UltimateZoneBuilder/Build
Nash Muhandes 071818dc2d
ZDRayInfo fixes - remove unused lm_gridsize and fix name of lm_sampledist (#1047)
GZDoom Game Configuration: fixed UDMF fields related to ZDRay. Fixes #1043. Fixes #1044.
2024-05-04 10:06:51 +02:00
..
Compilers Fixed BCS compiler error reporting 2024-01-28 02:16:42 +02:00
Configurations ZDRayInfo fixes - remove unused lm_gridsize and fix name of lm_sampledist (#1047) 2024-05-04 10:06:51 +02:00
Plugins Fixes to make it compile with Visual Studio 2022 2024-04-21 19:01:45 +02:00
Scripting Zandronum 3.1 ACS changes (#668) 2021-12-14 20:24:23 +01:00
Snippets/acs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Sprites Visual Mode: Fixed problem where UDB-internal sprites were shown with a wrong offset 2023-08-02 20:39:28 +02:00
Textures Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDBScript GZDoom game configuration: removed support for path nodes, because the feature was removed from GZDoom 2024-03-31 18:36:31 +02:00
.gitignore Added Screenshots directory to ignored 2019-12-26 15:41:16 +02:00
LICENSE.txt Renamed GPL.txt to LICENSE.txt 2019-12-24 20:07:55 +02:00
ScintillaNET.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.pdb GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.xml GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
SharpCompress.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
TabControlEX.dll Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDBuilder.default.cfg Update GZBuilder.cfg references in docs to UDBuilder.cfg (#599) 2021-08-18 16:20:27 +02:00
Updater.ini GZDoom game configuration: added UDMF sidedef fields for wall colors 2024-01-28 18:40:39 +01:00