Petr Bartos
9b411443d9
Implemented separate setting for player and opponents shadows
2022-03-31 18:59:45 +02:00
Simon
fe180129a9
Removing the old unused gl1 renderer - phase 2
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rename the gl2 renderer to be correctly called gles3
2022-03-30 22:00:30 +01:00
Simon
5f7755b219
Removing the old unused gl1 renderer - phase 1
2022-03-30 21:57:33 +01:00
Simon
8a23a596ef
Merge pull request #42 from petr666/feature/menu-update
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Add brightness setting, remove color depth and texture filter setting
2022-03-30 20:33:22 +01:00
Petr Bartos
a44bdc323b
Add brightness setting, remove color depth and texture filter setting
2022-03-30 21:25:12 +02:00
Simon
a750c2e540
Merge pull request #40 from lvonasek/hotfix_performance_restored
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Restore mediump float precision and fast-math C flag
2022-03-30 18:53:59 +01:00
Simon
8c9b797a67
Merge pull request #41 from petr666/feature/menu-update
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Fix setting of HUD on initial startup, add HUD toggle to team arena
2022-03-30 18:53:45 +01:00
Petr Bartos
4a5cdc47f6
Fix setting of HUD on initial startup, add HUD toggle to team arena
2022-03-30 18:29:39 +02:00
Lubos
663dd1d5b2
Forgotten variable removed
2022-03-30 18:28:41 +02:00
Lubos
25154e5b9f
Restore mediump float precision and fast-math C flag
2022-03-30 18:27:12 +02:00
Simon
bcf9287a85
Updated ready for v28 build
2022-03-29 22:54:14 +01:00
Simon
fd6be39c0e
Merge pull request #39 from petr666/feature/menu-update
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Menu updates
2022-03-29 22:48:40 +01:00
Simon
00379ad62d
Merge branch 'master' into feature/menu-update
2022-03-29 22:48:30 +01:00
Simon
a62ae5e4b2
Merge pull request #38 from lvonasek/feature_fast_math
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Fast math flag replacement
2022-03-29 22:43:58 +01:00
Simon
271ce70f86
Merge pull request #36 from petr666/feature/menu-cursor
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Fix team arena cursor; prevent crashes caused by invalid pointer when switching to TA and back
2022-03-29 22:43:08 +01:00
Simon
7b4ac44cdc
Merge pull request #35 from lvonasek/feature_opengl_tweaks
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Geometry detail improved
2022-03-29 22:42:50 +01:00
Petr Bartos
4b0bfe599d
Fix default value of gore level; Add proper gore settings to team arena
2022-03-29 23:26:46 +02:00
Petr Bartos
24ce45a3c5
Add support for setting control schema in team arena
2022-03-29 22:46:31 +02:00
Petr Bartos
90fa0bcf42
Remove graphic presets from menu
2022-03-29 21:52:14 +02:00
Petr Bartos
1e7279b899
Ensure high geometry details sets proper lodbias; Unify geometry detail setting between team arena and vanilla
2022-03-29 19:22:02 +02:00
Petr Bartos
8ab1439347
Add shadow detail setting
2022-03-29 18:33:10 +02:00
Petr Bartos
c10f4b03fb
Merge branch 'feature/player-menu-update' into feature/menu-update
2022-03-29 17:47:02 +02:00
Lubos
0441ba1ab0
Do not crash on undefined LOD
2022-03-29 12:58:09 +02:00
Lubos
7be9731347
Fast math flag replacement
2022-03-25 15:56:05 +01:00
Petr Bartos
364c4d66fe
Add note about editing player name; add body scale to team arena menus
2022-03-24 22:13:59 +01:00
Simon
0c52a61cf6
Revert "Speedup VBO"
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This reverts commit 22890e13a6
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2022-03-24 18:51:43 +00:00
Petr Bartos
95951c27f9
Fix team arena cursor; prevent crashes caused by invalid pointer when switching to TA and back
2022-03-24 17:59:42 +01:00
Lubos
0a22991ff3
Modify the low geometry detail settings
2022-03-24 16:39:26 +01:00
Lubos
ad5ea81eeb
Replace LOD computation to better fit VR needs
2022-03-24 16:39:03 +01:00
Lubos
55c4be043d
Redundant SDL call removed
2022-03-24 16:12:20 +01:00
Simon
56d1334007
Ensure menu cursor is correctly aligned
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store the yaw at which the menu is invoked to calculate correct X
slightly increased the cursor movement scale as it was a little too much wrist turning required to reach outer edges of screen
2022-03-23 20:48:01 +00:00
Simon
14cf79c585
Merge pull request #33 from petr666/feature/menu-cursor
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Use absolute position for menu cursor (no need to "calibrate" pointer any more)
2022-03-23 20:34:28 +00:00
Simon
550c25bf71
Merge pull request #34 from lvonasek/feature_opengl_speedup
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Opengl speedup
2022-03-23 20:21:49 +00:00
Simon
d9791d0ef1
Merge pull request #32 from lvonasek/feature_pause_flow
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Game pause flow improvements
2022-03-23 20:21:36 +00:00
Simon
ed7fa0855b
Merge pull request #31 from lvonasek/feature_player_rendering_fix
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Workaround to make in menu player model rendering working
2022-03-23 20:21:21 +00:00
Petr Bartos
7100dd66aa
Switch active controller in menu by pressing trigger on inactive one
2022-03-23 21:07:34 +01:00
Petr Bartos
95e55b5ba9
Remove moving of cursor with thumbstick (not working with absolute cursor position)
2022-03-23 20:06:17 +01:00
Petr Bartos
5e9a38307b
Make cursor little bit less sensitive
2022-03-23 18:33:39 +01:00
Petr Bartos
36222228bb
Allow to draw cursor outside visible area to avoid weird jumping around edges when pointing outside
2022-03-23 18:02:23 +01:00
Lubos
22890e13a6
Speedup VBO
2022-03-23 11:53:24 +01:00
Lubos
c0089a54f2
Disable OpenGL debug messages
2022-03-23 11:52:45 +01:00
Petr Bartos
0e99425a79
Use absolute position for menu cursor (no need to "calibrate" pointer any more)
2022-03-22 22:19:38 +01:00
Lubos
7c13dc8c34
Disable opening console (didn't work so well in multiplayer))
2022-03-22 21:49:57 +01:00
Lubos
56e1e5d247
Game pausing using Oculus button improved
2022-03-22 17:48:16 +01:00
Lubos
822e3515dc
Make GL debug messages easier to unterstand
2022-03-22 17:46:48 +01:00
Lubos
3581ca75b1
Workaround to make in menu player model rendering working
2022-03-22 17:44:32 +01:00
Simon
2500ffe780
Merge pull request #30 from lvonasek/feature_lightmaps_fixed
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Do not use fast-math flag, it leads to lightmap issues
2022-03-20 18:25:52 +00:00
Simon
83bd49f800
Merge pull request #29 from lvonasek/feature_vignette_yaw_noisefilter
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Add noise filter for yaw delta values when drawing vignette
2022-03-20 18:25:41 +00:00
Simon
7e697c91d3
Couple of fixes
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- Use unadjusted angles for off-hand controller movement direction
- Ensure that the lightning gun in the demo shows the correct lightning shader
2022-03-20 18:25:27 +00:00
Lubos
89f001a72f
Do not use fast-math flag, it leads to lightmap issues
2022-03-20 18:58:35 +01:00