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9e6a203a02
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Shared: Go over the various base classes and bring Save/Restore methods up to date.
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2023-07-07 23:34:58 -07:00 |
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bc67e0ab47
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NSRenderableEntity: add new methods SetAxialScale() and GetAxialScale(). These can be used in combination with the isotropic scaler which uses SetScale().
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2023-07-07 17:05:30 -07:00 |
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7350bf98d4
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cvars.cfg: document com_showTracers
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2023-07-06 16:34:26 -07:00 |
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dd492c7822
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Add new cvar com_showTracers to aid in debugging tracelines.
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2023-07-04 08:42:32 -07:00 |
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a79ffd77b0
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NSMonster: change entity spawn key 'body_on_draw' to support a group prefix (e.g. 1:2 for group 1, model 2)
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2023-06-28 14:29:33 -07:00 |
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d5bb5f933d
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NSRenderableEntity: Increase network precision of body field, add new methods 'SetBodyInGroup(int, int)' and 'GetBodyInGroup(int)'
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2023-06-28 14:19:47 -07:00 |
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3cda024a33
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NSTrigger: change team touch filter to new field team_no
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2023-06-28 14:18:51 -07:00 |
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31774ce3f1
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EntityDef work on NSMonster, NSTalkMonster, NSProjectile etc.
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2023-06-20 21:19:00 -07:00 |
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69d1498c8b
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EntityDef: support 'events' group, so developers can tie animation events to Inputs (Source Base I/O system)
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2023-06-19 10:35:24 -07:00 |
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34e722a012
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Add and track new player entity field '.score'. Used to trag score points separate from frags.
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2023-06-15 11:42:01 -07:00 |
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373e844305
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Client: add new Util_ functons Util_GetTime, Util_GetTimeLeft and Util_GetAddress for the current server.
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2023-06-15 11:40:46 -07:00 |
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3b99cf7419
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XR: rename cvar debug_fakevr to xr_debug_fakeinputs
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2023-06-15 11:39:55 -07:00 |
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9b526ecbd5
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TestWeapon is no longer needed in base. This stuff will all be replaced.
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2023-06-15 11:39:32 -07:00 |
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0dc8f4ec75
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entityDef: add support for condition based tweaks
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2023-06-14 06:44:37 -07:00 |
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3eb2ec1b37
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entityDef: call spawn() in case an empty entity ref was passed
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2023-06-07 16:50:40 -07:00 |
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66745985d4
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Initial implementation of NSSquadMonster, squad management for NSTalkMonster based classes
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2023-06-02 19:27:16 -07:00 |
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40dc1267fa
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NSMonster: Add FramegroupForAct() and ActPlay() methods, deprecate Anim* methods.
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2023-06-02 19:25:49 -07:00 |
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3e8cf479c9
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Unbreak base/src.
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2023-06-01 18:45:01 -07:00 |
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d0838eab60
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NSMonster: turning animation support, with new overridable methods AnimTurnLeft/AnimTurnRight
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2023-06-01 16:17:11 -07:00 |
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1bb1fe705d
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NSSurfacePropEntity: add SetBloodColor/GetBloodColor methods
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2023-06-01 10:30:51 -07:00 |
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b4fbab80c5
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NSMonster: cache idle animation in case it differs (between ACT events, in case of HL MDL)
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2023-05-31 11:57:01 -07:00 |
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055988da77
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fix typo in NSMonster.
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2023-05-31 11:47:19 -07:00 |
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e880bf764a
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NSMonster: get movement speed from animations by default, add cvar ai_stepSize to configure distance
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2023-05-31 11:44:31 -07:00 |
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41465b7c9e
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NSTalkMonster: network view_ofs[2] to fix r_showViewCone
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2023-05-31 11:24:23 -07:00 |
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7ad89b9cb2
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NSMonster: new method: GetYawSpeed, which controls the turning speed in eueler angles per second.
