
|
||||
|
||||
VGUI_Button( _("Exit"), BuyMenu_Main_9, vPos + '16 440 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_EXIT"), BuyMenu_Main_9, vPos + '16 440 0', '180 24 0' );
|
||||
}
|
||||
|
||||
void VGUI_BuyMenu_Back( void ) {
|
||||
|
@ -144,9 +144,9 @@ void VGUI_BuyMenu_WeaponButton( float fWeapon ) {
|
|||
if ( wptTable[ fWeapon ].iPrice <= getstatf( STAT_MONEY ) ) {
|
||||
if ( VGUI_Button( vguiWeaponTable[ fWeapon ].sName, VGUI_BuyMenu_BuyWeapon, vVGUIButtonPos, '264 24 0' ) == TRUE ) {
|
||||
drawpic( vVGUIWindowPos + '328 116', vguiWeaponTable[ fWeapon ].sImage, '256 64', '1 1 1', 1 );
|
||||
VGUI_Text( sprintf( _("Price: %i"), wptTable[ fWeapon ].iPrice ), vVGUIWindowPos + '328 250', '8 8 0' );
|
||||
VGUI_Text( sprintf( _("Caliber: %i"), wptTable[ fWeapon ].iCaliber ), vVGUIWindowPos + '328 260', '8 8 0' );
|
||||
VGUI_Text( sprintf( _("Rounds Per Minute: %d"), ( wptTable[ fWeapon ].fAttackFinished) * 3600 ), vVGUIWindowPos + '328 270', '8 8 0' );
|
||||
VGUI_Text( sprintf( _("BUY_PRICETAG"), wptTable[ fWeapon ].iPrice ), vVGUIWindowPos + '328 250', '8 8 0' );
|
||||
VGUI_Text( sprintf( _("BUY_CALIBER"), wptTable[ fWeapon ].iCaliber ), vVGUIWindowPos + '328 260', '8 8 0' );
|
||||
VGUI_Text( sprintf( _("BUY_RPM"), ( wptTable[ fWeapon ].fAttackFinished) * 3600 ), vVGUIWindowPos + '328 270', '8 8 0' );
|
||||
}
|
||||
} else {
|
||||
VGUI_FakeButton( vguiWeaponTable[ fWeapon ].sName, vVGUIButtonPos, '264 24 0' );
|
||||
|
@ -168,7 +168,7 @@ void VGUI_BuyMenu_EquipmentButton( float fID ) {
|
|||
if ( eqptTable[ fID ].iPrice <= getstatf( STAT_MONEY ) ) {
|
||||
if ( VGUI_Button( vguiEquipmentTable[ fID ].sName, VGUI_BuyMenu_BuyEquipment, vVGUIButtonPos, '180 24 0' ) == TRUE ) {
|
||||
drawpic( vVGUIWindowPos + '290 116', vguiEquipmentTable[ fID ].sImage, '256 64', '1 1 1', 1 );
|
||||
VGUI_Text( sprintf( _("Price: %i"), eqptTable[ fID ].iPrice ) , vVGUIWindowPos + '256 250', '8 8 0' );
|
||||
VGUI_Text( sprintf( _("BUY_PRICETAG"), eqptTable[ fID ].iPrice ) , vVGUIWindowPos + '256 250', '8 8 0' );
|
||||
}
|
||||
} else {
|
||||
VGUI_FakeButton( vguiEquipmentTable[ fID ].sName, vVGUIButtonPos, '180 24 0' );
|
||||
|
@ -198,7 +198,7 @@ void VGUI_BuyMenu_Handguns( vector vPos ) {
|
|||
VGUI_BuyMenu_WeaponButton( WEAPON_FIVESEVEN );
|
||||
}
|
||||
|
||||
VGUI_Button( _("Back"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_BACK"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -212,7 +212,7 @@ void VGUI_BuyMenu_Shotguns( vector vPos ) {
|
|||
VGUI_BuyMenu_WeaponButton( WEAPON_M3 );
|
||||
VGUI_BuyMenu_WeaponButton( WEAPON_XM1014 );
|
||||
|
||||
VGUI_Button( _("Back"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_BACK"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -236,7 +236,7 @@ void VGUI_BuyMenu_SMGs( vector vPos ) {
|
|||
VGUI_BuyMenu_WeaponButton( WEAPON_TMP );
|
||||
}
|
||||
|
||||
VGUI_Button( _("Back"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_BACK"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -267,7 +267,7 @@ void VGUI_BuyMenu_Rifles( vector vPos ) {
|
|||
VGUI_BuyMenu_WeaponButton( WEAPON_SG550 );
|
||||
}
|
||||
|
||||
VGUI_Button( _("Back"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_BACK"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -280,7 +280,7 @@ void VGUI_BuyMenu_Machineguns( vector vPos ) {
|
|||
|
||||
VGUI_BuyMenu_WeaponButton( WEAPON_PARA );
|
||||
|
||||
VGUI_Button( _("Back"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_BACK"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -303,5 +303,5 @@ void VGUI_BuyMenu_Equipment( vector vPos ) {
|
|||
|
||||
VGUI_BuyMenu_EquipmentButton( 6 );
|
||||
|
||||
VGUI_Button( _("Back"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_BACK"), VGUI_BuyMenu_Back, vPos + '16 440 0', '180 24 0' );
