XR: rename cvar debug_fakevr to xr_debug_fakeinputs
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2 changed files with 2 additions and 1 deletions
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@ -25,3 +25,4 @@ void XR_UpdateView(entity);
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var float autocvar_xr_roomscale = 1.0f;
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var float autocvar_xr_viewheight = -48.0f;
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var bool autocvar_xr_debug_fakeinputs = false;
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@ -95,7 +95,7 @@ XR_InputFrame(entity ePlayer)
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if (!pl.m_xrSpace)
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return;
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if (autocvar(debug_fakevr, 0)) {
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if (autocvar_xr_debug_fakeinputs) {
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input_head_status = (XR_STATUS_ORG | XR_STATUS_ANG);
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input_left_status = (XR_STATUS_ORG | XR_STATUS_ANG);
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input_right_status = (XR_STATUS_ORG | XR_STATUS_ANG);
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