MaxED
321b91e1fb
Fixed, General interface, Statistics control: map elements count was displayed incorrectly when the number of map elements was greater than 99999.
2022-10-12 16:26:46 +02:00
MaxED
c12afe5bc7
Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception.
...
Fixed, Map Analysis window: fixed an exception on copying warnings to clipboard when the clipboard was used by other application.
Fixed, TEXTURES parser: added special handling for "TNT1A0" sprite name so a texture with this sprite as a single patch is no longer treated as failed loading.
Fixed, Visual mode: in some cases (like line slopes used in several adjacent sectors) sector effect updates were triggered multiple times for the same sector, resulting in noticeable slowdowns and in some cases in infinite recursion.
Updated ZDoom ACC.
2022-10-12 16:24:14 +02:00
MaxED
eadb0f4bf0
Added Preferences -> Interface -> "Keep Filter input focused when image browser is open" option. When enabled, all key presses in image browsers will be redirected to the Filter textbox.
...
Fixed, Texture Browser: it was impossible to scroll the textures list when selecting textures using the arrow keys.
Fixed, Texture Browser: selecting textures in the textures list using the arrow keys worked differently depending on whether the Filter textbox was focused.
Changed, Texture Browser: the control now tries to select the same item / an item close to the previously selected one when applying filtering to the textures list.
2022-10-12 16:18:51 +02:00
spherallic
71bfe6c697
fixes
2022-10-12 15:52:22 +02:00
MaxED
9683c5e59a
Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them.
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Fixed, Script Editor: auto-complete can now show the same term several times when it's case is different (like DECORATE's "Bright" keyword and "BRIGHT" flag).
Game configurations, ZDoom: updated "Scroll_Floor" and "Scroll_Ceiling" linedef action argument definitions.
Updated ZDoom_ACS.cfg (Ceiling_CrushAndRaiseSilentDist).
Updated ZDoom_DECORATE.cfg (A_SetChaseThreshold).
2022-10-12 15:46:38 +02:00
spherallic
655b6b6c5e
Disable linedef action 96 support, as it may cause crashes in Visual Mode
2022-10-12 13:57:09 +02:00
spherallic
c3027c0d9b
Allow searching for thing height
2022-10-12 13:56:41 +02:00
sphere
c09774d9f6
Merge branch 'splitfix' into 'master'
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Fix linedefs not being split in certain situations
Closes #20
See merge request STJr/ZoneBuilder!10
2022-09-14 09:44:17 +00:00
sphere
fe4e8f1e5f
Merge branch 'fix-visual-mode-crash' into 'master'
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Fixes a (so I'm told) prominent crash related to undoing
See merge request STJr/ZoneBuilder!8
2022-08-28 10:50:13 +00:00
spherallic
ccbd11a114
Remove unneeded stuff
2022-08-22 23:06:37 +02:00
spherallic
4673fec95a
Fixed linedefs sometimes not being split in certain situations. (Backported from UDB)
2022-08-22 20:25:37 +02:00
biwa
40f8a5ac16
Stair Sector Builder Mode: fixed a crash when trying to build geometry from linedefs without sidedefs. Fixes #569
2022-08-22 19:40:35 +02:00
Ashnal
2f662d2dca
Fixes a (so I'm told) prominent crash related to undoing
...
and looking towards some 3D floors that may not be
updated in the proper order
2022-08-20 22:31:30 -04:00
spherallic
c813106ec5
Update version number to 2.14
2022-03-07 10:04:26 +01:00
spherallic
953312482d
Fix mistake in non-essential linedef check.
2022-03-04 21:13:27 +01:00
spherallic
f3e9210a5c
Config updates for 2.2.10.
2022-03-04 21:11:51 +01:00
spherallic
04dec4663b
Config updates.
2022-01-11 23:44:23 +01:00
sphere
9745e802dc
Merge branch 'blentran-support' into 'master'
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Blentran support
See merge request STJr/ZoneBuilder!6
2022-01-11 22:17:10 +00:00
Jonas Sauer
c5a1aef1bd
Some config updates
2021-12-28 23:46:56 +01:00
spherallic
de4a8445d3
Config updates for 2.2.10.
2021-12-05 02:26:13 +01:00
sphere
e1ee0bd138
Reverse subtractive and reverse subtractive.