|
||||
}
|
||||
|
|
|
@ -35,5 +35,5 @@ void VGUI_MessageOfTheDay( vector vPos ) {
|
|||
vTextPos_y += 10;
|
||||
}
|
||||
|
||||
VGUI_Button( _("OK"), MessageOfTheDay_ButtonOK, vPos + '16 440 0', '80 24 0' );
|
||||
VGUI_Button( _("VGUI_OK"), MessageOfTheDay_ButtonOK, vPos + '16 440 0', '80 24 0' );
|
||||
}
|
||||
|
|
|
@ -73,7 +73,7 @@ void VGUI_Radio_Draw( void ) {
|
|||
vSize_y = ( 10 * VGUIRADIO_COMMANDS ) + 64;
|
||||
vPos = [ 16, vVideoResolution_y - 148 - vSize_y ];
|
||||
|
||||
VGUI_WindowSmall( _("Radio Commands"), vPos, vSize );
|
||||
VGUI_WindowSmall( _("RADIO_TITLE1"), vPos, vSize );
|
||||
|
||||
vPos_y += 24;
|
||||
vPos_x += 8;
|
||||
|
@ -86,7 +86,7 @@ void VGUI_Radio_Draw( void ) {
|
|||
vSize_y = ( 10 * VGUIRADIO_GROUPCOMMANDS ) + 64;
|
||||
vPos = [ 16, vVideoResolution_y - 148 - vSize_y ];
|
||||
|
||||
VGUI_WindowSmall( _("Group Radio Commands"), vPos, vSize );
|
||||
VGUI_WindowSmall( _("RADIO_TITLE2"), vPos, vSize );
|
||||
|
||||
vPos_y += 24;
|
||||
vPos_x += 8;
|
||||
|
@ -99,7 +99,7 @@ void VGUI_Radio_Draw( void ) {
|
|||
vSize_y = ( 10 * VGUIRADIO_RESPONSES ) + 64;
|
||||
vPos = [ 16, vVideoResolution_y - 148 - vSize_y ];
|
||||
|
||||
VGUI_WindowSmall( _("Radio Responses"), vPos, vSize );
|
||||
VGUI_WindowSmall( _("RADIO_TITLE3"), vPos, vSize );
|
||||
|
||||
vPos_y += 24;
|
||||
vPos_x += 8;
|
||||
|
@ -110,7 +110,7 @@ void VGUI_Radio_Draw( void ) {
|
|||
}
|
||||
|
||||
vPos_y += 20;
|
||||
VGUI_Text( sprintf( "0) %s", _("Back") ), vPos, '8 8 0' );
|
||||
VGUI_Text( sprintf( "0) %s", _("VGUI_BACK") ), vPos, '8 8 0' );
|
||||
|
||||
if ( fInputKeyCode == 48 ) {
|
||||
fVGUI_Display = VGUI_NONE;
|
||||
|
|
|
@ -21,10 +21,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#include "VGUI.h"
|
||||
|
||||
string sScoreTeams[4] = {
|
||||
_("Spectator"),
|
||||
_("Terrorists"),
|
||||
_("CT Forces"),
|
||||
_("VIP"),
|
||||
_("SCORE_TITLE_SPECTATOR"),
|
||||
_("SCORE_TITLE_T"),
|
||||
_("SCORE_TITLE_CT"),
|
||||
_("SCORE_TITLE_VIP"),
|
||||
};
|
||||
|
||||
// This is seperated from the other VGUI stuff so we can check scores while buying and whatnot
|
||||
|
@ -52,9 +52,9 @@ vector VGUI_Scores_DrawTeam( vector vPos, float fTeam ) {
|
|||
}
|
||||
|
||||
if ( getplayerkeyvalue( i, "*dead" ) == "1" ) {
|
||||
drawstring( vNewPos + '38 0', sprintf( _("%s [DEAD]"), getplayerkeyvalue( i, "name" ) ), '8 8 0', vColor, 1, 0 );
|
||||
drawstring( vNewPos + '38 0', sprintf( _("SCORE_DEAD"), getplayerkeyvalue( i, "name" ) ), '8 8 0', vColor, 1, 0 );
|
||||
} else if ( getplayerkeyvalue( i, "*dead" ) == "2" ) {
|
||||
drawstring( vNewPos + '38 0', sprintf( _("%s [VIP]"), getplayerkeyvalue( i, "name" ) ), '8 8 0', vColor, 1, 0 );
|
||||
drawstring( vNewPos + '38 0', sprintf( _("SCORE_VIP"), getplayerkeyvalue( i, "name" ) ), '8 8 0', vColor, 1, 0 );
|
||||
} else {
|
||||
drawstring( vNewPos + '38 0', getplayerkeyvalue( i, "name" ), '8 8 0', vColor, 1, 0 );
|
||||
}
|
||||
|
@ -98,7 +98,7 @@ vector VGUI_Scores_DrawTeam( vector vPos, float fTeam ) {
|
|||
// Now we know the playercount, so let's calculate the position next to the Teamname String and print it
|
||||
vector vCountPos = vPos + '24 6';
|
||||
vCountPos_x += stringwidth( sScoreTeams[ fTeam ], FALSE, '16 16 0' ) + 8;
|
||||
drawstring( vCountPos, sprintf( _("(%i players)"), iPlayerCount ), '8 8 0', vColor, 1, 0 );
|
||||
drawstring( vCountPos, sprintf( _("SCORE_PLAYERS"), iPlayerCount ), '8 8 0', vColor, 1, 0 );
|
||||
}
|
||||
return vNewPos + '0 24';
|
||||
}
|
||||
|
@ -135,7 +135,10 @@ void VGUI_Scores_Show( void ) {
|
|||
drawstring( vMainPos + '24 13', serverkey( "hostname" ), '16 16 0', VGUI_WINDOW_FGCOLOR, 1, 0 );
|
||||
|
||||
// Tabs like Score, Ping etc.
