UltimateZoneBuilder/Source/Plugins/BuilderModes
2020-04-30 20:22:26 +02:00
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ClassicModes Fixed a crash that happened when entering Edit Selection Mode while performing the Edit action 2020-04-30 20:22:26 +02:00
ErrorChecks - Unused textures error checker doesn't erroneously report textures on 3D floors with the use upper/lower flags set (followup to #269) 2019-08-08 15:06:10 +02:00
FindReplace - Fixed a bug where searching for generalized sector effects was not handled properly in Find & Replace Mode. Fixes 305. 2019-10-19 20:58:30 +02:00
General When auto-aligning textures on floors/ceilings they can be scaled independently on slope type 2020-04-04 18:03:40 +02:00
Interface When auto-aligning textures on floors/ceilings they can be scaled independently on slope type 2020-04-04 18:03:40 +02:00
IO Load images when they accessed 2020-01-12 23:10:57 +01:00
Properties Fixed: don't use full Renderer2D pipeline while updating the grid after resize (fixes debug build) 2019-12-26 14:33:23 +02:00
Resources Removed default hotkeys from visual sloping actions 2020-04-11 21:19:08 +02:00
VisualModes Removed DebugConsole functionality in non-debug builds 2020-04-26 00:58:42 +02:00
BuilderModes.csproj Ported visual sloping to UDB 2019-12-31 00:08:17 +01:00
BuilderModesMono.csproj BuilderModesMono.csproj needs the fix too, of course. 2020-04-10 11:04:00 +02:00