Commit graph

341 commits

Author SHA1 Message Date
Simon
1477f452a8 Ensure hand drawn when throwing one of the dual sabers 2023-07-13 22:10:04 +01:00
Simon
1a6a99e2a7 Fix issue with frozen or enemy lasers firing in the wrong direction consistently 2023-07-13 21:52:57 +01:00
Simon
f4a6e66ed0 Attempt to prevent yaw lock when death slo mo 2023-07-13 21:52:13 +01:00
Simon
b4596caab9 Don't trigger haptics when blade hits solid if saber is in flight 2023-07-12 16:33:15 +01:00
Simon
19be309f9a Updated version to 1.1.10 2023-07-10 23:38:13 +01:00
Simon
d98a7aad7f Ensure roll is used when in scope 2023-07-10 23:36:51 +01:00
Simon
bda2e7e3f1 Re-instated force level 3 saber throw enemy seek from JKO in JKA 2023-07-10 23:36:19 +01:00
Simon
5cffb00cd4 Staff-saber now allows bottom blade to be shut off
Use B to toggle:  Two Blades -> Single Blade -> Off
2023-07-10 22:05:46 +01:00
Simon
f4d9ab0854 Let Noghri also be sliced up easily 2023-07-10 19:59:05 +01:00
Simon
8551460577 Let the saber cut through sand people like butter 2023-06-30 20:26:30 +01:00
Simon
1a25d96c3d Remove asserts 2023-06-20 22:18:16 +01:00
Simon
0a7fac269f Fixed using turret guns when saber equipped
by switch to WP_NONE
2023-06-20 22:17:59 +01:00
Simon
0723c2335e Make saber combat in JKA match JKO
g_saberRealisticCombat should be set to "1"
g_dismemberment should be set to "4"
g_saberMoreRealistic is no longer used
changed logic so that it should be the same approach for dealing damage as JKO with the above settings when TBDC is enabled
fixed saber bounce in JKA too
2023-06-15 22:07:24 +01:00
Simon
0bc707c11e Update Version to 1.1.8 2023-06-08 22:41:10 +01:00
Simon
5a6ef6f77a If saber model name is missing, just use the default saber model
looks better than no saber model at all and right now I can't be bothered to dig any deeper into this one
2023-06-08 22:31:52 +01:00
Simon
fc72b58bb6 TBDC and more..
- Merged TBDC changes from JKO
- Made B/Y buttons not switch when switched sticks (so saber toggle is on correct hand)
- Fixed issue with switched sticks making item selector scroll use wrong thumbstick
- Fix crash when using built in menu to choose alternative saber (need to find out where model has gone though)
2023-06-07 23:33:59 +01:00
Simon
72fc1b9b83 Fix missing melee icon in JKO
and don't draw crosshair when melee active
2023-06-01 23:04:31 +01:00
Simon
b54dd726df Allow player to override the push/pull motion gesture 2023-05-29 08:03:45 +01:00
Simon
3116c5296c Proper 6DoF for Flechette alt-fire 2023-05-29 08:03:17 +01:00
Simon
b074d1cbf6 Get the ATST working correctly in JKA 2023-05-27 12:17:20 +01:00
Simon
2a3efff83e Fix crash when entering AT-ST in JKA 2023-05-27 00:14:10 +01:00
Simon
ff6827a4ed Fix missing hand in JKO when saber equipped 2023-05-26 23:16:44 +01:00
Simon
62eec97249 Proper fist models
.. for fisting stormtroopers with

Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2023-05-26 22:04:16 +01:00
Simon
beb5a6d7c6 Small tweaks to the melee 2023-05-22 21:28:54 +01:00
Simon
dfa54a439a A number of changes
- Made Melee available - punch stormtroopers to death! (default melee damage is now 25)
- Draw hand models when in melee (to be replaced with fists soon)
- Made movement not reactivate saber by default (cvar controlled)
- Draw open hand when saber is thrown
2023-05-21 22:38:42 +01:00
Simon
b7fed25470 Make alt-fire of concussion rifle 6DoF 2023-05-21 14:46:08 +01:00
Simon
4e94e0ee8b Fix for vanishing tauntaun 2023-05-15 22:02:16 +01:00
Simon
948b6fb281 Hide hands when in vehicles 2023-05-15 22:02:05 +01:00
Simon
26487d6233 Lots of changes to get vehicles/animals working nicely
also fixed some of the 3rd person 6DoF movement
ensure force speed briefly affects FOV
2023-05-14 22:50:24 +01:00
Simon
7faa7755dd Implement stance switching in 3rd person JKA 2023-05-12 18:41:08 +01:00
Simon
374e2f956c Fix sky over Hoth 2023-05-09 23:04:55 +01:00
Simon
a7318c2d89 Fix insta-death on elevator situation
seems gesture use was triggering the "hurt_touch" function of the elevator entity which was inflicting 10000 fall damage to the player!
2023-05-09 22:49:33 +01:00
Simon
4405c2214f Fix quick save crash 2023-05-09 22:06:11 +01:00
Simon
176d7efead Update version
and remove an assert that was causing an issue in debug with the dark forces mod
2023-05-04 19:53:52 +01:00
Simon
88e4e2f8ba Fix for crash in Dark Forces mod 2023-05-04 19:48:56 +01:00
Petr Bartos
cc79e8ae3f Allow to override weapon adjustment 2023-05-01 09:48:03 +01:00
Simon
bde413658b Fix crash on quest firmware v53 2023-04-28 19:45:31 +01:00
Simon
1764c82c59 Update version number 2023-04-28 19:45:13 +01:00
Simon
d682771bbc Update to API level 29 2023-04-28 19:44:54 +01:00
Simon
0674c3080f haptic feedback when saber is burning scorch marks or boiling water 2023-04-26 21:18:56 +01:00
Simon
86b974ea2e Hopefully final fix to prevent Kata attack being triggered in 1st person when throwing saber 2023-04-26 21:18:33 +01:00
Simon
0e3c88fb1c make saber throw in JKA work the same as JKO 2023-04-24 22:40:52 +01:00
Simon
4ada169242 version number update 2023-04-24 22:18:17 +01:00
Simon
7c5184592f Prevent special attack being triggered when throwing saber in JKA 2023-04-24 22:18:09 +01:00
Simon
ec9aab5f6f Prevent black screen on Bakura level
..when enemies use their clocking devices

Also use old style force effect for push/pull as the new effect doesn't actually work correctly (compared with flatscreen)
2023-04-24 22:17:52 +01:00
Simon
c5c6c1dfb6 Make sure you can exit security cameras! 2023-04-21 09:56:40 +01:00
Simon
9202d2896e Improved dual saber haptics 2023-04-20 19:55:48 +01:00
Simon
34bb30d714 Fix staff saber top blade not actually blocking shots 2023-04-19 23:51:56 +01:00
Simon
abedc8d96c JKA Weapon Haptics & Fix for unresponsive menu after training in JKA 2023-04-19 22:53:48 +01:00
Petr Bartos
4bea59c543 Add delay before allowing to skip cinematic 2023-04-18 23:01:48 +01:00