Do not use fast-math flag, it leads to lightmap issues

This commit is contained in:
Lubos 2022-03-20 18:58:35 +01:00
parent e00ae24aff
commit 89f001a72f

View file

@ -443,7 +443,7 @@ ifeq ($(PLATFORM),android)
CLIENT_CFLAGS += $(SDL_CFLAGS) -DSDL_DISABLE_IMMINTRIN_H -fno-builtin-cos -fno-builtin-sin
OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer
OPTIMIZE = $(OPTIMIZEVM) -ffast-math
OPTIMIZE = $(OPTIMIZEVM)
HAVE_VM_COMPILED = false