Commit Graph

  • c9922b1d94 Proper External SDCARD access master Simon 2024-05-06 19:49:08 +0100
  • cf5f737f53 Various version upgrades Simon 2024-05-01 22:40:39 +0100
  • 6832052d78 Update version number to latest release Simon 2023-05-10 21:45:13 +0100
  • 54c38e489f Ensure screen layer appears in front of player v1.5.6 Simon 2023-05-10 21:21:12 +0100
  • 1d7aecfa26 Fix crash on quest firmware v53 Simon 2023-04-28 19:47:55 +0100
  • e8a6928ce9 Version update v1.5.5 Simon 2023-02-05 22:56:25 +0000
  • 4ef27a7d6d Gradle changes to support building without dependency on the Meta OpenXR SDK package Simon 2023-02-05 22:56:11 +0000
  • 732bfd13ea Update TBXR_Common.c Simon 2023-02-05 19:44:11 +0000
  • a4c79755e9 Update version number Simon 2023-02-04 23:32:52 +0000
  • 08abd5fd16 Single APK scheme for all devices Simon 2023-02-04 23:31:24 +0000
  • c0fbe43f8d Some tidy up and improvement to selection of openxr_loader.so based on OPENXR_HMD Simon 2023-01-27 22:04:30 +0000
  • d4c6c925d9 Fixed missing thumbstick click Simon 2023-01-21 20:27:25 +0000
  • 844495401f Cleaned up input Simon 2023-01-21 15:08:25 +0000
  • c67d34354c Couple of fixes v1.5.3 Simon 2023-01-18 20:35:55 +0000
  • f0843f9508
    Update README.md v1.5.2 Simon 2023-01-17 21:45:02 +0000
  • ce8bea0db6 increase movement speed Simon 2023-01-17 21:30:46 +0000
  • cbbc7490e8 Merge branch 'master' of https://github.com/DrBeef/QuakeQuest Simon 2023-01-17 14:08:07 +0000
  • 277f84f9c4 Ensure correct call order of xrWaitFrame/xrBeginFrame/xrEndFrame Simon 2023-01-17 14:08:05 +0000
  • 7bdba7ac1d Defaults for SS and Brightness Grant Bagwell 2023-01-17 14:33:12 +0100
  • 4b75af0e31 Include library for OpenXR v47 Grant Bagwell 2023-01-17 14:02:09 +0100
  • b5e9618d81 Several Fixes Simon 2023-01-15 15:44:20 +0000
  • 44cd598e2b Corrected Vr to Xr Simon 2022-12-23 21:11:00 +0000
  • d9d27e62ad Fix "moving" sky on Pico Simon 2022-12-23 10:45:55 +0000
  • 865cbc11cc Quit menu option fix Simon 2022-12-23 10:39:26 +0000
  • 3dcc4573a7 Another small OpenXR change Simon 2022-12-22 22:25:43 +0000
  • b4a24d1765 Updated to OpenXR Simon 2022-12-22 22:22:52 +0000
  • 605d1edb6e Several Sweeeet fixes... v1.4.11 Simon 2021-12-19 20:32:37 +0000
  • 678877bda4 Update QuakeQuest_SurfaceView.c Simon 2021-11-09 23:08:05 +0000
  • 189abfb9a8 Couple of extra fixes Simon 2021-11-09 22:35:10 +0000
  • 4952cc4d9c Added support libraries (ogg) Simon 2021-04-14 21:14:12 +0100
  • bacfc279b6 Added quick save/load Simon 2021-03-15 23:05:23 +0000
  • 8678c4641d Updated to Base darkplaces_update Grant Bagwell 2021-03-14 15:18:31 +0100
  • fafa72f3ed Add SupportLibs to GitIgnore Grant Bagwell 2021-03-11 20:18:15 +0100
  • e98f71ccfd Added support for OGG files Grant Bagwell 2021-03-11 18:37:57 +0100
  • 0e92c7b70c
    Update README.md Simon 2021-02-11 22:01:44 +0000
  • a5c1b63574 Multiple improvements Simon 2021-02-03 22:13:37 +0000
  • 17498c172b Some project restructuring Simon 2021-02-02 22:53:37 +0000
  • d680b76bba Dynamic ticrate calculation (related to framerate) v1.4.8 Simon 2020-12-10 21:00:15 +0000
  • 64b001537c
    Merge pull request #34 from AmmarkoV/master Simon 2020-12-08 21:24:31 +0000
  • bd0ba9872e also the newest info on the manifest no longer has the delmar entry but quest2 so changing this as well ( both seem to work fine ). https://github.com/DrBeef/QuakeQuest/issues/33 Ammar Qammaz 2020-12-08 02:34:11 +0200
  • 3e3443b3c3 Fixed issue https://github.com/DrBeef/QuakeQuest/issues/33 application now supports 90Hz mode :) Ammar Qammaz 2020-12-08 02:26:33 +0200
  • ba72c20f1b Properly fixed projection v1.4.7 Simon 2020-10-22 21:47:35 +0100
  • 163223fd86 Fixed for FOV issue Simon 2020-10-18 22:45:45 +0100
  • c9ac231192 Quest 2 support v1.4.5 Simon 2020-10-14 22:22:08 +0100
