Commit graph

1076 commits

Author SHA1 Message Date
biwa
cf61c74e35 Export selection to image: decreased memory footprint 2020-11-21 15:14:48 +01:00
biwa
3ee12f4ca7 Sectors Mode: tag and effect labels are now only updated when necessary, increasing performance 2020-11-16 00:45:57 +01:00
biwa
8b643aef65 Wavefront OBJ exporter: improved handling of long texture names. Probably fixes #495 2020-11-06 20:59:13 +01:00
biwa
f040306c55 Linedefs Mode: fixed a problem where after splitting a linedef the insert vertex preview would not work correctly
Vertices Mode: fixed a problem where after inserting a vertext the insert vertex preview would not work correctly
2020-11-06 20:14:00 +01:00
biwa
601d741b7e Vertices Mode: fixed a potential crash when deleting/dissolving vertices 2020-11-01 23:08:41 +01:00
biwa
41e6632b18 Sectors Mode: fixed an potential crash when joining/merging sectors 2020-11-01 21:29:57 +01:00
biwa
f4510aba3e Draw Geometry Modes: removed status messages expressing negative feeling when finishing a drawing and replaces them with positive messages 2020-11-01 18:49:15 +01:00
biwa
9c85635ff0 More renaming GZDB Visual Mode to just Visual Mode
The exception dialog now correctly states that it's UDB and not GZDB
2020-11-01 18:33:19 +01:00
biwa
5820665e70 Some project file fixes 2020-11-01 11:37:44 +01:00
biwa
2dda3d228d Visual Mode: changed name from "GZDB Visual Mode" to simply "Visual Mode". The naming difference was for historical reason that doesn't apply anymore. Also reverted the mode icon to the original one 2020-11-01 11:31:57 +01:00
biwa
00d9be5266 Things Mode: increased rendering speed 2020-10-31 21:13:37 +01:00
biwa
7a5c7e5090 Linedefs Mode: increased rendering speed 2020-10-31 21:06:24 +01:00
biwa
4a0e1d7c62 Sectors Mode: significantly increased rendering speed 2020-10-31 20:45:05 +01:00
biwa
4991c323c3 Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse 2020-10-31 16:09:22 +01:00
biwa
d92ab46838 Visual Mode: fixed a bug where selected 3D floor tops/bottoms would appear to be selected after undo, but actually weren't selected anymore 2020-10-23 20:56:50 +02:00
biwa
eec2c40dcc Visual Mode: fixed a bug where the line slope things (9500 and 9501) would slope the same sector multiple times when multiple lines of the same sector were tagged to the thing. Fixes #491. 2020-10-22 21:11:12 +02:00
biwa
9c10069d58 Visual Mode: improved support for GZDoom UDMF rendering styles. Partially addresses #485 2020-10-19 21:42:34 +02:00
biwa
2217e6f633 Visual Sloping: fixed a problem where slopes were not computed correctly in certain cases 2020-10-19 17:32:34 +02:00
biwa
0a1e40f11d Export selection as image: potentially decreased memory usage when also exporting brightmaps 2020-10-17 12:42:23 +02:00
biwa
14e4162d35 Copy/Past thing properties: fixed a crash when pasting properties from a thing that has no model assigned to a thing that has a model applied 2020-10-17 11:09:53 +02:00
biwa
a7791754c1 Draw Grid Mode: fixed a crash when locking sliced while using a rotated grid 2020-10-16 14:45:59 +02:00
biwa
160db8da8c Editing modes: fixed some crashes related to undoing/redoing while objects with associations were highlighted 2020-10-09 18:53:10 +02:00
biwa
63b3766ae2 Draw Geometry Modes: fixed an issue where drawing started lagging when holding Alt+Shift 2020-10-02 19:46:01 +02:00
biwa
e79a15807b Visual Mode: changed "Apply Camera Rotation To Things" action to apply more sensible rotation values to things 2020-09-28 16:18:36 +02:00
biwa
e6a7751c2d Visual Mode: added "Apply Camera Rotation To Things" action that applies the Visual Mode's current camera pitch and yaw to the selected things. No default key bound 2020-09-27 14:46:16 +02:00
Magnus Norddahl
efec88994b Apply workaround to datagridviews 2020-09-12 02:06:14 +02:00
biwa
385338ec42 OBJ Exporter: fixed a bug where the .mtl file also had .obj in its name 2020-08-22 22:00:17 +02:00
biwa
7e5c407722 Edit Selection Mode: fixed a crash when resizing the selection to a line and then trying to pull it out again. Completely squashing to a line in not possible anymore 2020-08-22 21:36:23 +02:00
biwa
ba1abbcb4b Sectors mode: fixed a bug where applying floor and ceiling brightness gradients didn't work correctly 2020-08-04 16:25:49 +02:00
biwa
d0a0479579 Export to image: fixed a problem where exported textures were too bright when an increased texture and flat brightness was set in the preferences 2020-08-01 12:28:23 +02:00
biwa
c047b98ba4 Sectors Mode: fixed a bug that could cause a crash when drag-selecting over areas that contained sectors after deleting those sectors 2020-07-27 20:18:33 +02:00
biwa
263c555bb4 Added fallback for event line labels to use the default window font is the one specified for labels couldn't be loaded 2020-07-18 15:49:26 +02:00
biwa
11b586e091 Fixed a crash when highlighting undefined things 2020-07-17 20:35:59 +02:00
biwa
b505fb04d7 Fit Textures: entering floating point numbers in the texture repeat boxes is now less infuriating. Resolves #404. 2020-07-16 23:25:07 +02:00
biwa
f204a17298
Improved associations (#440)
Improved associations and event lines. Refactorings to make the whole thing more sensible (hopefully). Options to display labels on event lines (can be configured in Preferences -> Editing).
2020-07-16 22:01:37 +02:00
biwa
a288629a01 Image Exporter: fixed a bug where the texture scale was not applied
Image Exporter: fixed a bug where it always applied the floor offset, even when exporting the ceiling textures
2020-07-12 11:43:25 +02:00
biwa
9d6244ed65 Fixed a bug where the effective size of scaled textures was too small under certain circumstances 2020-07-11 18:43:49 +02:00
biwa
9abce031d7 OBJ Exporter: replaced default folder selection dialog with something more convenient (and more consistent with the rest of the program) 2020-07-07 22:27:13 +02:00
biwa
f53c892d3a OJB Exporter: fixed a bug where models were flipped on the y axis when exporting for GZDoom 2020-07-07 22:06:27 +02:00
biwa
5b8dc53e99 OBJ Exporter: fixed a crash when trying to export from an unsaved map 2020-07-07 21:52:07 +02:00
biwa
b290af191f OBJ Exporter: checking the "Solid" checkbox now adds to following flags to the actor: INVULNERABLE, NODAMAGE, SHOOTABLE, NOTAUTOAIMED, NEVERTARGET, DONTTHRUST 2020-07-05 23:04:47 +02:00
biwa
6705f261a6 OBJ Exporter: fixed a crash when trying to export geometry with missing textures 2020-07-05 22:52:10 +02:00
biwa
4b467eeeff OBJ Exporter: improved exporting models for use in GZDoom. It can now export models that can be directly used in GZDoom, and also creates the necessary MODELDEF and ZScript/DECORATE code 2020-07-04 21:26:06 +02:00
biwa
cb0cbe827c Visual Mode: auto-aligning flats does not round the panning anymore, making it more precise 2020-06-25 21:02:56 +02:00
biwa
cc3b6dcd7d Image exporter: added options to use sector brightness for the export, create brightmaps (based on sector brightness), and split the image into 64x64 tiles 2020-06-24 22:10:17 +02:00
biwa
5ddbd73916 Sectors Mode: the sectors things are in are only determined if necessary, which should increase performance when switching into Sectors Mode in very big maps 2020-06-21 12:52:36 +02:00