|
||||
drawstring( vMainPos + '280 32', _("SCORE DEATHS LATENCY VOICE"), '8 8 0', VGUI_WINDOW_FGCOLOR, 1, 0 );
|
||||
drawstring( vMainPos + '280 32', _("SCORE_SCORE"), '8 8 0', VGUI_WINDOW_FGCOLOR, 1, 0 );
|
||||
drawstring( vMainPos + '336 32', _("SCORE_DEATHS"), '8 8 0', VGUI_WINDOW_FGCOLOR, 1, 0 );
|
||||
drawstring( vMainPos + '400 32', _("SCORE_LATENCY"), '8 8 0', VGUI_WINDOW_FGCOLOR, 1, 0 );
|
||||
drawstring( vMainPos + '472 32', _("SCORE_VOICE"), '8 8 0', VGUI_WINDOW_FGCOLOR, 1, 0 );
|
||||
|
||||
vector vOffset = VGUI_Scores_DrawTeam( vMainPos + '0 50', TEAM_CT );
|
||||
vOffset = VGUI_Scores_DrawTeam( vOffset, TEAM_T );
|
||||
|
|
|
@ -57,6 +57,6 @@ void VGUI_DrawSpectatorHUD( void ) {
|
|||
drawfill( [ vVideoResolution_x - 85, 6 ], [ 2, 28 ], '0.56 0.56 0.21', 1 );
|
||||
|
||||
// Team Stats
|
||||
VGUI_RightText( [ vVideoResolution_x - 96, 6 ], sprintf( "Terrorists: %d", getstatf( STAT_WON_T ) ), '8 8 0', '0.56 0.56 0.21' );
|
||||
VGUI_RightText( [ vVideoResolution_x - 96, 23 ], sprintf( "CT Forces: %d", getstatf( STAT_WON_CT ) ), '8 8 0', '0.56 0.56 0.21' );
|
||||
VGUI_RightText( [ vVideoResolution_x - 96, 6 ], sprintf( _("VGUI_SPEC_TCOUNTER"), getstatf( STAT_WON_T ) ), '8 8 0', '0.56 0.56 0.21' );
|
||||
VGUI_RightText( [ vVideoResolution_x - 96, 23 ], sprintf( _("VGUI_SPEC_CTCOUNTER"), getstatf( STAT_WON_CT ) ), '8 8 0', '0.56 0.56 0.21' );
|
||||
}
|
||||
|
|
|
@ -21,69 +21,69 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#include "VGUI.h"
|
||||
|
||||
string sClassInfo[64] = {
|
||||
_("Phoenix Connexion"), "gfx/vgui/640_terror",
|
||||
_("The Phoenix Faction was formed shortly"),
|
||||
_("after the breakup of the USSR. Having"),
|
||||
_("established a reputation for killing "),
|
||||
_("anyone that gets in their way, the"),
|
||||
_("the Phoenix Faction is one of the most"),
|
||||
_("feared terrorist groups in Eastern Europe."),
|
||||
_("VGUI_T1_TITLE"), "gfx/vgui/640_terror",
|
||||
_("VGUI_T1_TXT1"),
|
||||
_("VGUI_T1_TXT2"),
|
||||
_("VGUI_T1_TXT3"),
|
||||
_("VGUI_T1_TXT4"),
|
||||
_("VGUI_T1_TXT5"),
|
||||
_("VGUI_T1_TXT6"),
|
||||
|
||||
_("L337 Krew"), "gfx/vgui/640_leet",
|
||||
_("Middle Eastern fundamentalist group bent"),
|
||||
_("on world domination and various other"),
|
||||
_("evil deeds"),
|
||||
_(""),
|
||||
_(""),
|
||||
_(""),
|
||||
_("VGUI_T2_TITLE"), "gfx/vgui/640_leet",
|
||||
_("VGUI_T2_TXT1"),
|
||||
_("VGUI_T2_TXT2"),
|
||||
_("VGUI_T2_TXT3"),
|
||||
_("VGUI_T2_TXT4"),
|
||||
_("VGUI_T2_TXT5"),
|
||||
_("VGUI_T2_TXT6"),
|
||||
|
||||
_("Arctic Avengers"), "gfx/vgui/640_arctic",
|
||||
_("Swedish terrorist faction founded in 1977."),
|
||||
_("Famous for their bombing of the Canadian"),
|
||||
_("embassy in 1990."),
|
||||
_(""),
|
||||
_(""),
|
||||
_(""),
|
||||
_("VGUI_T3_TITLE"), "gfx/vgui/640_arctic",
|
||||
_("VGUI_T3_TXT1"),
|
||||
_("VGUI_T3_TXT2"),
|
||||
_("VGUI_T3_TXT3"),
|
||||
_("VGUI_T3_TXT4"),
|
||||
_("VGUI_T3_TXT5"),
|
||||
_("VGUI_T3_TXT6"),
|
||||
|
||||
_("Guerilla Warfare"), "gfx/vgui/640_guerilla",
|
||||
_("A terrorist faction founded in the"),
|
||||
_("Middle East, Guerilla Warfare, has a"),
|
||||
_("reputation for ruthlessness. Their disgust"),
|
||||
_("for the American lifestyle was demonstrated"),
|
||||
_("in their 1982 bombing of a school bus full"),
|
||||
_("of Rock and Roll musicians."),
|
||||
_("VGUI_T4_TITLE"), "gfx/vgui/640_guerilla",
|
||||
_("VGUI_T4_TXT1"),
|
||||
_("VGUI_T4_TXT2"),
|
||||
_("VGUI_T4_TXT3"),
|
||||
_("VGUI_T4_TXT4"),
|
||||
_("VGUI_T4_TXT5"),
|
||||
_("VGUI_T4_TXT6"),
|
||||
|
||||
_("Seal Team 6"), "gfx/vgui/640_urban",
|
||||
_("Seal Team 6 (to be known later as DEVGRU)"),
|
||||
_("was founded in 1980 under the command of"),
|
||||
_("Lieutenant-Commander Richard Marcincko."),
|
||||
_("ST-6 was placed on permanent alert to"),
|
||||
_("respond to terrorist attacks against"),
|
||||
_("American targets worldwide."),
|
||||
_("VGUI_CT1_TITLE"), "gfx/vgui/640_urban",
|
||||
_("VGUI_CT1_TXT1"),
|
||||
_("VGUI_CT1_TXT2"),
|
||||
_("VGUI_CT1_TXT3"),
|
||||
_("VGUI_CT1_TXT4"),
|
||||
_("VGUI_CT1_TXT5"),
|
||||
_("VGUI_CT1_TXT6"),
|
||||
|
||||
_("German GSG9"), "gfx/vgui/640_gsg9",
|
||||
_("GSG-9 was born out of the tragic events"),
|
||||
_("that led to the death of several"),
|
||||
_("Israeli athletes during the 1972 Olympic"),
|
||||
_("games in Munich, Germany."),
|
||||
_(""),
|
||||
_(""),
|
||||
_("VGUI_CT2_TITLE"), "gfx/vgui/640_gsg9",
|
||||
_("VGUI_CT2_TXT1"),
|
||||
_("VGUI_CT2_TXT2"),
|
||||
_("VGUI_CT2_TXT3"),
|
||||
_("VGUI_CT2_TXT4"),
|
||||
_("VGUI_CT2_TXT5"),
|
||||
_("VGUI_CT2_TXT6"),
|
||||
|
||||
_("UK SAS"), "gfx/vgui/640_sas",
|
||||
_("The world-renowned British SAS was founded"),
|
||||
_("in the Second World War by a man named"),
|
||||
_("David Stirling. Their role during WW2"),
|
||||
_("involved gathering intelligence behind enemy"),
|
||||
_("lines and executing sabotage strikes and"),
|
||||
_("assassinations against key targets."),
|
||||
_("VGUI_CT3_TITLE"), "gfx/vgui/640_sas",
|
||||
_("VGUI_CT3_TXT1"),
|
||||
_("VGUI_CT3_TXT2"),
|
||||
_("VGUI_CT3_TXT3"),
|
||||
_("VGUI_CT3_TXT4"),
|
||||
_("VGUI_CT3_TXT5"),
|
||||
_("VGUI_CT3_TXT6"),
|
||||
|
||||
_("French GIGN"), "gfx/vgui/640_gign",
|
||||
_("France's elite Counter-Terrorist unit was"),
|
||||
_("designed to be a fast response force"),
|
||||
_("that could decisively react to any large-"),
|
||||
_("scale terrorist incident. Consisting of no"),
|
||||
_("more than 100 men, the GIGN has earned its"),
|
||||
_("reputation through a history of successful ops.")
|
||||
_("VGUI_CT4_TITLE"), "gfx/vgui/640_gign",
|
||||
_("VGUI_CT4_TXT1"),
|
||||
_("VGUI_CT4_TXT2"),
|
||||
_("VGUI_CT4_TXT3"),
|
||||
_("VGUI_CT4_TXT4"),
|
||||
_("VGUI_CT4_TXT5"),
|
||||
_("VGUI_CT4_TXT6")
|
||||
};
|
||||
|
||||
void VGUI_TeamSelect_Main( vector vPos ) {
|
||||
|
@ -127,13 +127,13 @@ void VGUI_TeamSelect_Main( vector vPos ) {
|
|||
vTextPos_y += 10;
|
||||
}
|
||||
|
||||
VGUI_Button( _("Terrorists"), TeamSelect_Main_ButtonT, vPos + '16 116 0', '180 24 0' );
|
||||
VGUI_Button( _("Counter-Terrorists"), TeamSelect_Main_ButtonCT, vPos + '16 148 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TEAM_T"), TeamSelect_Main_ButtonT, vPos + '16 116 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TEAM_CT"), TeamSelect_Main_ButtonCT, vPos + '16 148 0', '180 24 0' );
|
||||
|
||||
VGUI_Button( _("Auto-Assign"), TeamSelect_Main_ButtonAuto, vPos + '16 336 0', '180 24 0' );
|
||||
VGUI_Button( _("Spectate"), TeamSelect_Main_ButtonSpectate, vPos + '16 368 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TEAM_AUTO"), TeamSelect_Main_ButtonAuto, vPos + '16 336 0', '180 24 0' );
|
||||
VGUI_Button( _("VGUI_TEAM_SPEC"), TeamSelect_Main_ButtonSpectate, vPos + '16 368 0', '180 24 0' );
|
||||
|
||||
VGUI_Button( _("Exit"), TeamSelect_Main_Exit, vPos + '16 440 0', '120 24 0' );
|
||||
VGUI_Button( _("VGUI_EXIT"), TeamSelect_Main_Exit, vPos + '16 440 0', '120 24 0' );
|
||||
}
|
||||
|
||||
void VGUI_TeamSelect_Back( void ) {
|
||||
|
@ -175,7 +175,7 @@ void VGUI_TeamSelect_T( vector vPos ) {
|
|||
VGUI_TeamSelect_Button( 1, TeamSelect_T2, vPos + '16 192 0', '180 24 0' );
|
||||
VGUI_TeamSelect_Button( 2, TeamSelect_T3, vPos + '16 224 0', '180 24 0' );
|
||||
VGUI_TeamSelect_Button( 3, TeamSelect_T4, vPos + '16 256 0', '180 24 0' );
|
||||
VGUI_Button( _("Back"), VGUI_TeamSelect_Back, vPos + '16 440 0', '120 24 0' );
|
||||
VGUI_Button( _("VGUI_BACK"), VGUI_TeamSelect_Back, vPos + '16 440 0', '120 24 0' );
|
||||
}
|
||||
|
||||
void VGUI_TeamSelect_CT ( vector vPos ) {
|
||||
|
@ -200,5 +200,5 @@ void VGUI_TeamSelect_CT ( vector vPos ) {
|
|||
VGUI_TeamSelect_Button( 5, TeamSelect_CT2, vPos + '16 192 0', '180 24 0' );
|
||||
VGUI_TeamSelect_Button( 6, TeamSelect_CT3, vPos + '16 224 0', '180 24 0' );
|
||||
VGUI_TeamSelect_Button( 7, TeamSelect_CT4, vPos + '16 256 0', '180 24 0' );
|
||||
VGUI_Button( _("Back"), VGUI_TeamSelect_Back, vPos + '16 440 0', '120 24 0' );
|
||||
VGUI_Button( _("VGUI_BACK"), VGUI_TeamSelect_Back, vPos + '16 440 0', '120 24 0' );
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<project version="Crimson Editor 3.60">
|
||||
<category name="Client" expanded="no">
|
||||
<category name="Client" expanded="yes">
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\Defs.h" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\Draw.c" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\Entities.c" />
|
||||
|
@ -24,7 +24,7 @@
|
|||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\VGUITeamSelect.c" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\View.c" />
|
||||
</category>
|
||||
<category name="Server" expanded="no">
|
||||
<category name="Server" expanded="yes">
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Server\AmbientSound.c" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Server\Ammo.c" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Server\ArmouryEntity.c" />
|
||||
|
@ -59,7 +59,7 @@
|
|||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Server\TraceAttack.c" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Server\Triggers.c" />
|
||||
</category>
|
||||
<category name="Menu" expanded="yes">
|
||||
<category name="Menu" expanded="no">
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Menu\Defs.h" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Menu\Draw.c" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Menu\Init.c" />
|
||||
|
@ -72,7 +72,7 @@
|
|||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Menu\Objects.c" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Menu\progs.src" />
|
||||
</category>
|
||||
<category name="Shared" expanded="no">
|
||||
<category name="Shared" expanded="yes">