2021-11-19 18:56:55 +01:00
sphere
cf516fd0e6
Fixes to non-essential vertex/line detection.
2021-11-15 20:32:58 +01:00
sphere
4f2a8a15ca
Visual Mode: first attempt at handling multitags
2021-11-10 01:26:41 +01:00
sphere
8c290a9e7c
Edit Selection mode: add actions for moving the selection around the grid.
2021-11-10 01:21:37 +01:00
sphere
af673f3270
Expand non-essential selection functionality to lines.
2021-11-10 01:03:40 +01:00
sphere
676223929f
Make undo/redo less unstable by handling flat alignment changes differently.
2021-10-31 14:46:00 +01:00
sphere
65f1577fec
Update version number to 2.13
2021-10-25 22:47:16 +02:00
sphere
3dc0eea0c6
oops
2021-10-25 22:19:24 +02:00
sphere
59bd8d984a
Add default keybinds to new actions.
2021-10-25 22:17:31 +02:00
sphere
3e4c6fe777
Visual Mode: Take CenterHitbox property into account for thing heights.
2021-10-25 22:01:36 +02:00
sphere
78fd53417a
Missed some 2.2.10 features
2021-10-25 21:32:08 +02:00
sphere
e714d59388
Remove 2.2.10 features from config, so we can release before 2.2.10...
2021-10-25 21:21:19 +02:00
sphere
aa34cfdd08
Merge branch 'skywall-accuracy' into 'master'
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Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
See merge request STJr/ZoneBuilder!4
2021-10-25 19:18:34 +00:00
sphere
e4b7e71b5f
Add ZenNode option that builds its own blockmap, in case SRB2 can't make one somehow?
2021-10-25 21:01:35 +02:00
sphere
77bed468a1
Visual Mode: Invert Lower Unpegged behavior for non-skewed FOFs to match SRB2.
2021-10-25 20:43:49 +02:00
sphere
b95dcc21b0
Always display ZB's version number in the title.
2021-10-24 22:56:31 +02:00
sphere
650b5aae88
Visual Mode: correct-enough slope skewing on FOF sides, with thanks to Monster Iestyn!
2021-10-24 22:33:25 +02:00
sphere
03c008a174
Visual Mode: almost-correct slope skewing on FOF sides
2021-10-24 17:21:10 +02:00
sphere
0ac4ee5f0c
Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
2021-10-21 12:21:27 +02:00
sphere
8ef05744f9
Visual Mode: Store slope vertices in a separate list, to prevent iterating over all things for every single vertex slope linedef found.
2021-10-17 15:14:34 +02:00
sphere
34831d6042
Don't iterate over all sectors twice in RebuildElementData.
2021-10-17 14:52:19 +02:00
sphere
e9c9d008ff
Visual Mode: add action to toggle texture skewing & support resetting flags.
2021-10-16 18:34:35 +02:00
sphere
f4ff4ad1d5
Take inaccessible waypoints into account when drawing waypoint sequences.
2021-08-29 23:42:19 +02:00
sphere
24cde6b555
Several 2.2 config updates:
...
- Add binary multitagging specials
- Add copy flag for line slopes
- Add blentran actions
- Show flags for changing crumble respawn time
- Show flag for faster, unordered linedef execution
- Fixed some wording issues
2021-08-26 15:20:31 +02:00
sphere
ae9ac0b08f
Several Visual Mode enhancements and fixes:
...
- Support copy flag for line slopes
- Allow resetting actions/tags
- Properly check for existing slopes when toggling backside slopes
- Properly remove specific elements from selection
2021-08-26 15:16:51 +02:00
sphere
4833ba765e
Properly check for flat alignment linedefs for floors/ceilings in Visual Mode.
2021-08-26 13:59:31 +02:00
sphere
f4a771553b
Add support for most new blendmodes.
2021-06-17 11:05:08 +02:00
sphere
131770266a
Use Alt+Shift instead of Ctrl+Shift for wraparound midtex selection
2021-06-05 01:38:26 +02:00
sphere
3341b1917e
Some fixes for aligning flats to linedefs.
2021-06-05 01:37:39 +02:00
sphere
cde434af8c
Allow changing sector texture offsets, if the sector has tagless flat alignment.
2021-06-05 01:36:37 +02:00