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AllTexturesSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ArgumentInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
CompilerInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ConfigurationInfo.cs
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Replace the skill level option with skin and gametype options for SRB2
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2016-01-30 16:55:15 +01:00 |
DefinedTextureSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
EnumItem.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
EnumList.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
FlagTranslation.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
GameConfiguration.cs
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Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua)
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2016-03-03 01:25:27 +01:00 |
GeneralizedBit.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
GeneralizedCategory.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
GeneralizedOption.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
IFilledTextureSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
INumberedTitle.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
LinedefActionCategory.cs
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Allow linedef flags text to be changed per type (config isn't updated yet)
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2016-01-14 20:31:27 +01:00 |
LinedefActionInfo.cs
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Fixed a crash in LinedefActionInfo.Get3DFloorFlags()
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2016-02-01 17:47:07 +01:00 |
LinedefActivateInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
MapLumpInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
MatchingTextureSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ModelAndLightRenderModes.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
NodebuilderInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
PasteOptions.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ProgramConfiguration.cs
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Add options to save screenshots in PNG format and to disable the infobox in the top right corner. No menu entries for these options because I'm lazy and most people probably won't need these settings anyway.
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2016-03-01 22:48:15 +01:00 |
ResourceTextureSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ScriptConfiguration.cs
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Merged in GZDB r2488
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2016-01-30 00:04:41 +01:00 |
ScriptLumpInfo.cs
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Added support for Lua and SOC scripts to script editor (including syntax highlighting for Lua)
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2016-03-03 01:25:27 +01:00 |
SectorEffectInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SkillInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
TagType.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
TextureSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ThingCategory.cs
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Look through SOC lumps for custom things and make them available in the editor (no sprites yet)
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2016-03-18 17:32:31 +01:00 |
ThingsFlagsCompare.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ThingTypeInfo.cs
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Look through SOC lumps for custom things and make them available in the editor (no sprites yet)
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2016-03-18 17:32:31 +01:00 |
UniversalFieldInfo.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |