spherallic
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4e906a3c35
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Enable per-wall lighting
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2024-06-25 15:53:35 +02:00 |
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spherallic
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d7d2ebcedf
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Completely hide skill level in drop-down testing menu
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2024-06-18 21:51:57 +02:00 |
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spherallic
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c6eecdec5d
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Merge remote-tracking branch 'udb/master'
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2024-05-24 15:24:42 +02:00 |
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spherallic
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ac74639453
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Add 2 new scripts
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2024-05-07 01:30:01 +02:00 |
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spherallic
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201968d169
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Change "angle" arguments to regular integers because the angle selector sucks
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2024-05-06 14:27:46 +02:00 |
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Nash Muhandes
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071818dc2d
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ZDRayInfo fixes - remove unused lm_gridsize and fix name of lm_sampledist (#1047)
GZDoom Game Configuration: fixed UDMF fields related to ZDRay. Fixes #1043. Fixes #1044.
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2024-05-04 10:06:51 +02:00 |
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spherallic
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f1d1ac0e55
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Correct lavafall objects not being set to hang
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2024-05-02 15:17:50 +02:00 |
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spherallic
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0846e8f4ea
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Merge remote-tracking branch 'udb/master'
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2024-04-26 13:09:38 +02:00 |
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spherallic
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a3badb6501
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Allow relative operations and expressions for linedef executor delay and sector trigger tag fields
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2024-04-26 11:29:08 +02:00 |
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spherallic
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e780de2ae9
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Add setting to scale flat offsets, matching SRB2
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2024-04-23 13:55:12 +02:00 |
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biwa
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81ab73c8db
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Fixes to make it compile with Visual Studio 2022
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2024-04-21 19:01:45 +02:00 |
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spherallic
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8e5b5b03ca
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Forgot to stage the removal of linedef action prefixes
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2024-04-17 13:03:44 +02:00 |
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spherallic
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66965674a6
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Clean up example UDBScripts some more
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2024-04-05 16:54:20 +02:00 |
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spherallic
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2b627b0e8a
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Merge remote-tracking branch 'udb/master'
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2024-04-05 15:25:28 +02:00 |
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biwa
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5726421c9d
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GZDoom game configuration: removed support for path nodes, because the feature was removed from GZDoom
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2024-03-31 18:36:31 +02:00 |
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spherallic
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2ca05336dd
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Add 3 example scripts that recreate ZB actions
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2024-03-13 18:45:28 +01:00 |
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spherallic
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01ad1d07f9
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Add flags for disabling equation slope physics
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2024-03-13 18:44:48 +01:00 |
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spherallic
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77d45c78f9
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Merge remote-tracking branch 'udb/master'
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2024-03-13 18:39:54 +01:00 |
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MajorCooke
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a023633c16
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GZDoom Game Configuration: Added support for PathNodes. (#1032)
UDBScript: Added scripts for PathNode management
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2024-03-09 14:14:12 +01:00 |
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spherallic
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a1658c66b3
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Merge remote-tracking branch 'udb/master'
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2024-03-07 12:52:54 +01:00 |
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biwa
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f28a4b10a8
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UDBScript examples: fixed a problem in the "Create Line Portal" script where not all arguments of the selected lines were reset. Fixes #1026
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2024-03-03 10:50:04 +01:00 |
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spherallic
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192ddc9e6c
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- Expose GetFloorPlane and GetCeilingPlane to UDBScript
- Add two new example scripts, remove one useless example script
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2024-02-20 15:25:13 +01:00 |
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spherallic
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59492bfbf5
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Linedef config changes:
- Add action 6: "Sector Set Portal"
- Fix flags for wind/current (action 541) not showing up
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2024-02-13 16:51:09 +01:00 |
