MascaraSnake
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27626192fa
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Use the absolute Z position to calculate a vertex slope plane, not the one relative to the floor
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2016-01-05 16:24:36 +01:00 |
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MascaraSnake
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df0d4e2e09
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Actually, the "IWAD file dialog" is for adding general assets, so allow all files there too
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2016-01-05 15:48:48 +01:00 |
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MascaraSnake
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e8d7a324a0
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Added "All files" filter for open/save map dialogs (not for choosing the IWAD though, because that's always .wad or .srb)
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2016-01-05 14:31:30 +01:00 |
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MascaraSnake
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b22a22317f
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Show .srb files directly in the IWAD file dialog
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2016-01-05 11:03:57 +01:00 |
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MascaraSnake
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a3f2f131a1
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Render translucent walls in Visual Mode
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2016-01-04 20:26:34 +01:00 |
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MascaraSnake
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13316bab39
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Disabled dynamic grid size by default, since some people don't like it
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2016-01-04 18:54:10 +01:00 |
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MascaraSnake
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092f8581ab
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Render SRB2's repeating midtextures in Visual Mode
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2016-01-04 17:45:46 +01:00 |
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MascaraSnake
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4abdf3a65b
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Render the insides of fog blocks
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2016-01-04 15:34:14 +01:00 |
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MascaraSnake
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cb6cac84eb
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Corrected alpha value parsing for colormaps
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2016-01-04 14:56:32 +01:00 |
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MascaraSnake
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d99602fc51
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Changed version number to 1.0 in preparation of release
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2016-01-04 12:56:13 +01:00 |
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MascaraSnake
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760dff9df0
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Display sector flat alignment in Visual Mode and reset colormap in Visual Mode when linedef special is removed.
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2016-01-04 12:55:41 +01:00 |
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MascaraSnake
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c1295b7cb8
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Some changes to the installer
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2016-01-04 00:47:42 +01:00 |
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MascaraSnake
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f69597c6d1
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Added colormap rendering to Visual Mode (alpha value is ignored for now)
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2016-01-04 00:01:07 +01:00 |
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MascaraSnake
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a609c3c565
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Renamed reference manual
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2016-01-03 21:54:46 +01:00 |
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MascaraSnake
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c21705ed87
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Hid the updater and a few other options that aren't relevant for SRB2
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2016-01-03 21:32:52 +01:00 |
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MascaraSnake
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3e9a3d91ea
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Added an "About Zone Builder" tab to the About window
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2016-01-03 18:33:42 +01:00 |
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MascaraSnake
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85c53c2d42
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Only add Z position to flags value for SRB2
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2016-01-03 16:54:53 +01:00 |
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MascaraSnake
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d0c9aeb79d
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Renamed the config
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2016-01-03 16:54:32 +01:00 |
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MascaraSnake
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99cb93b0ae
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Made texture autoalignment work with SRB2's 3D floors
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2016-01-03 16:32:53 +01:00 |
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MascaraSnake
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8b5a2916b8
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Changed texture offset behavior of 3D floors to match with SRB2
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2016-01-03 15:54:29 +01:00 |
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MascaraSnake
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0489386e7a
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Handle the Object Flip flag in Visual Mode.
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2016-01-03 13:07:14 +01:00 |
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MascaraSnake
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5e5da324d5
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Slope vertices are always placed relative to the "normal" floor, not the sloped floor.
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2016-01-03 01:12:07 +01:00 |
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MascaraSnake
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3e7202000e
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Don't allow a Thing's Z position to be scrolled out of bounds in Visual Mode.
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2016-01-03 00:26:06 +01:00 |
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MascaraSnake
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e773c543e5
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Thing position, linedef offset and sector height boxes now all change in increments of 8 (16 with Shift, 1 with Ctrl).
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2016-01-02 15:30:01 +01:00 |
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MascaraSnake
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bbfb569d0f
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Vertex slopes are now rendered in Visual Mode.
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2016-01-02 14:21:15 +01:00 |
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MascaraSnake
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09a08d2363
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Two small changes related to rebranding.
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2016-01-02 14:20:40 +01:00 |
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MascaraSnake
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4540a9b59d
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Changed the version number. The revision number is now only used internally to indicate the GZDB revision number this is based on.
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2016-01-01 23:45:22 +01:00 |
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MascaraSnake
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e398e05358
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Made Visual Mode's "Toggle Slope" feature work for SRB2.
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2016-01-01 22:53:25 +01:00 |
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MascaraSnake
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8a79f18854
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Changed the color for the 3D floor markers and added Thing filter categories.
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2016-01-01 21:02:00 +01:00 |
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MascaraSnake
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12b80073b9
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Changed Visual Mode icon and disabled SoundPropagationMode, SoundEnvironmentMode by default.
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2016-01-01 14:05:11 +01:00 |
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MascaraSnake
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467fff6f5b
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Updated default config file to match with newest GZDB revision.
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2016-01-01 13:11:41 +01:00 |
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MascaraSnake
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e595fa3b90
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Updated the installer script, which removes the need for Trackbar.dll.
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2016-01-01 13:02:42 +01:00 |
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MascaraSnake
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346633da15
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Fixed a bug in the rendering behavior of custom 3D floors: FF_DOUBLESHADOW controls whether the light level is only applied to the insides, not FF_ALLSIDES/FF_INVERTSIDES.
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2016-01-01 12:42:07 +01:00 |
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MascaraSnake
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b619c85ec3
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Added comments related to 3D floor and slope handling, so I don't have to look this stuff up every time I read the code
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2016-01-01 11:41:42 +01:00 |
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MascaraSnake
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28ab03c391
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Enabled automatic clearing of the current selection when you click into empty space
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2015-12-31 17:25:29 +01:00 |
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MascaraSnake
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19913c1acb
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Added Trackbar.dll
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2015-12-31 16:57:55 +01:00 |
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MascaraSnake
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29f05db92d
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Added support for SRB2's 3D floors and slopes, as well as SRB2's method of storing the Z positions of Things
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2015-12-31 16:46:40 +01:00 |
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MascaraSnake
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4cf012d92c
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Allow .srb as an IWAD file type
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2015-12-31 16:45:21 +01:00 |
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MascaraSnake
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2df14e7fb9
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Rebranded the editor from GZDoom Builder to Zone Builder
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2015-12-31 16:44:28 +01:00 |
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MascaraSnake
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16d43dd3f1
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Ignore plugin DLLs in Build folder
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2015-12-31 16:37:37 +01:00 |
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MascaraSnake
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e971586805
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
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MascaraSnake
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83dae10571
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Added .gitignore.
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2015-12-31 13:18:38 +01:00 |
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