This commit is contained in:
Simon 2019-08-21 12:24:21 +01:00
commit a9037d6d70

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@ -68,13 +68,10 @@ Things to note / FAQs:
Known Issues:
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* If you use dpmod, you know that it applies an extra weapon offset (to the right); I've tried and failed to correct it, so for now the weapon doesn't line up with the controller at all, though the laser sight is correct
* Some slight movement when moving weapon around (this is due to how I had to implement 6DoF) however you won't notice this in the heat of battle, only when you stand still marveling at the true 6DoF weapon in your hand
* Laser Sight out of alignment when very close to wall/object
* The axe and arm are way out of alignment with the controller (see future to-dos)
Future To-Dos:
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* Apply weapon transformation to line up weapons with controller better
* Add an off-hand world entity - such as Flashlight or the HUD
* Left-handed mode needs to have the axe model reflected and a mod created so it uses the left-hand model rather than the right