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2023-05-31 11:18:34 -07:00 |
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5eae288cb9
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NSMonster: Four new callback methods that developers can hook into. HasBeenKilled(), HasBeenHit(), HasBeenGibbed() and HasBeenAlerted()
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2023-05-31 10:09:21 -07:00 |
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9e4bba1f0e
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NSEntity: new method DistanceFromYaw
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2023-05-31 10:08:00 -07:00 |
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bd7cb44784
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AI: add ai_debugNav, and ai_debugLogic cvars. Add cooldown timer for targets
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2023-05-30 12:06:16 -07:00 |
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3bbeea3343
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make_mapdef.sh: small caching fix for when you deal with larger mapdefs and multiple invalid entries.
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2023-05-27 16:23:34 -07:00 |
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dbe394fa28
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make_mapdef.sh: parse entityDef files in the game directory
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2023-05-27 15:57:43 -07:00 |
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bd8351db58
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build_game.sh: When RADIANT_PATH is set, copy entities.def, radiant.game and radiant.xml (build parms) into the users Radiant gamepack directory.
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2023-05-27 12:00:50 -07:00 |
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12bb472abc
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add class NSPortal (initial work, plus custom pmove changes).
Work on NSProjectile expansion has begun.
Support for skill cvar referencing within entityDef values.
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2023-05-27 11:58:34 -07:00 |
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6078d31f12
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NSMonster: add methods SetEyePos, and cvar r_showViewCone.
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2023-05-17 08:59:26 -07:00 |
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dad5071379
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trigger_push: Support for the 'target' spawn key.
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2023-05-10 16:13:28 -07:00 |
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ff78e34c16
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Move Route_GetJumpVelocity() into shared/defs.h for now.
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2023-05-10 16:12:59 -07:00 |
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f8a3e227d4
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NSItem: new entity class, designed to use with entityDefs. Subject to change (a lot).
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2023-05-08 11:17:03 -07:00 |
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20415c7ebc
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NSClientPlayer: Inherit player rendermode/fx/color/amt before calling UpdatePlayerAttachments()
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2023-05-04 08:25:46 -07:00 |
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40c4d95a2b
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entityDef: Fix 'spawnclass' not working when referencing other entitydefs
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2023-05-04 08:23:24 -07:00 |
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49d44bb21f
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Server: remove rogue DOS newline characters that managed to get inside entry.qc
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2023-05-01 07:15:22 -07:00 |
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b3b22045f3
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Server: force set sv_nqplayerphysics to 0, so the engine shuts up about its prediction not working on map start
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2023-05-01 06:58:54 -07:00 |
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aa573ebec5
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func_breakable: will now alert when a break or bulletimpact is not set on a used surfaceproperty
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2023-05-01 06:48:25 -07:00 |
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09a0e2de52
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func_breakable: Fix entities not playing break sounds/models when no 'material' key is set.
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2023-05-01 06:16:28 -07:00 |
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3419c0df31
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func_breakable: ensure the 'break' sound is played when present. also ensure we precache the break sound ahead of time.
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2023-05-01 05:52:20 -07:00 |
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d45d2f1dc4
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Introducing a copy of the id Tech 4 EntityDef system into Nuclide.
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2023-04-30 18:01:26 -07:00 |
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054e703177
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env_fog: default color values should be 255,255,255 and not normalized.
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2023-04-30 18:00:11 -07:00 |
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89e3b961e8
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trigger_teleport: more sound customization options
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2023-04-30 17:59:49 -07:00 |
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f606efcbf7
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NSClientPlayer: start networking rendermodes (needs to be optimised for network transfer)
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2023-04-30 11:23:56 -07:00 |
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cd3023eeba
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Server: add MapTweaks. A new feature that allows tinkerers to rewrite entity classnames under certain conditions (RFC)
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2023-04-22 02:45:58 -07:00 |
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c5626ce347
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NSEntity: DropToFloor() should return a boolean akin to the original builtin.
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2023-04-22 01:05:56 -07:00 |
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3a755aaba7
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NSSurfacePropEntity: add SetCanBleed() and CanBleed() methods to abstract the old iBleeds field.
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2023-04-22 01:05:27 -07:00 |
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