Changed the color for the 3D floor markers and added Thing filter categories.

This commit is contained in:
MascaraSnake 2016-01-01 21:02:00 +01:00
parent 12b80073b9
commit 8a79f18854

View file

@ -296,7 +296,7 @@ colors
color37 = -29696;
color38 = -4343957;
color39 = -2448096;
color40 = -65536;
color40 = -17477;
}
@ -326,6 +326,116 @@ configurations
nodebuildertest = "zennode_fast";
currentengineindex = 0;
thingsfilters
{
filter0
{
name = "Player starts";
category = "starts";
invert = false;
displaymode = 0;
type = -1;
angle = -1;
zheight = -2147483648;
action = -1;
arg0 = -1;
arg1 = -1;
arg2 = -1;
arg3 = -1;
arg4 = -1;
tag = -1;
}
filter1
{
name = "Enemies";
category = "enemies";
invert = false;
displaymode = 0;
type = -1;
angle = -1;
zheight = -2147483648;
action = -1;
arg0 = -1;
arg1 = -1;
arg2 = -1;
arg3 = -1;
arg4 = -1;
tag = -1;
}
filter2
{
name = "NiGHTS Track";
category = "nightstrk";
invert = false;
displaymode = 0;
type = -1;
angle = -1;
zheight = -2147483648;
action = -1;
arg0 = -1;
arg1 = -1;
arg2 = -1;
arg3 = -1;
arg4 = -1;
tag = -1;
}
filter3
{
name = "Normal Gravity";
category = "";
invert = false;
displaymode = 0;
type = -1;
angle = -1;
zheight = -2147483648;
action = -1;
arg0 = -1;
arg1 = -1;
arg2 = -1;
arg3 = -1;
arg4 = -1;
tag = -1;
fields
{
2 = false;
}
}
filter4
{
name = "Reverse Gravity";
category = "";
invert = false;
displaymode = 0;
type = -1;
angle = -1;
zheight = -2147483648;
action = -1;
arg0 = -1;
arg1 = -1;
arg2 = -1;
arg3 = -1;
arg4 = -1;
tag = -1;
fields
{
2 = true;
}
}
}
linedefcolorpresets
{