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Shared\Animations.c" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Shared\BaseMelee.c" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Shared\Effects.c" />
|
||||
|
@ -114,5 +114,14 @@
|
|||
</project>
|
||||
|
||||
<workspace version="Crimson Editor 3.60">
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\freecs\csprogs.en.po" linenum="131" placement="0:1:-1:-1:-4:-23:132:132:980:602" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\VGUIBuyMenu.c" linenum="24" placement="0:1:-1:-1:-4:-23:22:22:874:496" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\VGUI.c" linenum="25" placement="0:1:-1:-1:-4:-23:44:44:896:518" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\VGUIMOTD.c" linenum="38" placement="0:1:-1:-1:-4:-23:66:66:918:540" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\VGUIRadio.c" linenum="113" placement="2:3:-1:-1:-4:-23:88:88:940:562" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\VGUIScoreboard.c" linenum="22" placement="0:1:-1:-1:-4:-23:110:110:962:584" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\VGUISpectator.c" linenum="60" placement="0:1:-1:-1:-4:-23:132:132:984:606" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Client\VGUITeamSelect.c" linenum="24" placement="0:1:-1:-1:-4:-23:154:154:1006:628" />
|
||||
<localfile path="C:\Cygwin\home\eukara\Projects\FreeCS\Source\Shared\Radio.c" linenum="118" placement="0:1:-1:-1:-4:-23:176:176:1028:650" />
|
||||
</workspace>
|
||||
|
||||
|
|
|
@ -112,49 +112,49 @@ string sRadioSamples[43] = {
|
|||
};
|
||||
|
||||
string sRadioChat[43] = {
|
||||
"Get out of there, it's gonna blow!",
|
||||
"The bomb has been defused.",
|
||||
"The bomb has been planted.",
|
||||
"Circle around back!",
|
||||
"Sector clear.",
|
||||
"Okay team, follow my command!",
|
||||
"Get in position and wait for my go!",
|
||||
"Go, go, go!",
|
||||
"Report in, team!",
|
||||
"Affirmative.",
|
||||
"Need backup!",
|
||||
"Cover me!",
|
||||
"Enemy spotted.",
|
||||
"Fire in the hole!",
|
||||
"I'm hit!",
|
||||
"I'm in position.",
|
||||
"I'll take the point.",
|
||||
"Reporting in.",
|
||||
"Counter-Terrorists win!",
|
||||
"Enemy down!",
|
||||
"Team, fall back!",
|
||||
"Taking fire, need assistance!",
|
||||
"Follow me!",
|
||||
"Team, let's get out of here!",
|
||||
"Okay, let's go.",
|
||||
"I'm hit! Need assistance!",
|
||||
"Hostage down.",
|
||||
"Okay, let's go.",
|
||||
"Lock 'n load.",
|
||||
"Teammate down.",
|
||||
"Meet at the rendezvous point.",
|
||||
"Alright, let's move out.",
|
||||
"Negative.",
|
||||
"Hold this position!",
|
||||
"Regroup, team!",
|
||||
"A hostage has been rescued.",
|
||||
"Roger that.",
|
||||
"Round draw!",
|
||||
"Stick together, team!",
|
||||
"Storm the front!",
|
||||
"You take the point!",
|
||||
"Terrorists win!",
|
||||
"Protect the VIP, team!"
|
||||
_("RADIO_BLOW"),
|
||||
_("RADIO_BOMBDEF"),
|
||||
_("RADIO_BOMBPL"),
|
||||
_("RADIO_CIRCLEBACK"),
|
||||
_("RADIO_CLEAR"),
|
||||
_("RADIO_COM_FOLLOWCOM"),
|
||||
_("RADIO_COM_GETINPOS"),
|
||||
_("RADIO_COM_GO"),
|
||||
_("RADIO_COM_REPORTIN"),
|
||||
_("RADIO_CT_AFFIRM"),
|
||||
_("RADIO_CT_BACKUP"),
|
||||
_("RADIO_CT_COVERME"),
|
||||
_("RADIO_CT_ENEMYS"),
|
||||
_("RADIO_CT_FIREINHOLE"),
|
||||
_("RADIO_CT_IMHIT"),
|
||||
_("RADIO_CT_INPOS"),
|
||||
_("RADIO_CT_POINT"),
|
||||
_("RADIO_CT_REPORTINGIN"),
|
||||
_("RADIO_CTWIN"),
|
||||
_("RADIO_ENEMYDOWN"),
|
||||
_("RADIO_FALLBACK"),
|
||||
_("RADIO_FIREASSIS"),
|
||||
_("RADIO_FOLLOWME"),
|
||||
_("RADIO_GETOUT"),
|
||||
_("RADIO_GO"),
|
||||
_("RADIO_HITASSIST"),
|
||||
_("RADIO_HOSDOWN"),
|
||||
_("RADIO_LETSGO"),
|
||||
_("RADIO_LOCKNLOAD"),
|
||||
_("RADIO_MATEDOWN"),
|
||||
_("RADIO_MEETME"),
|
||||
_("RADIO_MOVEOUT"),
|
||||
_("RADIO_NEGATIVE"),
|
||||
_("RADIO_POSITION"),
|
||||
_("RADIO_REGROUP"),
|
||||
_("RADIO_RESCUED"),
|
||||
_("RADIO_ROGER"),
|
||||
_("RADIO_ROUNDDRAW"),
|
||||
_("RADIO_STICKTOG"),
|
||||
_("RADIO_STORMFRONT"),
|
||||
_("RADIO_TAKEPOINT"),
|
||||
_("RADIO_TERWIN"),
|
||||
_("RADIO_VIP"),
|
||||
};
|
||||
|
||||
/*
|
||||
|
|
Binary file not shown.
