Copy mods to jk2demo if it exists

to resolve the issue with mods not being picked up from the base folder
This commit is contained in:
Simon 2023-03-25 15:36:01 +00:00
parent 3c97d7d54a
commit f6dc432f6a

View file

@ -247,6 +247,24 @@ import java.util.Vector;
copy_asset("/sdcard/JKXR/JK3/base", "z_Crusty_and_Elin_vr_weapons.pk3", false);
}
//Copy mods to the demo folder if it exists, since the demo doesn't seem to be able to load mods from base
if (new File("/sdcard/JKXR/JK2/jk2demo/assets0.pk3").exists()) {
//Copy the weapon adjustment config - should we force overwrite?
copy_asset("/sdcard/JKXR/JK2/jk2demo", "weapons_vr_jo.cfg", true);
//Our assets
copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_vr_assets.pk3", true);
//Bunch of cool mods and their credits - only copy if user wants them
copy_asset("/sdcard/JKXR/JK2/jk2demo", "packaged_mods_credits.txt", false);
copy_asset("/sdcard/JKXR/JK2/jk2demo", "GGDynamicWeapons.pk3", false);
copy_asset("/sdcard/JKXR/JK2/jk2demo", "Kyle's_lightsaber_hilt_hd.pk3", false);
//Weapon Models
copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_Crusty_and_Elin_vr_weapons.pk3", false);
}
//Read these from a file and pass through
commandLineParams = new String("jo");