MaxED
56dcbfc6cc
Added text label font settings (Preferences -> Interface tab).
...
Rearranged some settings in the Preferences window.
2023-01-04 16:57:38 +01:00
MaxED
803a37f4a4
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
...
Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped.
Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered.
Added Preferences -> Appearance -> "Things transparency (Things mode)" slider.
Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)".
Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png).
Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).
2023-01-04 16:35:40 +01:00
MaxED
d09000dc71
Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
...
Added Preferences -> Appearance -> "Hidden Things transparency" slider. It controls transparency of Things hidden by Things filter in Things mode, of all things :)
2023-01-04 15:48:07 +01:00
MaxED
a92610a2d8
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
...
Added, Tag Explorer plugin: a separate category for each generalized/predefined effect is now created when "Sort by action special" sort mode is used.
Added, Edit Effect window: normal and generalized effects can now be set at the same time.
Fixed, Edit Action window: in some cases Generalized actions were incorrectly processed.
Fixed, Edit Effect window: in some cases Generalized effects were incorrectly processed.
Fixed, Select Similar window: Tab control was incorrectly anchored.
Fixed, Nodes Viewer mode, cosmetic: segs angles were calculated incorrectly when showing nodes in classic format.
Fixed: HiRes textures, which didn't override any texture or flat were not loaded.
Fixed, Tag Explorer plugin: linedef action categories were missing title when "Sort by action special" sort mode was used.
Cosmetic: renamed "Grid Setup" action to "Grid and Backdrop Setup".
2023-01-04 14:11:51 +01:00
MaxED
75f0f91a88
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2023-01-04 14:04:43 +01:00
MaxED
f489abba63
Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet.
...
Updated SharpCompress library to 0.11.5.
Updated ScintillaNET library to 3.6.3.
2023-01-04 13:39:13 +01:00
spherallic
515df9c1e9
Add angle arrow setting for individual thing definitions
2022-12-19 20:55:10 +01:00
spherallic
c063986e00
Add toggle for displaying invisible SRB2 FOFs
2022-12-06 00:20:42 +01:00
sphere
095aa9bb68
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
sphere
ae256ac8cb
Allow custom flag, angle and parameter labels for custom objects.
2021-04-04 15:04:37 +02:00
sphere
cc93734354
Update config and restore copy slope rendering in Visual Mode.
2021-02-17 01:49:48 +01:00
MascaraSnake
0fbc680143
Added an option to draw Things at a fixed size in 2D view
2018-01-12 18:53:37 +01:00
MascaraSnake
d731c29235
Parse MF_SOLID and MF_SPAWNCEILING for custom Things
2017-10-10 09:17:42 +02:00
MascaraSnake
1d05f96637
Added an option to disable the crosshair in 2D mode
2017-10-01 10:36:47 +02:00
MascaraSnake
130101a227
Thing angles outside of 0-359 are now preserved when copypasting or placing new Things
2016-09-16 23:07:18 +02:00
MascaraSnake
9c9e64c9dd
Added a shortcut for disabling colormap rendering
2016-05-22 12:44:10 +02:00
MascaraSnake
2dba78a3d2
Merged in GZDB r2499.
2016-04-07 22:54:11 +02:00
MascaraSnake
6ad64c1cc0
Merged in GZDB r2497.
2016-04-07 19:31:06 +02:00
MascaraSnake
7a82022239
Merged in GZDB r2494.
2016-04-07 16:14:31 +02:00
MascaraSnake
f03de4a27a
Merged in GZDB r2493.
2016-04-07 15:29:47 +02:00
MascaraSnake
cd54edc410
Added availability check and fixed preview image lookup for sprites of custom Things.
2016-04-06 12:52:47 +02:00
MascaraSnake
e501646989
Sprites for custom Things can be supplied with a "#$Sprite" comment.
2016-04-06 12:08:14 +02:00
MascaraSnake
ed578eab72
Look through SOC lumps for custom things and make them available in the editor (no sprites yet)
2016-03-18 17:32:31 +01:00
MascaraSnake
658e349f95
Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua)
2016-03-03 01:25:27 +01:00
MascaraSnake
649f5595dd
Add options to save screenshots in PNG format and to disable the infobox in the top right corner. No menu entries for these options because I'm lazy and most people probably won't need these settings anyway.
2016-03-01 22:48:15 +01:00
MascaraSnake
0c1ab582a7
Added support for SRB2's Thing type "parameter" property.
2016-02-29 11:41:17 +01:00
MascaraSnake
bf291bbe5e
Fixed a crash in LinedefActionInfo.Get3DFloorFlags()
2016-02-01 17:47:07 +01:00
MascaraSnake
fda0ec6e52
Replace the skill level option with skin and gametype options for SRB2
2016-01-30 16:55:15 +01:00
MascaraSnake
677b218ae5
Updater? What updater?
2016-01-30 01:10:49 +01:00
MascaraSnake
7f08137025
Merged in GZDB r2490
2016-01-30 00:44:51 +01:00
MascaraSnake
e7ad3d4bb2
Merged in GZDB r2488
2016-01-30 00:04:41 +01:00
MascaraSnake
52b6bf1445
Peg Midtextures flag is now recognized in Visual Mode
2016-01-28 19:29:07 +01:00
MascaraSnake
04abc827f7
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
MascaraSnake
cea009484e
Removed some unused exception variables
2016-01-20 21:31:52 +01:00
MascaraSnake
a03d5c5291
Allow angle/flags/parameter descriptions to be changed per Thing type
2016-01-15 19:34:02 +01:00
MascaraSnake
89b6b878e8
Changed the way slopes are set up in the config
2016-01-15 15:21:53 +01:00
MascaraSnake
057a5b16c3
3D floor types are now handled via the config, including changes when certain linedef flags are set
2016-01-15 14:40:36 +01:00
MascaraSnake
cbb210e1ae
Slope types are now handled via the config
2016-01-15 00:47:32 +01:00
MascaraSnake
16d8bb39c6
Centered hitboxes are now handled via the config
2016-01-14 23:44:00 +01:00
MascaraSnake
e29f7af427
Unflippable Thing types and Thing types where the Z position is ignored are now handled via the config
2016-01-14 23:33:17 +01:00
MascaraSnake
23f7be610a
Things that float when the Ambush flag is checked are now handled via the config
2016-01-14 23:13:34 +01:00
MascaraSnake
6dd3635a38
Allow linedef flags text to be changed per type (config isn't updated yet)
2016-01-14 20:31:27 +01:00
MascaraSnake
f3a756c7d4
Allow Thing flags text to be changed per type
2016-01-14 19:31:21 +01:00
MascaraSnake
4e043b510f
Made the precision with which the NiGHTS circles are drawn configurable
2016-01-12 10:54:23 +01:00
MascaraSnake
4611851122
Added capability for rendering the NiGHTS path
2016-01-12 00:26:00 +01:00
MascaraSnake
368d0ce1bd
Added option to extend the crosshair in classic modes to the map boundaries
2016-01-11 20:33:37 +01:00
MascaraSnake
9acf74041c
Made the number of file backups configurable
2016-01-10 20:10:35 +01:00
MascaraSnake
bbfb569d0f
Vertex slopes are now rendered in Visual Mode.
2016-01-02 14:21:15 +01:00
MascaraSnake
2df14e7fb9
Rebranded the editor from GZDoom Builder to Zone Builder
2015-12-31 16:44:28 +01:00
MascaraSnake
e971586805
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00