483
freecs/csprogs.en_US.po
Normal file
483
freecs/csprogs.en_US.po
Normal file
|
@ -0,0 +1,483 @@
|
|||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-06-21 15:30+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
msgid "VGUI_TITLE_MOTD"
|
||||
msgstr "Message Of The Day"
|
||||
|
||||
msgid "VGUI_TITLE_TEAMS"
|
||||
msgstr "Team Selection"
|
||||
|
||||
msgid "VGUI_TITLE_TSEL"
|
||||
msgstr "Terrorist Selection"
|
||||
|
||||
msgid "VGUI_TITLE_CTSEL"
|
||||
msgstr "Counter-Terrorist Selection"
|
||||
|
||||
msgid "VGUI_TITLE_BUY"
|
||||
msgstr "Buy Menu"
|
||||
|
||||
msgid "VGUI_TITLE_HANDGUN"
|
||||
msgstr "Handguns"
|
||||
|
||||
msgid "VGUI_TITLE_SHOTGUN"
|
||||
msgstr "Shotgun"
|
||||
|
||||
msgid "VGUI_TITLE_SMG"
|
||||
msgstr "Sub-Machine-Guns"
|
||||
|
||||
msgid "VGUI_TITLE_RIFLE"
|
||||
msgstr "Rifles"
|
||||
|
||||
msgid "VGUI_TITLE_MG"
|
||||
msgstr "Machineguns"
|
||||
|
||||
msgid "VGUI_TITLE_EQUIPMENT"
|
||||
msgstr "Equipment"
|
||||
|
||||
msgid "WEAPON_NONE"
|
||||
msgstr "None"
|
||||
|
||||
msgid "WEAPON_KNIFE"
|
||||
msgstr "Knife"
|
||||
|
||||
msgid "WEAPON_USP"
|
||||
msgstr "H&K USP .45 Tactical"
|
||||
|
||||
msgid "WEAPON_GLOCK18"
|
||||
msgstr "Glock18 Select Fire"
|
||||
|
||||
msgid "WEAPON_DEAGLE"
|
||||
msgstr "Desert Eagle .50AE"
|
||||
|
||||
msgid "WEAPON_P228"
|
||||
msgstr "SIG P228"
|
||||
|
||||
msgid "WEAPON_ELITES"
|
||||
msgstr "Dual Beretta 96G Elite"
|
||||
|
||||
msgid "WEAPON_FIVESEVEN"
|
||||
msgstr "FN Five-Seven"
|
||||
|
||||
msgid "WEAPON_M3"
|
||||
msgstr "Benelli M3 Super90"
|
||||
|
||||
msgid "WEAPON_XM1014"
|
||||
msgstr "Benelli XM1014"
|
||||
|
||||
msgid "WEAPON_MP5"
|
||||
msgstr "H&K MP5-Navy"
|
||||
|
||||
msgid "WEAPON_P90"
|
||||
msgstr "FN P90"
|
||||
|
||||
msgid "WEAPON_UMP45"
|
||||
msgstr "H&K UMP45"
|
||||
|
||||
msgid "WEAPON_MAC10"
|
||||
msgstr "Ingram MAC-10"
|
||||
|
||||
msgid "WEAPON_TMP"
|
||||
msgstr "Steyr Tactical Machine Pistol"
|
||||
|
||||
msgid "WEAPON_AK47"
|
||||
msgstr "AK-47"
|
||||
|
||||
msgid "WEAPON_SG552"
|
||||
msgstr "Sig SG-552 Commando"
|
||||
|
||||
msgid "WEAPON_M4A1"
|
||||
msgstr "Colt M4A1 Carbine"
|
||||
|
||||
msgid "WEAPON_AUG"
|
||||
msgstr "Steyr Aug"
|
||||
|
||||
msgid "WEAPON_SCOUT"
|
||||
msgstr "Steyr Scout"
|
||||
|
||||
msgid "WEAPON_AWP"
|
||||
msgstr "AI Arctic Warfare/Magnum"
|
||||
|
||||
msgid "WEAPON_G3SG1"
|
||||
msgstr "H&K G3/SG-1 Sniper Rifle"
|
||||
|
||||
msgid "WEAPON_SG550"
|
||||
msgstr "Sig SG-550 Sniper"
|
||||
|
||||
msgid "WEAPON_PARA"
|
||||
msgstr "FN M249 Para"
|
||||
|
||||
msgid "EQUIPMENT_KEVLAR"
|
||||
msgstr "Kevlar"
|
||||
|
||||
msgid "EQUIPMENT_HELMET"
|
||||
msgstr "Kevlar & Helmet"
|
||||
|
||||
msgid "WEAPON_FLASHBANG"
|
||||
msgstr "Flashbang"
|
||||
|
||||
msgid "WEAPON_HEGRENADE"
|
||||
msgstr "HE Grenade"
|
||||
|
||||
msgid "WEAPON_SMOKEGRENADE"
|
||||
msgstr "Smoke Grenade"
|
||||
|
||||
msgid "EQUIPMENT_DEFUSALKIT"
|
||||
msgstr "Defusal Kit"
|
||||
|
||||
msgid "EQUIPMENT_NIGHTVISION"
|
||||
msgstr "NightVision"
|
||||
|
||||
msgid "VGUI_TITLE_AMMO1"
|
||||
msgstr "Primary Ammo"
|
||||
|
||||
msgid "VGUI_TITLE_AMMO2"
|
||||
msgstr "Secondary Ammo"
|
||||
|
||||
msgid "VGUI_EXIT"
|
||||
msgstr "Exit"
|
||||
|
||||
msgid "BUY_PRICETAG"
|
||||
msgstr "Price: %i"
|
||||
|
||||
msgid "BUY_CALIBER"
|
||||
msgstr "Caliber: %i"
|
||||
|
||||
msgid "BUY_RPM"
|
||||
msgstr "Rounds Per Minute: %d"
|
||||
|
||||
msgid "VGUI_BACK"
|
||||
msgstr "Back"
|
||||
|
||||
msgid "VGUI_OK"
|
||||
msgstr "OK"
|
||||
|
||||
msgid "RADIO_TITLE1"
|
||||
msgstr "Radio Commands"
|
||||
|
||||
msgid "RADIO_TITLE2"
|
||||
msgstr "Group Radio Commands"
|
||||
|
||||
msgid "RADIO_TITLE3"
|
||||
msgstr "Radio Responses"
|
||||
|
||||
msgid "SCORE_TITLE_SPECTATOR"
|
||||
msgstr "Spectator"
|
||||
|
||||
msgid "SCORE_TITLE_T"
|
||||
msgstr "Terrorists"
|
||||
|
||||
msgid "SCORE_TITLE_CT"
|
||||
msgstr "CT Forces"
|
||||
|
||||
msgid "SCORE_TITLE_VIP"
|
||||
msgstr "VIP"
|
||||
|
||||
msgid "SCORE_DEAD"
|
||||
msgstr "%s [DEAD]"
|
||||
|
||||
msgid "SCORE_VIP"
|
||||
msgstr "%s [VIP]"
|
||||
|
||||
msgid "SCORE_PLAYERS"
|
||||
msgstr "(%i players)"
|
||||
|
||||
msgid "SCORE_SCORE"
|
||||
msgstr "SCORE"
|
||||
|
||||
msgid "SCORE_DEATHS"
|
||||
msgstr "DEATHS"
|
||||
|
||||
msgid "SCORE_LATENCY"
|
||||
msgstr "LATENCY"
|
||||
|
||||
msgid "SCORE_VOICE"
|
||||
msgstr "VOICE"
|
||||
|
||||
msgid "VGUI_SPEC_TCOUNTER"
|
||||
msgstr "Terrorists: %d"
|
||||
|
||||
msgid "VGUI_SPEC_CTCOUNTER"
|
||||
msgstr "CT Forces: %d"
|
||||
|
||||
msgid "VGUI_T1_TITLE"
|
||||
msgstr "Phoenix Connexion"
|
||||
|
||||
msgid "VGUI_T1_TXT1"
|
||||
msgstr "The Phoenix Faction was formed shortly"
|
||||
|
||||
msgid "VGUI_T1_TXT2"
|
||||
msgstr "after the breakup of the USSR. Having"
|
||||
|
||||
msgid "VGUI_T1_TXT3"
|
||||
msgstr "established a reputation for killing"
|
||||
|
||||
msgid "VGUI_T1_TXT4"
|
||||
msgstr "anyone that gets in their way, the"
|
||||
|
||||
msgid "VGUI_T1_TXT5"
|
||||
msgstr "the Phoenix Faction is one of the most"
|
||||
|
||||
msgid "VGUI_T1_TXT6"
|
||||
msgstr "feared terrorist groups in Eastern Europe."
