A level editor for SRB2, forked from GZDoom Builder.
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sphere e4b7e71b5f Add ZenNode option that builds its own blockmap, in case SRB2 can't make one somehow? 2021-10-25 21:01:35 +02:00
Build Add ZenNode option that builds its own blockmap, in case SRB2 can't make one somehow? 2021-10-25 21:01:35 +02:00
Documents Merged in GZDB r2487 2016-01-29 11:02:09 +01:00
Help Change default settings in Map Analysis mode, add texture name wildcards to the reference manual, update the installer. 2021-02-27 02:21:33 +01:00
Resources Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Setup Update version number to 2.12 2021-04-09 16:54:10 +02:00
Source Visual Mode: Invert Lower Unpegged behavior for non-skewed FOFs to match SRB2. 2021-10-25 20:43:49 +02:00
Tests Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
.gitignore Ignore plugin DLLs in Build folder 2015-12-31 16:37:37 +01:00
Builder.sln Clean up the project, revert hacky flat alignment, fix About menu and browser handling. 2021-02-21 14:59:33 +01:00
ChangelogMaker.exe Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Clean Rebuild.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CompileHelp.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MakeRelease.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MakeSVNRelease.bat Merged in GZDB r2490 2016-01-30 00:44:51 +01:00
VersionFromSVN.exe Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00