biwa
08636d1b18 Enabled PDB generation for all plugins in x64 release mode 2020-06-17 22:57:49 +02:00
biwa
b5b2979c8d Added feature to export the selected sectors as an image 2020-06-17 22:22:00 +02:00
biwa
1d9759aedf Improved interaction of auto-alignment with 3D floors 2020-06-16 19:11:03 +02:00
biwa
f432281ec0 Draw Ellipse Mode: fixed a rounding error that could result in wrong shapes under certain conditions 2020-06-16 10:42:28 +02:00
biwa
5618c2d665 Edit Selection Mode, Flat Align Mode: fixed a bug where snapping occurred to wrong positions on lines when the grid was transformed 2020-06-16 09:59:30 +02:00
biwa
4d28727b6d Draw Rectangle Mode, Draw Grid Mode: fixed a bug where the guidelines were show slightly off 2020-06-15 22:13:54 +02:00
biwa
93bba0ca71 Draw Grid Mode: guidelines are now shown correctly if the grid is transformed 2020-06-15 22:03:28 +02:00
biwa
e4a689fe8a Draw Geometry Mode: guidelines are now rotated if the grid is transformed 2020-06-15 21:57:59 +02:00
biwa
572864ba17 Draw Rectangle Mode: fixed a problem where the guidelines were not displayed correctly under certain conditions 2020-06-15 21:37:47 +02:00
biwa
72169060f9 Things Mode: performing the smart grid transform action will now set the grid origin to the selected or highlighted thing
Sectors Mode: performing the smart grid transform action will now reset the grid transform
2020-06-15 21:25:31 +02:00
biwa
4a693a5a5d Vertices Mode: the preview vertex is now correctly shown on intersections between the closest line and the transformed grid 2020-06-15 00:41:22 +02:00
biwa
d43c4e658c Draw Grid Mode: now works correctly with grid transformation 2020-06-15 00:05:04 +02:00
biwa
323a990144 Draw Rectangle Mode: now works correctly with grid transformation 2020-06-14 22:37:37 +02:00
biwa
57b184a9e6 Merged master into duplicate-3d-floors branch
Added some error handling to duplicating 3D floors
2020-06-13 17:00:12 +02:00
biwa
565f1f885b Changed how performing undo interacts with volatile modes (it will now actually perform the undo instead of just canceling the volatile mode) 2020-06-13 15:56:16 +02:00
biwa
14c65dae5b - Only allow Edit Selection Mode to be cancelled once
- Added preliminary code to remove new 3D floor control sectors when pasting was canceled after duplicating 3D floors
2020-06-13 15:35:20 +02:00
biwa
c43c000109 Draw Grid Mode: fixed a crash that happened when having locking slices to grid enabled 2020-06-13 00:30:58 +02:00
biwa
4fbcc11418 Added functionality to duplicate 3D floor control sectors of selected sectors and paste selected sectors with the new control sectors assigned 2020-06-13 00:24:24 +02:00
biwa
cce50e9376 Hopefully fixed broken auto alignment of certain sloped 3D floors (without breaking anything else) 2020-06-09 22:10:15 +02:00
biwa
0590216c73 Slope Arch Form: added option to invert the arch 2020-06-08 23:45:08 +02:00
biwa
95dd6e284e Draw Grid Mode: number of slices less than 3 will now be remembered correctly
Draw Grid Mode: added option to to draw the slices relative to the origin of the drawing (so that you don't have to change the slice interpolation all the time)
2020-06-08 23:00:14 +02:00
biwa
cb6f6e1d93 Added missing images for arch slope dialog 2020-06-08 21:10:51 +02:00
biwa
5b89a9d4cb Added missing files to the Mono project file 2020-06-08 21:06:39 +02:00
biwa
d01cbb2c37 Some code cleanup
Added comments to code
2020-06-08 20:58:00 +02:00
biwa
f5d12e06df Improved slope arching form 2020-06-07 18:01:19 +02:00
biwa
d6d579ab76 Some refactoring
Made sloping work more reliably with irregularly shaped sectors