|
||||
|
||||
msgid "VGUI_T2_TITLE"
|
||||
msgstr "L337 Krew"
|
||||
|
||||
msgid "VGUI_T2_TXT1"
|
||||
msgstr "Middle Eastern fundamentalist group bent"
|
||||
|
||||
msgid "VGUI_T2_TXT2"
|
||||
msgstr "on world domination and various other"
|
||||
|
||||
msgid "VGUI_T2_TXT3"
|
||||
msgstr "evil deeds."
|
||||
|
||||
msgid "VGUI_T2_TXT4"
|
||||
msgstr ""
|
||||
|
||||
msgid "VGUI_T2_TXT5"
|
||||
msgstr ""
|
||||
|
||||
msgid "VGUI_T2_TXT6"
|
||||
msgstr ""
|
||||
|
||||
msgid "VGUI_T3_TITLE"
|
||||
msgstr "Arctic Avengers"
|
||||
|
||||
msgid "VGUI_T3_TXT1"
|
||||
msgstr "Swedish terrorist faction founded in 1977."
|
||||
|
||||
msgid "VGUI_T3_TXT2"
|
||||
msgstr "Famous for their bombing of the Canadian"
|
||||
|
||||
msgid "VGUI_T3_TXT3"
|
||||
msgstr "embassy in 1990."
|
||||
|
||||
msgid "VGUI_T3_TXT4"
|
||||
msgstr ""
|
||||
|
||||
msgid "VGUI_T3_TXT5"
|
||||
msgstr ""
|
||||
|
||||
msgid "VGUI_T3_TXT6"
|
||||
msgstr ""
|
||||
|
||||
msgid "VGUI_T4_TITLE"
|
||||
msgstr "Guerilla Warfare"
|
||||
|
||||
msgid "VGUI_T4_TXT1"
|
||||
msgstr "A terrorist faction founded in the"
|
||||
|
||||
msgid "VGUI_T4_TXT2"
|
||||
msgstr "Middle East, Guerilla Warfare, has a"
|
||||
|
||||
msgid "VGUI_T4_TXT3"
|
||||
msgstr "reputation for ruthlessness. Their disgust"
|
||||
|
||||
msgid "VGUI_T4_TXT4"
|
||||
msgstr "for the American lifestyle was demonstrated"
|
||||
|
||||
msgid "VGUI_T4_TXT5"
|
||||
msgstr "in their 1982 bombing of a school bus full"
|
||||
|
||||
msgid "VGUI_T4_TXT6"
|
||||
msgstr "of Rock and Roll musicians."
|
||||
|
||||
msgid "VGUI_CT1_TITLE"
|
||||
msgstr "Seal Team 6"
|
||||
|
||||
msgid "VGUI_CT1_TXT1"
|
||||
msgstr "Seal Team 6 (to be known later as DEVGRU)"
|
||||
|
||||
msgid "VGUI_CT1_TXT2"
|
||||
msgstr "was founded in 1980 under the command of"
|
||||
|
||||
msgid "VGUI_CT1_TXT3"
|
||||
msgstr "Lieutenant-Commander Richard Marcincko."
|
||||
|
||||
msgid "VGUI_CT1_TXT4"
|
||||
msgstr "ST-6 was placed on permanent alert to"
|
||||
|
||||
msgid "VGUI_CT1_TXT5"
|
||||
msgstr "respond to terrorist attacks against"
|
||||
|
||||
msgid "VGUI_CT1_TXT6"
|
||||
msgstr "American targets worldwide."
|
||||
|
||||
msgid "VGUI_CT2_TITLE"
|
||||
msgstr "German GSG9"
|
||||
|
||||
msgid "VGUI_CT2_TXT1"
|
||||
msgstr "GSG-9 was born out of the tragic events"
|
||||
|
||||
msgid "VGUI_CT2_TXT2"
|
||||
msgstr "that led to the death of several"
|
||||
|
||||
msgid "VGUI_CT2_TXT3"
|
||||
msgstr "Israeli athletes during the 1972 Olympic"
|
||||
|
||||
msgid "VGUI_CT2_TXT4"
|
||||
msgstr "games in Munich, Germany."
|
||||
|
||||
msgid "VGUI_CT2_TXT5"
|
||||
msgstr ""
|
||||
|
||||
msgid "VGUI_CT2_TXT6"
|
||||
msgstr ""
|
||||
|
||||
msgid "VGUI_CT3_TITLE"
|
||||
msgstr "UK SAS"
|
||||
|
||||
msgid "VGUI_CT3_TXT1"
|
||||
msgstr "The world-renowned British SAS was founded"
|
||||
|
||||
msgid "VGUI_CT3_TXT2"
|
||||
msgstr "in the Second World War by a man named"
|
||||
|
||||
msgid "VGUI_CT3_TXT3"
|
||||
msgstr "David Stirling. Their role during WW2"
|
||||
|
||||
msgid "VGUI_CT3_TXT4"
|
||||
msgstr "involved gathering intelligence behind enemy"
|
||||
|
||||
msgid "VGUI_CT3_TXT5"
|
||||
msgstr "lines and executing sabotage strikes and"
|
||||
|
||||
msgid "VGUI_CT3_TXT6"
|
||||
msgstr "assassinations against key targets."
