Commit graph

50 commits

Author SHA1 Message Date
MaxED
56dcbfc6cc Added text label font settings (Preferences -> Interface tab).
Rearranged some settings in the Preferences window.
2023-01-04 16:57:38 +01:00
MaxED
803a37f4a4 Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped.
Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered.
Added Preferences -> Appearance -> "Things transparency (Things mode)" slider.
Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)".
Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png).
Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).
2023-01-04 16:35:40 +01:00
MaxED
d09000dc71 Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
Added Preferences -> Appearance -> "Hidden Things transparency" slider. It controls transparency of Things hidden by Things filter in Things mode, of all things :)
2023-01-04 15:48:07 +01:00
MaxED
a92610a2d8 Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
Added, Tag Explorer plugin: a separate category for each generalized/predefined effect is now created when "Sort by action special" sort mode is used.
Added, Edit Effect window: normal and generalized effects can now be set at the same time.
Fixed, Edit Action window: in some cases Generalized actions were incorrectly processed.
Fixed, Edit Effect window: in some cases Generalized effects were incorrectly processed.
Fixed, Select Similar window: Tab control was incorrectly anchored.
Fixed, Nodes Viewer mode, cosmetic: segs angles were calculated incorrectly when showing nodes in classic format.
Fixed: HiRes textures, which didn't override any texture or flat were not loaded.
Fixed, Tag Explorer plugin: linedef action categories were missing title when "Sort by action special" sort mode was used.
Cosmetic: renamed "Grid Setup" action to "Grid and Backdrop Setup".
2023-01-04 14:11:51 +01:00
MaxED
75f0f91a88 Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
MaxED
f489abba63 Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet.
Updated SharpCompress library to 0.11.5.
Updated ScintillaNET library to 3.6.3.
2023-01-04 13:39:13 +01:00
spherallic
515df9c1e9 Add angle arrow setting for individual thing definitions 2022-12-19 20:55:10 +01:00
spherallic
c063986e00 Add toggle for displaying invisible SRB2 FOFs 2022-12-06 00:20:42 +01:00
sphere
095aa9bb68 GZDB merging - part 1 2022-11-25 17:14:35 +00:00
sphere
ae256ac8cb Allow custom flag, angle and parameter labels for custom objects. 2021-04-04 15:04:37 +02:00
sphere
cc93734354 Update config and restore copy slope rendering in Visual Mode. 2021-02-17 01:49:48 +01:00
MascaraSnake
0fbc680143 Added an option to draw Things at a fixed size in 2D view 2018-01-12 18:53:37 +01:00
MascaraSnake
d731c29235 Parse MF_SOLID and MF_SPAWNCEILING for custom Things 2017-10-10 09:17:42 +02:00
MascaraSnake
1d05f96637 Added an option to disable the crosshair in 2D mode 2017-10-01 10:36:47 +02:00
MascaraSnake
130101a227 Thing angles outside of 0-359 are now preserved when copypasting or placing new Things 2016-09-16 23:07:18 +02:00
MascaraSnake
9c9e64c9dd Added a shortcut for disabling colormap rendering 2016-05-22 12:44:10 +02:00
MascaraSnake
2dba78a3d2 Merged in GZDB r2499. 2016-04-07 22:54:11 +02:00
MascaraSnake
6ad64c1cc0 Merged in GZDB r2497. 2016-04-07 19:31:06 +02:00
MascaraSnake
7a82022239 Merged in GZDB r2494. 2016-04-07 16:14:31 +02:00
MascaraSnake
f03de4a27a Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
MascaraSnake
cd54edc410 Added availability check and fixed preview image lookup for sprites of custom Things. 2016-04-06 12:52:47 +02:00
MascaraSnake
e501646989 Sprites for custom Things can be supplied with a "#$Sprite" comment. 2016-04-06 12:08:14 +02:00
MascaraSnake
ed578eab72 Look through SOC lumps for custom things and make them available in the editor (no sprites yet) 2016-03-18 17:32:31 +01:00
MascaraSnake
658e349f95 Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua) 2016-03-03 01:25:27 +01:00
MascaraSnake
649f5595dd Add options to save screenshots in PNG format and to disable the infobox in the top right corner. No menu entries for these options because I'm lazy and most people probably won't need these settings anyway. 2016-03-01 22:48:15 +01:00
MascaraSnake
0c1ab582a7 Added support for SRB2's Thing type "parameter" property. 2016-02-29 11:41:17 +01:00
MascaraSnake
bf291bbe5e Fixed a crash in LinedefActionInfo.Get3DFloorFlags() 2016-02-01 17:47:07 +01:00
MascaraSnake
fda0ec6e52 Replace the skill level option with skin and gametype options for SRB2 2016-01-30 16:55:15 +01:00
MascaraSnake
677b218ae5 Updater? What updater? 2016-01-30 01:10:49 +01:00
MascaraSnake
7f08137025 Merged in GZDB r2490 2016-01-30 00:44:51 +01:00
MascaraSnake
e7ad3d4bb2 Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
MascaraSnake
52b6bf1445 Peg Midtextures flag is now recognized in Visual Mode 2016-01-28 19:29:07 +01:00
MascaraSnake
04abc827f7 Merged in GZDB r2465. 2016-01-23 01:30:20 +01:00
MascaraSnake
cea009484e Removed some unused exception variables 2016-01-20 21:31:52 +01:00
MascaraSnake
a03d5c5291 Allow angle/flags/parameter descriptions to be changed per Thing type 2016-01-15 19:34:02 +01:00
MascaraSnake
89b6b878e8 Changed the way slopes are set up in the config 2016-01-15 15:21:53 +01:00
MascaraSnake
057a5b16c3 3D floor types are now handled via the config, including changes when certain linedef flags are set 2016-01-15 14:40:36 +01:00
MascaraSnake
cbb210e1ae Slope types are now handled via the config 2016-01-15 00:47:32 +01:00
MascaraSnake
16d8bb39c6 Centered hitboxes are now handled via the config 2016-01-14 23:44:00 +01:00
MascaraSnake
e29f7af427 Unflippable Thing types and Thing types where the Z position is ignored are now handled via the config 2016-01-14 23:33:17 +01:00
MascaraSnake
23f7be610a Things that float when the Ambush flag is checked are now handled via the config 2016-01-14 23:13:34 +01:00
MascaraSnake
6dd3635a38 Allow linedef flags text to be changed per type (config isn't updated yet) 2016-01-14 20:31:27 +01:00
MascaraSnake
f3a756c7d4 Allow Thing flags text to be changed per type 2016-01-14 19:31:21 +01:00
MascaraSnake
4e043b510f Made the precision with which the NiGHTS circles are drawn configurable 2016-01-12 10:54:23 +01:00
MascaraSnake
4611851122 Added capability for rendering the NiGHTS path 2016-01-12 00:26:00 +01:00
MascaraSnake
368d0ce1bd Added option to extend the crosshair in classic modes to the map boundaries 2016-01-11 20:33:37 +01:00
MascaraSnake
9acf74041c Made the number of file backups configurable 2016-01-10 20:10:35 +01:00
MascaraSnake
bbfb569d0f Vertex slopes are now rendered in Visual Mode. 2016-01-02 14:21:15 +01:00
MascaraSnake
2df14e7fb9 Rebranded the editor from GZDoom Builder to Zone Builder 2015-12-31 16:44:28 +01:00
MascaraSnake
e971586805 Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00