Commit graph

121 commits

Author SHA1 Message Date
Simon
dba88780fd Ensure Quest 2 STAYS at 90 hz
VrApi was unnecessarily reducing it to 72hz!
2020-12-12 11:49:23 +00:00
Simon
8a77c03073 90hz Support for Quest 2 2020-12-10 20:48:58 +00:00
Simon
c45b6046a6 Updated to fix FOV issues 2020-10-18 22:20:07 +01:00
Simon
2aecd83db1 Fix for View Warping on Quest 2 2020-10-13 21:52:18 +01:00
Simon
aea9b72511 Update version for next hot-fix 2020-09-30 22:29:36 +01:00
Simon
8739789ceb Make menus work a lot better by not snapping mouse to items 2020-09-30 22:27:40 +01:00
Simon
6dcf3a589d Couple of fixes
- When resyncing client yaw with engine on a snap-turn, use HMD pitch rather than engine pitch (which caused a weird jitter)
- If FPS drops below 72, ensure that positional tracking is still consistent rather than suddenly moving the player a greater distance
2020-09-29 20:58:49 +01:00
Simon
ae448f8dd0 Oops forgot to commit this before the v1.1.1 release! 2020-09-04 21:28:43 +01:00
Simon
0644bd7cf1 Recoil for silencer and haptics to replace screen shake 2020-09-03 19:17:44 +01:00
Simon
8d9f218c97 Better pistol recoil 2020-09-02 22:54:08 +01:00
Simon
9229db9fe2 Various changes in prep for 1.1.0
removed "ironsight lock" as that was pretty rubbish
default r_gamma to 1.1
Tweak offset of virtual stock to line up with dominant hand/eye
force copy of weapon pak for now
2020-09-01 19:27:10 +01:00
Simon
00e55cca84 Iron sight lock for MP40 2020-08-31 19:07:56 +01:00
Simon
a3077f2711 Fixed couple of bugs.. 2020-08-31 18:56:22 +01:00
Simon
62eef448fc More virtual stock stuff 2020-08-31 15:02:33 +01:00
Simon
f0d839b38f two handed pistol stabilisation
Draw iron sight lock mode as mono
2020-08-26 10:01:48 +01:00
Simon
e60b606b57 Virtual Stock Implementation
For FG42, Mauser, Thompson and Sten
Optional (default is off), dominant eye can be selected for alignment
The FG42 needs a bit of work on aligning..
2020-08-24 23:23:04 +01:00
Simon
49ebbd1d93 Trigger Anisotropic change correctly 2020-08-23 18:14:30 +01:00
Simon
5851fd457d Lots of changes.,..
- Extra texture mode options (no filter, bileaner (no mipmap))
- Set cinematics to be 2D or 3D
- Adjust virtual screen depth
- Anisotropy adjust in menu
- "Switch Sticks" will also switch function of A/B/X/Y so jumping etc is possible with switched sticks
2020-08-23 17:58:43 +01:00
Simon
f21e7d8598 Several Fixes
* Being able to load a game without having to exit to main menu
* Crouching does mess up bullet trajectory
* Prevent teleport if there is a wall or obstacle between HMD and Controller (will stop people reach through walls to teleport)
2020-08-23 11:10:05 +01:00
Simon
d826165dc4 Ensure laser sight setting saves correctly 2020-08-22 12:33:30 +01:00
Simon
f6a70f1430 Fix crouch projectile origin issue
Fixes issue where bullets originate from incorrect location when crouched
2020-08-22 12:09:12 +01:00
Simon
329eed0813
Merge pull request #1 from oli3012/master
Added support for MSAA and anisotropic filtering
2020-08-22 11:38:40 +01:00
oli3012
3a1975d189 Added support for MSAA and anisotropic filtering. MSAA can be set via the command line argument -m, and anisotropy level can be set with the cvar r_ext_texture_filter_anisotropic. By default they have value 1, which means they are not enabled. 2020-08-20 21:29:21 -04:00
Simon
d373901146 Merge branch 'master' of https://github.com/DrBeef/RTCWQuest 2020-08-20 00:00:06 +01:00
Simon
7b4b96a522 Update to V1.0.0 2020-08-19 23:59:59 +01:00
Simon
c10b96e9e9
Update README.md 2020-08-19 21:58:40 +01:00
Simon
dfb8170353 Several weapon improvements
- Updated to latest weapons pack from baggyg
- Ensure shell casings are ejected from an approximately correct location on each weapon
- Ensure muzzle flash occurs at the correct location (especially for the Garand and the Venom)
- Made the two handed weapons more accurate
- Improved the default accuracy of: Mauser, FG42 and MP40
2020-08-18 22:25:33 +01:00
Simon
8d54ccd46e Added cvar to switch sticks
Particularly useful for left handed players who favour right handed stick configuration
Added the Venom mod scripting update pak to the assets (thanks _HELLBARON_!)
2020-08-16 18:31:46 +01:00
Simon
b3d7586f76 STEN
-Fixed steam and brass eject locations due to model changes
2020-08-14 21:30:23 +01:00
Simon
323543a3dc Merge branch 'master' of https://github.com/DrBeef/RTCWQuest 2020-08-14 19:20:47 +01:00
Simon
938070f31f Remove autoaim 2020-08-14 19:20:43 +01:00
Simon
dd615d9349 Chnged some weapon accuracy 2020-08-14 18:29:37 +01:00
Simon
3e756e826e RC1
- Weapon alignments from VR_Bummser
- Restored controller based movement direction as default
- Added toggle for turning mode (smooth vs snap)
-
2020-08-13 15:43:50 +01:00
Simon
da06592121 Rolled back weapon alignment changes for now 2020-08-11 19:57:59 +01:00
Simon
690dcae4b0 Make walk direction gaze based by default
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2020-08-11 19:27:24 +01:00
Simon
263b11b4a0
Update README.md 2020-08-11 17:14:40 +01:00
Simon
94fb379a0d Change to allow lase sight on scoped weapons when scope is detached
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2020-08-11 17:12:27 +01:00
Simon
6acbecac92 Numerous changes for beta
- Weapon offsets from VR_Bummser
- Various cvar changes from VR_Bummser
- Updated weapon models
- refactored laser sight and disabled laser sight on scoped weapons

Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2020-08-11 16:42:09 +01:00
Simon
75f8187d6c Slight tweak to luger yaw 2020-08-10 23:21:01 +01:00
Simon
9e9b6a2377 TESLA
Correct alignment of tesla lightning
Allow use of inventory items and cycling through using X and Y with grip button pushed
2020-08-10 18:50:42 +01:00
Simon
13672570d7 Merge branch 'master' of https://github.com/DrBeef/RTCWQuest 2020-08-08 16:44:33 +01:00
Simon
96289a1ea7 Update .gitignore 2020-08-08 16:44:14 +01:00
Simon
0e2e9bcb1a
Update README.md 2020-08-08 16:43:33 +01:00
Simon
e6f9c704f6 Change banner to Baggyg's
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2020-08-08 16:43:14 +01:00
Simon
001c5d6d12 A couple of small things
Better knife orientation
Prevent laser sight on tesla and flamethrower
2020-08-06 21:45:55 +01:00
Grant Bagwell
9bb4780a00 Merge branch 'master' of https://github.com/DrBeef/RTCWQuest 2020-08-06 16:50:30 +02:00
Grant Bagwell
ff003229a8 Revert "Alignment tool same length as Laser Sight"
This reverts commit a25d879898.
2020-08-06 16:50:18 +02:00
Grant Bagwell
a25d879898 Alignment tool same length as Laser Sight 2020-08-06 16:49:30 +02:00
Simon
effc8cafd8
Update README.md 2020-08-05 17:15:20 +01:00
Simon
8c8061cff4
Update README.md 2020-08-04 23:29:00 +01:00