|
||||
|
||||
msgid "VGUI_CT4_TITLE"
|
||||
msgstr "French GIGN"
|
||||
|
||||
msgid "VGUI_CT4_TXT1"
|
||||
msgstr "France's elite Counter-Terrorist unit was"
|
||||
|
||||
msgid "VGUI_CT4_TXT2"
|
||||
msgstr "designed to be a fast response force"
|
||||
|
||||
msgid "VGUI_CT4_TXT3"
|
||||
msgstr "that could decisively react to any large-"
|
||||
|
||||
msgid "VGUI_CT4_TXT4"
|
||||
msgstr "scale terrorist incident. Consisting of no"
|
||||
|
||||
msgid "VGUI_CT4_TXT5"
|
||||
msgstr "more than 100 men, the GIGN has earned its"
|
||||
|
||||
msgid "VGUI_CT4_TXT6"
|
||||
msgstr "reputation through a history of successful ops."
|
||||
|
||||
msgid "VGUI_TEAM_T"
|
||||
msgstr "Terrorists"
|
||||
|
||||
msgid "VGUI_TEAM_CT"
|
||||
msgstr "Counter-Terrorists"
|
||||
|
||||
msgid "VGUI_TEAM_AUTO"
|
||||
msgstr "Auto-Assign"
|
||||
|
||||
msgid "VGUI_TEAM_SPEC"
|
||||
msgstr "Spectate"
|
||||
|
||||
msgid "RADIO_BLOW"
|
||||
msgstr "Get out of there, it's gonna blow!"
|
||||
msgid "RADIO_BOMBDEF"
|
||||
msgstr "The bomb has been defused."
|
||||
msgid "RADIO_BOMBPL"
|
||||
msgstr "The bomb has been planted."
|
||||
msgid "RADIO_CIRCLEBACK"
|
||||
msgstr "Circle around back!"
|
||||
msgid "RADIO_CLEAR"
|
||||
msgstr "Sector clear."
|
||||
msgid "RADIO_COM_FOLLOWCOM"
|
||||
msgstr "Okay team, follow my command!"
|
||||
msgid "RADIO_COM_GETINPOS"
|
||||
msgstr "Get in position and wait for my go!"
|
||||
msgid "RADIO_COM_GO"
|
||||
msgstr "Go, go, go!"
|
||||
msgid "RADIO_COM_REPORTIN"
|
||||
msgstr "Report in, team!"
|
||||
msgid "RADIO_CT_AFFIRM"
|
||||
msgstr "Affirmative."
|
||||
msgid "RADIO_CT_BACKUP"
|
||||
msgstr "Need backup!"
|
||||
msgid "RADIO_CT_COVERME"
|
||||
msgstr "Cover me!"
|
||||
msgid "RADIO_CT_ENEMYS"
|
||||
msgstr "Enemy spotted."
|
||||
msgid "RADIO_CT_FIREINHOLE"
|
||||
msgstr "Fire in the hole!"
|
||||
msgid "RADIO_CT_IMHIT"
|
||||
msgstr "I'm hit!"
|
||||
msgid "RADIO_CT_INPOS"
|
||||
msgstr "I'm in position."
|
||||
msgid "RADIO_CT_POINT"
|
||||
msgstr "I'll take the point."
|
||||
msgid "RADIO_CT_REPORTINGIN"
|
||||
msgstr "Reporting in."
|
||||
msgid "RADIO_CTWIN"
|
||||
msgstr "Counter-Terrorists win!"
|
||||
msgid "RADIO_ENEMYDOWN"
|
||||
msgstr "Enemy down!"
|
||||
msgid "RADIO_FALLBACK"
|
||||
msgstr "Team, fall back!"
|
||||
msgid "RADIO_FIREASSIS"
|
||||
msgstr "Taking fire, need assistance!"
|
||||
msgid "RADIO_FOLLOWME"
|
||||
msgstr "Follow me!"
|
||||
msgid "RADIO_GETOUT"
|
||||
msgstr "Team, let's get out of here!"
|
||||
msgid "RADIO_GO"
|
||||
msgstr "Okay, let's go."
|
||||
msgid "RADIO_HITASSIST"
|
||||
msgstr "I'm hit! Need assistance!"
|
||||
msgid "RADIO_HOSDOWN"
|
||||
msgstr "Hostage down."
|
||||
msgid "RADIO_LETSGO"
|
||||
msgstr "Okay, let's go."
|
||||
msgid "RADIO_LOCKNLOAD"
|
||||
msgstr "Lock 'n load."
|
||||
msgid "RADIO_MATEDOWN"
|
||||
msgstr "Teammate down."
|
||||
msgid "RADIO_MEETME"
|
||||
msgstr "Meet at the rendezvous point."
|
||||
msgid "RADIO_MOVEOUT"
|
||||
msgstr "Alright, let's move out."
|
||||
msgid "RADIO_NEGATIVE"
|
||||
msgstr "Negative."
|
||||
msgid "RADIO_POSITION"
|
||||
msgstr "Hold this position!"
|
||||
msgid "RADIO_REGROUP"
|
||||
msgstr "Regroup, team!"
|
||||
msgid "RADIO_RESCUED"
|
||||
msgstr "A hostage has been rescued."
|
||||
msgid "RADIO_ROGER"
|
||||
msgstr "Roger that."
|
||||
msgid "RADIO_ROUNDDRAW"
|
||||
msgstr "Round draw!"
|
||||
msgid "RADIO_STICKTOG"
|
||||
msgstr "Stick together, team!"
|
||||
msgid "RADIO_STORMFRONT"
|
||||
msgstr "Storm the front!"
|
||||
msgid "RADIO_TAKEPOINT"
|
||||
msgstr "You take the point!"
|
||||
msgid "RADIO_TERWIN"
|
||||
msgstr "Terrorists win!"
|
||||
msgid "RADIO_VIP"
|
||||
msgstr "Protect the VIP, team!"
|
Loading…
Reference in a new issue