Thing position, linedef offset and sector height boxes now all change in increments of 8 (16 with Shift, 1 with Ctrl).

This commit is contained in:
MascaraSnake 2016-01-02 15:30:01 +01:00
parent bbfb569d0f
commit e773c543e5
2 changed files with 563 additions and 563 deletions

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@ -198,9 +198,9 @@ namespace CodeImp.DoomBuilder.Windows
posX.Text = ((int)ft.Position.x).ToString();
posY.Text = ((int)ft.Position.y).ToString();
posZ.Text = (useabsoluteheight ? ((int)Math.Round(ft.Position.z + floorheight)).ToString() : ((int)ft.Position.z).ToString());
posX.ButtonStep = General.Map.Grid.GridSize;
/*posX.ButtonStep = General.Map.Grid.GridSize;
posY.ButtonStep = General.Map.Grid.GridSize;
posZ.ButtonStep = General.Map.Grid.GridSize;
posZ.ButtonStep = General.Map.Grid.GridSize;*/
// Action/tags
action.Value = ft.Action;