ZoneBuilder/Source/Core/Config
2016-01-15 00:47:32 +01:00
..
AllTexturesSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ArgumentInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CompilerInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ConfigurationInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
DefinedTextureSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EnumItem.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
EnumList.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
FlagTranslation.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GameConfiguration.cs Allow linedef flags text to be changed per type (config isn't updated yet) 2016-01-14 20:31:27 +01:00
GeneralizedBit.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GeneralizedCategory.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GeneralizedOption.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
IFilledTextureSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
INumberedTitle.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
LinedefActionCategory.cs Allow linedef flags text to be changed per type (config isn't updated yet) 2016-01-14 20:31:27 +01:00
LinedefActionInfo.cs Slope types are now handled via the config 2016-01-15 00:47:32 +01:00
LinedefActivateInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MapLumpInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MatchingTextureSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ModelAndLightRenderModes.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
NodebuilderInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
PasteOptions.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ProgramConfiguration.cs Made the precision with which the NiGHTS circles are drawn configurable 2016-01-12 10:54:23 +01:00
ResourceTextureSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ScriptConfiguration.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SectorEffectInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SkillInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TagType.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TextureSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ThingCategory.cs Centered hitboxes are now handled via the config 2016-01-14 23:44:00 +01:00
ThingsFlagsCompare.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ThingTypeInfo.cs Centered hitboxes are now handled via the config 2016-01-14 23:44:00 +01:00
UniversalFieldInfo.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00