Game Configurations: added missing UDMF properties to GZDoom's game configuration. Fixes #978

This commit is contained in:
biwa 2023-11-04 22:24:11 +01:00
parent 28630b9777
commit 305bcfec79

View file

@ -592,6 +592,62 @@ universalfields
enum = "skew_options";
managed = false;
}
xscroll
{
type = 1;
default = 0.0;
managed = false;
}
yscroll
{
type = 1;
default = 0.0;
managed = false;
}
xscrolltop
{
type = 1;
default = 0.0;
managed = false;
}
yscrolltop
{
type = 1;
default = 0.0;
managed = false;
}
xscrollmid
{
type = 1;
default = 0.0;
managed = false;
}
yscrollmid
{
type = 1;
default = 0.0;
managed = false;
}
xscrollbottom
{
type = 1;
default = 0.0;
managed = false;
}
yscrollbottom
{
type = 1;
default = 0.0;
managed = false;
}
}
thing
@ -874,30 +930,35 @@ universalfields
{
type = 0;
default = 0;
managed = false;
}
health3d
{
type = 0;
default = 0;
managed = false;
}
healthfloorgroup
{
type = 0;
default = 0;
managed = false;
}
healthceilinggroup
{
type = 0;
default = 0;
managed = false;
}
health3dgroup
{
type = 0;
default = 0;
managed = false;
}
color_ceiling
@ -1162,12 +1223,168 @@ universalfields
{
type = 0;
default = 0;
managed = false;
}
lm_sampledist_ceiling
{
type = 0;
default = 0;
managed = false;
}
lm_dynamic
{
type = 3;
default = false;
managed = false;
}
frictionfactor
{
type = 1;
default = 0.90625;
managed = false;
}
movefactor
{
type = 1;
default = 0.03125;
managed = false;
}
skyfloor
{
type = 2;
default = "";
managed = false;
}
skyceiling
{
type = 2;
default = "";
managed = false;
}
skyfloor2
{
type = 2;
default = "";
managed = false;
}
skyceiling2
{
type = 2;
default = "";
managed = false;
}
colormap
{
type = 2;
default = "";
managed = false;
}
xscrollfloor
{
type = 1;
default = 0.0;
managed = false;
}
yscrollfloor
{
type = 1;
default = 0.0;
managed = false;
}
scrollfloormode
{
type = 12;
default = 0;
enum
{
1 = "Affects textures";
2 = "Affects static objects";
4 = "Affects players";
8 = "Affects monsters";
}
managed = false;
}
xscrollceiling
{
type = 1;
default = 0.0;
managed = false;
}
yscrollceiling
{
type = 1;
default = 0.0;
managed = false;
}
scrollceilingmode
{
type = 12;
default = 0;
enum
{
1 = "Affects textures";
2 = "Affects static objects";
4 = "Affects players";
8 = "Affects monsters";
}
managed = false;
}
xthrust
{
type = 1;
default = 0.0;
managed = false;
}
ythrust
{
type = 1;
default = 0.0;
managed = false;
}
thrustgroup
{
type = 12;
default = 0;
enum
{
1 = "Affects static objects";
2 = "Affects players";
4 = "Affects monsters";
8 = "Affects projectiles";
16 = "Affects WINDTHRUST actors";
}
managed = false;
}
thrustlocation
{
type = 12;
default = 0;
enum
{
1 = "Affects grounded actors";
2 = "Affects airborne actors";
4 = "Affects ceiling actors";
}
managed = false;
}
}
}