mirror of
https://github.com/DrBeef/RTCWQuest.git
synced 2025-03-11 03:11:50 +00:00
Added cvar to switch sticks
Particularly useful for left handed players who favour right handed stick configuration Added the Venom mod scripting update pak to the assets (thanks _HELLBARON_!)
This commit is contained in:
parent
b3d7586f76
commit
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11 changed files with 88 additions and 31 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -52,3 +52,4 @@ VrSamples-Quake2Quest.iml
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assets/pak0.pk3
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assets/sp_pak_weapons.pk3
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assets/z_zvr_weapons.pk3
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assets/sp_vpak8.pk3
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.drbeef.rtcwquest"
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android:versionCode="34"
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android:versionName="0.27.0" android:installLocation="auto" >
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android:versionCode="35"
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android:versionName="0.28.0" android:installLocation="auto" >
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<!-- Tell the system this app requires OpenGL ES 3.1. -->
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<uses-feature android:glEsVersion="0x00030001" android:required="true"/>
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@ -1302,6 +1302,7 @@ void RTCWVR_Init()
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//Defaults
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vr_control_scheme = Cvar_Get( "vr_control_scheme", "0", CVAR_ARCHIVE);
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vr_switch_sticks = Cvar_Get( "vr_switch_sticks", "0", CVAR_ARCHIVE);
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//Set up vr client info
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vr.backpackitemactive = 0;
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@ -8,3 +8,4 @@ cvar_t *vr_weapon_pitchadjust;
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cvar_t *vr_lasersight;
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cvar_t *vr_control_scheme;
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cvar_t *vr_teleport;
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cvar_t *vr_switch_sticks;
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@ -18,6 +18,7 @@ Authors : Simon Brown
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#include "VrCvars.h"
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#include "../rtcw/src/client/client.h"
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#include "../../../../../../VrApi/Include/VrApi_Input.h"
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#define WP_AKIMBO 20
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@ -51,6 +52,21 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
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pOff = pDominantTracking;
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}
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ovrVector2f *pPrimaryJoystick;
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ovrVector2f *pSecondaryJoystick;
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if (vr_switch_sticks->integer)
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{
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pSecondaryJoystick = &pDominantTrackedRemoteNew->Joystick;
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pPrimaryJoystick = &pOffTrackedRemoteNew->Joystick;
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}
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else
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{
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pPrimaryJoystick = &pDominantTrackedRemoteNew->Joystick;
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pSecondaryJoystick = &pOffTrackedRemoteNew->Joystick;
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}
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{
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//Set gun angles - We need to calculate all those we might need (including adjustments) for the client to then take its pick
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vec3_t rotation = {0};
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@ -442,12 +458,12 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
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//Weapon/Inventory Chooser
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static qboolean itemSwitched = false;
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if (between(-0.2f, pDominantTrackedRemoteNew->Joystick.x, 0.2f) &&
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(between(0.8f, pDominantTrackedRemoteNew->Joystick.y, 1.0f) ||
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between(-1.0f, pDominantTrackedRemoteNew->Joystick.y, -0.8f)))
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if (between(-0.2f, pPrimaryJoystick->x, 0.2f) &&
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(between(0.8f, pPrimaryJoystick->y, 1.0f) ||
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between(-1.0f, pPrimaryJoystick->y, -0.8f)))
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{
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if (!itemSwitched) {
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if (between(0.8f, pDominantTrackedRemoteNew->Joystick.y, 1.0f))
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if (between(0.8f, pPrimaryJoystick->y, 1.0f))
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{
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sendButtonActionSimple("weapprev");
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}
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@ -473,10 +489,10 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
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}
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//Apply a filter and quadratic scaler so small movements are easier to make
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float dist = length(pOffTrackedRemoteNew->Joystick.x, pOffTrackedRemoteNew->Joystick.y);
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float dist = length(pSecondaryJoystick->x, pSecondaryJoystick->y);
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float nlf = nonLinearFilter(dist);
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float x = nlf * pOffTrackedRemoteNew->Joystick.x;
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float y = nlf * pOffTrackedRemoteNew->Joystick.y;
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float x = nlf * pSecondaryJoystick->x;
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float y = nlf * pSecondaryJoystick->y;
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vr.player_moving = (fabs(x) + fabs(y)) > 0.05f;
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@ -570,7 +586,7 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
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//No snap turn when using mounted gun
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static int increaseSnap = true;
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if (!vr.mountedgun && !vr.scopeengaged) {
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if (pDominantTrackedRemoteNew->Joystick.x > 0.7f) {
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if (pPrimaryJoystick->x > 0.7f) {
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if (increaseSnap) {
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float turnAngle = vr_turn_mode->integer ? (vr_turn_angle->value / 9.0f) : vr_turn_angle->value;
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snapTurn -= turnAngle;
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@ -585,12 +601,12 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
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RTCWVR_ResyncClientYawWithGameYaw();
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}
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} else if (pDominantTrackedRemoteNew->Joystick.x < 0.3f) {
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} else if (pPrimaryJoystick->x < 0.3f) {
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increaseSnap = true;
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}
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static int decreaseSnap = true;
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if (pDominantTrackedRemoteNew->Joystick.x < -0.7f) {
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if (pPrimaryJoystick->x < -0.7f) {
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if (decreaseSnap) {
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float turnAngle = vr_turn_mode->integer ? (vr_turn_angle->value / 9.0f) : vr_turn_angle->value;
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@ -607,12 +623,12 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
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RTCWVR_ResyncClientYawWithGameYaw();
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}
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} else if (pDominantTrackedRemoteNew->Joystick.x > -0.3f) {
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} else if (pPrimaryJoystick->x > -0.3f) {
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decreaseSnap = true;
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}
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}
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else {
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if (fabs(pDominantTrackedRemoteNew->Joystick.x) > 0.5f) {
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if (fabs(pPrimaryJoystick->x) > 0.5f) {
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if (increaseSnap)
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{
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RTCWVR_ResyncClientYawWithGameYaw();
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@ -42,7 +42,7 @@ If you have questions concerning this license or the applicable additional terms
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// q_shared.h -- included first by ALL program modules.
