Commit graph

395 commits

Author SHA1 Message Date
Simon
c4cc218f8b Turn the stun baton into an "always active" weapon
movement still triggers the sound, but it will always shock an enemy when it makes contact
2023-03-29 22:44:50 +01:00
Petr Bartos
a4e99c20f9 JKA mod menu warning 2023-03-29 22:59:27 +02:00
Petr Bartos
442a1fc8e2 JKO mod menu warning 2023-03-29 22:42:11 +02:00
Petr Bartos
02261c57f0 Merge branch 'contributions' of github.com:DrBeef/JKXR into contributions 2023-03-29 20:51:42 +02:00
Simon
3c64fa7e3e Lowered Stun Baton trigger velocity 2023-03-28 23:19:29 +01:00
Simon
43192a355d Move beef_crawl back into the game specific assets
as we will be fixing the JKO one on release, but updating JKA
2023-03-28 23:03:17 +01:00
Petr Bartos
94e82c2da3 Fix subtitles rendering; Fix rendering of other centered texts 2023-03-28 22:44:38 +01:00
Petr Bartos
40128567be Add help to menu 2023-03-28 22:43:42 +01:00
Petr Bartos
4f1b6b5f07 Split vr asset packs to avoid duplicates 2023-03-28 22:43:13 +01:00
Petr Bartos
51c703a481 Fix subtitles rendering; Fix rendering of other centered texts 2023-03-28 23:21:28 +02:00
Petr Bartos
04a539f890 Add help to menu 2023-03-28 18:02:08 +02:00
Petr Bartos
d9126738d3 Split vr asset packs to avoid duplicates 2023-03-28 17:36:13 +02:00
Simon
62b9a0bfab Hide force power aura when item selector is shown 2023-03-28 13:52:45 +01:00
Simon
0a9206642e Slight adjustment to muzzle position based on whether scoped/two-handed 2023-03-28 13:52:23 +01:00
Simon
f452b9cf06 Slight tweak to NPC Combat 2023-03-28 13:51:49 +01:00
Simon
20de6ec478 Added simple readme and license 2023-03-28 13:50:54 +01:00
Simon
77672f612b Updated website link to be the patreon 2023-03-28 07:20:22 +01:00
Simon
2a1cd0e6e7 Don't send roll to the server, this might be causing gradual roll drift 2023-03-28 07:20:10 +01:00
Simon
1b22652e5c Fixed aiming of bowcaster and demp alt fire 2023-03-27 21:38:46 +01:00
Simon
895b09041f JKA - Ensure UseVR Position is only true when in first person 2023-03-27 21:38:25 +01:00
Simon
3897531544 JKO - Ensure UseVR Position is only true when in first person 2023-03-27 21:38:17 +01:00
Simon
3b5121e349 Render Special Effects on hand/weapon when force power is activated for protection etc 2023-03-27 21:37:49 +01:00
Simon
50db9039df Separate no copy file flag for JK3 2023-03-26 16:33:52 +01:00
Simon
1968a7d8ba Always use right hand as saber home 2023-03-26 16:33:22 +01:00
Simon
74dcd955d2 Fix crash in JKA 2023-03-26 16:32:49 +01:00
Simon
1e4692d04a Update z_Crusty_and_Elin_vr_weapons.pk3 2023-03-26 16:32:16 +01:00
Simon
134dec8264 Fix possible crash on JK2 2023-03-26 16:31:53 +01:00
Simon
f6dc432f6a Copy mods to jk2demo if it exists
to resolve the issue with mods not being picked up from the base folder
2023-03-25 15:36:57 +00:00
Simon
3c97d7d54a Updated for EA build 0.7.6 2023-03-23 21:59:49 +00:00
Simon
ef7a6a6531 For gesture force push / pull ensure palm is facing correct direction for correct force
palm away = force push
palm facing you = force pull
2023-03-22 22:58:17 +00:00
Simon
e51b7b0c0f Improve transition to scope so it more matches where the player is pointing 2023-03-22 22:12:48 +00:00
Simon
c950cb69cb Improved Trip Mine view model scale 2023-03-22 21:44:15 +00:00
Simon
31184c1f4a added a cvar for development weapon alignment toggle 2023-03-22 21:43:59 +00:00
Simon
a0473a29e8 Vince Crusty and Elin's VR Weapon Models 2023-03-22 20:34:56 +00:00
Simon
a51f6e058a Added a couple of packaged mods (see text file for credit details) 2023-03-22 20:34:34 +00:00
Simon
858c5b7f31 Made stun baton a velocity triggered weapon 2023-03-22 20:34:12 +00:00
Simon
d00d0a6a26 Do-not-wrap-cursor-Do-not-switch-menu-controls
Thanks @MuadDib!

Co-Authored-By: petr666 <5103207+petr666@users.noreply.github.com>
2023-03-21 20:10:40 +00:00
Simon
ec021f9b2e Two handed saber improvement 2023-03-21 20:04:54 +00:00
Simon
0517b987e2 Fix missing muzzle flash in JKA
Not really sure why it didn't work, but this specific handling for the player seems to fix it
2023-03-20 22:15:58 +00:00
Simon
1534cad9cf Add missing code from JKO for enemy aim at player 2023-03-20 21:34:26 +00:00
Simon
3fcbf553d6 Weapon Alignment 2023-03-20 21:33:54 +00:00
Simon
8a6e37b216 Fix crash with security camera on Artus Mine level 2023-03-19 10:53:12 +00:00
Simon
e500890d8c Ragdoll menu options
Co-Authored-By: petr666 <5103207+petr666@users.noreply.github.com>
2023-03-17 21:59:40 +00:00
Simon
3a8b6c3a0b Ensure menu can be used if user has switched option buttons on Quest 2023-03-17 21:58:55 +00:00
Simon
636a579924 Saber realistic combat cvar name change
Co-Authored-By: petr666 <5103207+petr666@users.noreply.github.com>
2023-03-17 21:58:28 +00:00
Simon
93efed3b24 Corrected logic error with saber-lock hilt rendering scenario 2023-03-13 19:37:13 +00:00
Simon
7528b8dc40 Ensure hand is drawn if dual sabering, but holding a different weapon 2023-03-12 10:58:23 +00:00
Simon
a67dc074cb Draw sabers in correct position when in enemy lock
and don't draw in security camera views
2023-03-12 10:49:04 +00:00
Simon
be59694bc5 Fix force push/pull use when dual saber but holding other weapon 2023-03-12 10:48:31 +00:00
Simon
a457b17c19 Update AndroidManifest.xml 2023-03-12 10:18:09 +00:00