Server: force set sv_nqplayerphysics to 0, so the engine shuts up about its prediction not working on map start
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@ -459,6 +459,9 @@ initents(void)
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/* engine hacks for dedicated servers */
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cvar_set("s_nominaldistance", "1000");
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/* other engine hacks */
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cvar_set("sv_nqplayerphysics", "0");
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}
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var int autocvar_sv_levelexec = 1;
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