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// A user mod should never modify this file
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#define Q3_VERSION "RTCWQuest 0.27.0 (Wolf 1.41)"
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#define Q3_VERSION "RTCWQuest 0.28.0 (Wolf 1.41)"
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// ver 1.0.0 - release
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// ver 1.0.1 - post-release work
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// ver 1.1.0 - patch 1 (12/12/01)
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@ -135,9 +135,9 @@ itemDef
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itemDef {
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name vr
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group grpControls
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text "Teleport: "
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text "Switch Thumbsticks: "
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type ITEM_TYPE_YESNO
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cvar "vr_teleport"
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cvar "vr_switch_sticks"
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rect 82 45 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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@ -149,13 +149,31 @@ itemDef
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visible 1
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}
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itemDef {
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name vr
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group grpControls
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text "Teleport: "
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type ITEM_TYPE_YESNO
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cvar "vr_teleport"
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rect 82 60 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .22
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name vr
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group grpControls
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type ITEM_TYPE_YESNO
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text "Laser Sight: "
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cvar "vr_lasersight"
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rect 82 60 290 12
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rect 82 75 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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@ -173,7 +191,7 @@ itemDef
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type ITEM_TYPE_SLIDER
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text "Height Adjust:"
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cvarfloat "cg_heightAdjust" .0 .01 1
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rect 82 75 290 12
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rect 82 90 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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@ -192,7 +210,7 @@ itemDef
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type ITEM_TYPE_MULTI
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cvar "vr_turn_mode"
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cvarFloatList {"Snap Turn" 0 "Smooth Turn" 1 }
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rect 82 90 290 12
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rect 82 105 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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@ -210,7 +228,7 @@ itemDef
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type ITEM_TYPE_SLIDER
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text "Turn Angle:"
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cvarfloat "vr_turn_angle" .0 1 90
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rect 82 105 290 12
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rect 82 120 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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@ -228,7 +246,7 @@ itemDef
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type ITEM_TYPE_YESNO
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text "Gaze Movement Direction: "
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cvar "vr_walkdirection"
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rect 82 120 290 12
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rect 82 135 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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@ -245,7 +263,7 @@ itemDef
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type ITEM_TYPE_SLIDER
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text "Movement Speed:"
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cvarfloat "vr_movement_multiplier" .0 0.05 1.0
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rect 82 135 290 12
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rect 82 150 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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@ -109,9 +109,9 @@ itemDef
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itemDef {
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name ingame_vr
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group grpControls
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text "Teleport: "
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text "Switch Thumbsticks: "
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type ITEM_TYPE_YESNO
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cvar "vr_teleport"
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cvar "vr_switch_sticks"
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rect 82 45 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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@ -123,13 +123,30 @@ itemDef
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visible 1
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}
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itemDef {
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name ingame_vr
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group grpControls
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text "Teleport: "
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type ITEM_TYPE_YESNO
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cvar "vr_teleport"
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rect 82 60 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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textscale .22
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style WINDOW_STYLE_FILLED
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backcolor 1 1 1 .07
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name ingame_vr
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group grpControls
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type ITEM_TYPE_YESNO
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text "Laser Sight: "
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cvar "vr_lasersight"
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rect 82 60 290 12
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rect 82 75 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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type ITEM_TYPE_SLIDER
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text "Height Adjust:"
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cvarfloat "cg_heightAdjust" .0 .01 1
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rect 82 75 290 12
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rect 82 90 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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@ -166,7 +183,7 @@ itemDef
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type ITEM_TYPE_MULTI
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cvar "vr_turn_mode"
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cvarFloatList {"Snap Turn" 0 "Smooth Turn" 1 }
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rect 82 90 290 12
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rect 82 105 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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@ -184,7 +201,7 @@ itemDef
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type ITEM_TYPE_SLIDER
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text "Turn Angle:"
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cvarfloat "vr_turn_angle" .0 1 90
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rect 82 105 290 12
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rect 82 120 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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@ -202,7 +219,7 @@ itemDef
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type ITEM_TYPE_YESNO
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text "Gaze Movement Direction: "
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cvar "vr_walkdirection"
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rect 82 120 290 12
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rect 82 135 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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@ -219,7 +236,7 @@ itemDef
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type ITEM_TYPE_SLIDER
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text "Movement Speed:"
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cvarfloat "vr_movement_multiplier" .0 0.05 1.0
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rect 82 135 290 12
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rect 82 150 290 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 142
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textaligny 10
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@ -173,6 +173,9 @@ import static android.system.Os.setenv;
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//and the vr menu pk3
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copy_asset("/sdcard/RTCWQuest/Main", "z_rtcwquest_vrmenu.pk3", true);
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//and the venom scripting improvements pak (thank-you _HELLBARON_ !!)
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copy_asset("/sdcard/RTCWQuest/Main", "sp_vpak8.pk3", false);
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//Read these from a file and pass through
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commandLineParams = new String("rtcw");
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