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spherallic
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0ed632bb81
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- Fix executor delay not being editable
- Show mobjscale by default in Custom tab of things, for convenience
- Officially enable texture scaling (NOTE: only works in 2.2.14 nightly builds)
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2024-02-11 12:46:18 +01:00 |
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spherallic
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b910d5efe2
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Small config tweaks
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2024-02-09 02:08:15 +01:00 |
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spherallic
|
13388c99f9
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Add tooltip to linedef actions that use "tag 0 = front sector" behavior
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2024-02-09 02:07:43 +01:00 |
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spherallic
|
3726bb5a3b
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Merge remote-tracking branch 'udb/master'
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2024-01-28 22:36:53 +01:00 |
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biwa
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a83b92fbdd
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GZDoom game configuration: added UDMF sidedef fields for wall colors
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2024-01-28 18:40:39 +01:00 |
|
ZZYZX
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4e34897ac1
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Fixed BCS compiler error reporting
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2024-01-28 02:16:42 +02:00 |
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ZZYZX
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5df832585b
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Update Updater to work with the new URL
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2023-12-30 21:49:58 +02:00 |
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spherallic
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1691b4a395
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More light/fade alpha & start/end fixes:
- Prevent from showing up in Custom tab
- Make sure their sectors are updated upon value changes
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2023-12-17 19:18:26 +01:00 |
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spherallic
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2df910f915
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Merge remote-tracking branch 'udb/master'
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2023-12-06 14:22:37 +01:00 |
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biwa
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0d4778be40
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Fixed a problem where portal render style could not be set for the Eternity Engine game configuration
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2023-11-22 21:28:12 +01:00 |
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spherallic
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b3b327a6c3
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Merge remote-tracking branch 'udb/master'
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2023-11-07 12:11:47 +01:00 |
|
sphere
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3db72a81b2
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Merge branch 'gitlab-ci' into 'master'
Update .gitlab-ci.yml file
See merge request STJr/UltimateZoneBuilder!14
|
2023-11-07 10:59:13 +00:00 |
|
Alam Ed Arias
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68b2c918e0
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Update .gitlab-ci.yml file
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2023-11-07 10:59:13 +00:00 |
|
biwa
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d67894546c
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Updated ACC version for GZDoom to 1.60. Fixes #972
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2023-11-05 17:57:45 +01:00 |
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biwa
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305bcfec79
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Game Configurations: added missing UDMF properties to GZDoom's game configuration. Fixes #978
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2023-11-04 22:24:11 +01:00 |
|
biwa
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28630b9777
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Game Configurations: added texture skewing options to the GZDoom game configurations
Visual Mode: added support for GZDoom style texture skewing
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2023-11-04 21:43:09 +01:00 |
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spherallic
|
247ce2fec2
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Fix string arguments not being editable
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2023-10-28 00:53:21 +02:00 |
|
biwa
|
cf35ea2379
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Added game configuration for DSDADoom UDMF (provided by kraflab)
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2023-10-26 20:15:10 +02:00 |
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biwa
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aeea3c129e
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Eternity Engine Game Configuration: fixed an issue where UDMF sector properties were not labeled as unmanaged
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2023-10-25 21:20:19 +02:00 |
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spherallic
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a2c0c40102
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Apply config-field-based controls to SRB2 editing forms
|
2023-10-24 18:18:41 +02:00 |
|
spherallic
|
aea6808cee
|
Merge remote-tracking branch 'udb/master'
|
2023-10-24 16:28:55 +02:00 |
|
biwa
|
a88daa097d
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Game Configurations: updated Doom format game configuration for EDGE-Classic (provided by Lobo)
Game Configurations: added UDMF game configuration for EDGE-Classic (provided by Lobo)
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2023-10-24 15:57:49 +02:00 |
|
biwa
|
0a74ca24b6
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Added ability to enable/disable controls in the UDMF map element editing dialogs based on UDMF fields specified in the game configurations (#953)
|
2023-10-24 15:51:49 +02:00 |
|
spherallic
|
1fc96e9ad9
|
Merge remote-tracking branch 'udb/master'
|
2023-10-23 19:59:32 +02:00 |
|
biwa
|
807df65279
|
Game Configurations: added support for enabling or disabling support for vertex heights in UDMF game configurations
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2023-10-21 14:45:42 +02:00 |
|
spherallic
|
f4506b22dc
|
Merge remote-tracking branch 'udb/master'
|
2023-10-10 14:23:59 +02:00 |
|
biwa
|
051d899db2
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GZDoom Game Configuration: fixed lightmap UDMF field names
GZDoom Game Configuration: fixed lightmap thing arguments for pulsing, flickering, and randomly flickering lights
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2023-10-03 15:11:02 +02:00 |
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