GZDoom Game Configuration: fixed lightmap UDMF field names

GZDoom Game Configuration: fixed lightmap thing arguments for pulsing, flickering, and randomly flickering lights
This commit is contained in:
biwa 2023-10-03 15:11:02 +02:00
parent fad0e8126d
commit 051d899db2
2 changed files with 46 additions and 16 deletions

View file

@ -60,9 +60,14 @@ gzdoom_lights
}
arg3
{
title = "Radius";
title = "Start intensity";
default = 64;
}
}
arg4
{
title = "End intensity";
default = 32;
}
}
9878
@ -86,9 +91,14 @@ gzdoom_lights
}
arg3
{
title = "Radius";
title = "Primary intensity";
default = 64;
}
}
arg4
{
title = "Secondary intensity";
default = 32;
}
}
9879
@ -112,9 +122,14 @@ gzdoom_lights
}
arg3
{
title = "Radius";
title = "Primary intensity";
default = 64;
}
}
arg4
{
title = "Secondary intensity";
default = 32;
}
}
9881
@ -166,9 +181,14 @@ gzdoom_lights
}
arg3
{
title = "Radius";
title = "Start intensity";
default = 64;
}
}
arg4
{
title = "End intensity";
default = 32;
}
}
9883
@ -193,9 +213,14 @@ gzdoom_lights
}
arg3
{
title = "Radius";
title = "Primary intensity";
default = 64;
}
}
arg4
{
title = "Secondary intensity";
default = 32;
}
}
9884
@ -220,9 +245,14 @@ gzdoom_lights
}
arg3
{
title = "Radius";
title = "Primary intensity";
default = 64;
}
}
arg4
{
title = "Secondary intensity";
default = 32;
}
}
9890
@ -232,7 +262,7 @@ gzdoom_lights
adduniversalfields
{
lm_suncolor;
lm_sampledistance;
lm_sampledist;
}
}
}

View file

@ -377,7 +377,7 @@ universalfields
default = "";
}
lm_sampledist_line
lm_sampledist
{
type = 0;
default = 0;
@ -530,7 +530,7 @@ universalfields
default = false;
}
lm_sampledist_line
lm_sampledist
{
type = 0;
default = 0;
@ -768,7 +768,7 @@ universalfields
thingtypespecific = true;
}
lm_sampledistance
lm_sampledist
{
type = 0;
default = 16;