  • 135d563dcc A few small fixes v1.4.4 Simon 2020-06-23 22:44:18 +0100
  • 064f2edfd2 Update AndroidManifest.xml Simon 2019-09-30 22:14:58 +0100
  • 5dbf95553c Sort out "Janky" laser sight v1.4.3 Simon 2019-09-30 22:02:33 +0100
  • a9037d6d70 Merge branch 'master' of https://github.com/DrBeef/QuakeQuest v1.4.2 Simon 2019-08-21 12:24:21 +0100
  • 2d5d07ae7e Fix Crash due to NaN origin Simon 2019-08-21 12:24:17 +0100
  • 48c2a05114
    Update README.md Simon 2019-08-20 13:03:50 +0100
  • 29eb944dad Update version for small tweak v1.4.1 Simon 2019-08-19 22:44:42 +0100
  • c0b145fca2 Slight FOV tweak Simon 2019-08-19 22:43:35 +0100
  • 4be5f74ac5 Some extra tweaks.. v1.4.0 Simon 2019-08-19 22:23:46 +0100
  • c2966403ec Fix inability to go underwater Simon 2019-08-18 08:22:26 +0100
  • 93fd53334f Multiple Fixes.. Simon 2019-08-17 23:51:07 +0100
  • 79fab86297 Weapon Pitch Fix Simon 2019-08-15 22:45:55 +0100
  • 71fd7f6338 Couple of significant fixes v1.3.0 Simon 2019-08-15 22:11:42 +0100
  • b09f550937
    Update README.md Simon 2019-07-29 20:31:56 +0100
  • b4196eb8ed Fixed controller function issue V1.2.3 Simon 2019-07-27 22:46:51 +0100
  • 3655f923a9 Updated to API level 24 Simon 2019-07-27 18:20:40 +0100
  • f1aad2be02
    Updated readme v1.2.2 Simon 2019-07-19 20:23:16 +0100
  • af84bfbdfc Implementing Dr Beefs HL solution for Head movement Grant Bagwell 2019-07-19 15:53:14 +0200
  • dec6e69594 And gitignore update Simon 2019-06-21 19:00:05 +0100
  • 792f149b5a Added gradle config to assist with building Simon 2019-06-21 18:59:03 +0100
  • d4531466dc Bug fixes v.1.2.1 Simon 2019-06-14 12:42:25 +0100
  • 31faa499ef Bug fixes Simon 2019-06-14 12:42:15 +0100
  • 28163172b4 Tweaked screen size when menu is displayed v1.2.0 Simon 2019-06-12 22:03:59 +0100
  • 30fe2dc89b Small tweaks Simon 2019-06-11 23:00:36 +0100
  • 3f10549ded Multiple Enhancements Simon 2019-06-09 22:02:11 +0100
  • ebdcff18a9 Weapon Scaling / Keyboard Input Simon 2019-06-07 23:05:52 +0100
  • 5baf3c8f3d
    Update README.md Simon 2019-06-06 08:41:47 +0100
  • e6c19d133e
    Update README.md Simon 2019-06-05 23:23:23 +0100
  • 97d5029535
    Update README.md Simon 2019-06-05 23:21:51 +0100
  • 349187075f Multiple Improvements v1.1.0 Simon 2019-06-05 23:12:39 +0100
  • 9d66fdf468
    Update README.md Simon 2019-06-04 22:01:00 +0100
  • be1b157f0c
    Update README.md Simon 2019-06-04 21:19:43 +0100
  • 719192769f
    Update README.md Simon 2019-06-04 21:02:35 +0100
  • 2eb9beeb28
    Update README.md Simon 2019-06-04 20:21:38 +0100
  • 901a6c279e
    Create LICENSE.md v1.0.0 Simon 2019-06-04 09:40:46 +0100
  • ba54fc78cc
    Update README.md Simon 2019-06-04 07:47:04 +0100
  • 56d0eb434c Preparing for release.. Simon 2019-06-03 23:35:20 +0100
  • e1d20286d7 Updated git ignore Simon 2019-06-03 22:40:16 +0100
  • 0a177b90c2 Corrected world scale issues Align lightning with gun Simon 2019-06-03 22:38:47 +0100
  • af4fa71858 Changes to weapon pitch adjustment Positional value multiplier unfortunately needed to change Toggle to adjust walk direction based on off-hand controller or HMD Simon 2019-06-02 22:28:02 +0100
  • aa6ec84a38
    Update README.md Simon 2019-06-03 20:33:12 +0100
  • 1593bffb12
    Update README.md Simon 2019-06-03 15:00:21 +0100
  • 734d734a5c
    Update README.md Simon 2019-06-03 14:50:05 +0100
  • 402fa7fdf3 Added ignores Simon 2019-05-31 23:48:18 +0100
  • c43b7c6a43 Handedness cvar Simon 2019-05-31 23:46:36 +0100
  • a776e05058 Comment change.. Simon 2019-05-30 23:35:08 +0100
  • 2360637ebf General Improvements to the Controls Simon 2019-05-30 23:25:53 +0100
  • 20979f95c7
    Create README.md Simon 2019-05-30 13:29:24 +0100
  • 54a544769d Initial Commit - Work in progress.. Simon 2019-05-30 06:57:57 +0100
  • 8b1f2d272b 👾 Added .gitattributes Simon 2019-05-30 06:54:09 +0100