2020-06-06 11:51:09 +02:00
biwa
f93a13c1f2 Fixed base heights for 3D floors
Improved handling of changing input boxes in slope arching form
2020-06-05 18:37:48 +02:00
biwa
b04cafd016 Added missing file 2020-06-04 17:12:56 +02:00
biwa
2fe9345e76 Updated project file 2020-06-04 15:48:23 +02:00
biwa
aaa252bd35 Moved slope arching code into its own class
Improved functionality
2020-06-03 23:34:22 +02:00
biwa
b4e89974bd Added dialog to modify the slope arch 2020-06-01 21:57:17 +02:00
biwa
4e36099b22 Arching works... kind of 2020-06-01 17:16:13 +02:00
biwa
aecb1e67b7 Preliminary code for arching 2020-06-01 09:50:35 +02:00
biwa
e3e76c2b40 Edit Selection Mode: fixed a bug where the control sectors of sloped 3D floors were not updated correctly when one 3D floor was applied to multiple sectors 2020-05-30 17:32:17 +02:00
biwa
82f019b8bd Fixed a potential crash when undoing while having slope handle picking enabled 2020-05-30 16:41:05 +02:00
biwa
c164139d5e Fixed some more places where values given to new UniValue were cast to float instead of double 2020-05-26 18:49:42 +02:00
biwa
342ea4f518 Trying to fix jittery camera when being really far away from the map origin (didn't fix it yet) 2020-05-23 10:37:42 +02:00
biwa
bdc6a23934 Fixed some more cases where UniValues were set to floats. Added throwing exceptions to the UniValue constructor (gasp!) 2020-05-23 10:01:52 +02:00
biwa
9338d1221f Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts 2020-05-22 22:30:32 +02:00
biwa
ab81b17554 More conversion from float to double. Doesn't seem to crash anymore. 2020-05-22 21:39:18 +02:00
biwa
91cbcde1eb It's compiling! 2020-05-21 14:20:02 +02:00
biwa
fb3c9e7168 Started conversion from float to double 2020-05-18 18:14:54 +02:00
biwa
66be0af555 Edit Selection Mode: flipping now works on plane equation slopes 2020-05-17 22:45:33 +02:00
biwa
a5a658cc57 Edit Selection Mode: rotating sectors with plane equation slopes now works correctly if the sectors are not rectangular 2020-05-17 15:01:21 +02:00
biwa
bccb1ace56 Some refactoring to remove convoluted code 2020-05-17 12:18:58 +02:00
biwa
caf7477d75 Edit Selection Mode: slopes of 3D floor control sectors are now properly updated when moving/rotating sectors (only when not pasting) 2020-05-17 11:48:58 +02:00
biwa
fd41361f6d Fixed an issue in Edit Selection Mode that could cause Out Of Memory exceptions with vertices that are slightly off grid in the 32 bit version 2020-05-16 13:22:33 +02:00
biwa
4fd976feb9 Using Edit Selection Mode on sectors with plane equation slopes works correctly now (flipping still doesn't work) 2020-05-16 12:26:16 +02:00
biwa
f0bfc74702 Decoupled plane equation slopes from sector heights. This means that changing sector heights will not change those slopes (use the offset box in the "slope" tab of the Edit Sector Dialog instead) 2020-05-16 10:40:24 +02:00
biwa
47cec444b5 Slopes of 3D floor are now preserved when dragging the tagged sectors
Added option to lock texture offsets of 3D floors when dragging the tagged sectors
2020-05-03 17:25:07 +02:00
biwa
c0bdae79b8 Fixed a crash that happened when entering Edit Selection Mode while performing the Edit action 2020-04-30 20:22:26 +02:00
biwa
594fe0403d Removed DebugConsole functionality in non-debug builds 2020-04-26 00:58:42 +02:00
biwa
f4e9556262 Significantly reduced video memory usage when pasting sectors. Should also significantly increase speed when pasting many sectors. Fixes #400. 2020-04-19 11:58:55 +02:00
biwa
29e96f965f Removed default hotkeys from visual sloping actions 2020-04-11 21:19:08 +02:00