..
android
Move netcode files to a new folder
2023-07-27 15:38:42 +02:00
blua
Merge remote-tracking branch 'origin/next' into netcode-rerefactor
2023-08-01 19:00:52 +02:00
dummy
Merge remote-tracking branch 'Hanicef/allow-percent-ipv6-address' into IPv6
2023-12-12 20:37:50 -05:00
hardware
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
locale
Makefile.d
Merge branch 'master' into next
2023-12-25 17:45:49 -05:00
netcode
Refactor screen wipes, again
2023-12-27 03:38:05 -03:00
sdl
Revert 6c701a9312
2023-12-26 17:53:38 -03:00
tests
Redefine boolean for C++ compatibility
2023-07-26 07:56:22 -04:00
win32
Update version num (no, .14 isn't releasing yet)
2023-11-09 10:31:03 -05:00
.gitignore
am_map.c
Remember the player's color after a team gametype
2023-08-07 13:37:07 -03:00
am_map.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
Android.mk
Fix CMake compiling
2023-09-19 18:46:05 +02:00
apng.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
apng.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
b_bot.c
Merge branch 'handle-player-mobjsetstate' into 'next'
2023-12-26 00:00:39 +00:00
b_bot.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
byteptr.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
CMakeLists.txt
Merge branch 'use-fwrapv-gcc-flag' into 'next'
2023-12-25 23:59:30 +00:00
command.c
Redesign search mechanism
2023-11-18 20:44:26 +01:00
command.h
Add CV_TrueFalse as possible value types for console variables
2023-07-13 01:02:15 -04:00
comptime.c
Ring Racers CMake + Debug build improvements
2023-08-01 02:29:45 +00:00
config.h.in
2.2.13
2023-09-09 01:16:28 +02:00
console.c
Changes:
2023-12-27 23:15:11 -03:00
console.h
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
d_event.h
Revert 6c701a9312
2023-12-26 17:53:38 -03:00
d_main.c
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
d_main.h
Merge branch 'next' into public_next
2023-04-02 19:33:16 +02:00
d_player.h
Dedicated Shield / Super Transformation Button
2023-11-26 20:38:49 +00:00
d_think.h
Cache and reuse removed mobjs when spawning mobjs
2023-11-05 13:52:23 +01:00
d_ticcmd.h
Dedicated Shield / Super Transformation Button
2023-11-26 20:38:49 +00:00
deh_lua.c
Dedicated Shield / Super Transformation Button
2023-11-26 20:38:49 +00:00
deh_lua.h
Merge remote-tracking branch 'stjr/next' into lua-optimized-constants
2023-06-11 12:36:08 -05:00
deh_soc.c
Decouple screen wipes from f_finale
2023-12-27 18:18:08 -03:00
deh_soc.h
Move netcode files to a new folder
2023-07-27 15:38:42 +02:00
deh_tables.c
Dedicated Shield / Super Transformation Button
2023-11-26 20:38:49 +00:00
deh_tables.h
Merge branch 'udmf-absolutez' into 'next'
2023-08-20 17:16:02 +00:00
dehacked.c
Online emblems
2023-06-02 16:06:43 -04:00
dehacked.h
Merge branch 'action-super-fix' into 'next'
2023-07-19 19:40:42 +00:00
doomdata.h
Merge branch 'udmf-absolutez' into 'next'
2023-08-20 17:16:02 +00:00
doomdef.h
Remove CPUID code
2023-12-03 00:22:58 -03:00
doomstat.h
Refactor screen wipes, again
2023-12-27 03:38:05 -03:00
doomtype.h
Merge branch 'master' into next
2023-08-20 07:32:09 -04:00
endian.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
f_finale.c
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
f_finale.h
Decouple screen wipes from f_finale
2023-12-27 18:18:08 -03:00
f_wipe.c
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
f_wipe.h
Decouple screen wipes from f_finale
2023-12-27 18:18:08 -03:00
fastcmp.h
filesrch.c
Improve file search performance on Linux and FreeBSD
2023-11-04 14:21:17 +01:00
filesrch.h
Move netcode files to a new folder
2023-07-27 15:38:42 +02:00
g_demo.c
Refactor screen wipes, again
2023-12-27 03:38:05 -03:00
g_demo.h
Merge branch 'wipeloop-merged' into wipeloop-rebased
2023-12-26 19:53:12 -03:00
g_game.c
Changes:
2023-12-27 23:15:11 -03:00
g_game.h
Refactor screen wipes, again
2023-12-27 03:38:05 -03:00
g_input.c
Dedicated Shield / Super Transformation Button
2023-11-26 20:38:49 +00:00
g_input.h
Dedicated Shield / Super Transformation Button
2023-11-26 20:38:49 +00:00
g_state.h
Don't change cv_skin or cv_playercolor if there is no need to
2023-08-15 04:29:50 -03:00
hu_stuff.c
Changes:
2023-12-27 23:15:11 -03:00
hu_stuff.h
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
i_joy.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
i_sound.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
i_system.h
New M_Random implementation
2023-07-26 14:53:01 +00:00
i_threads.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
i_time.c
Fix Windows build
2023-10-28 15:44:45 +02:00
i_time.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
i_video.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
info.c
Merge branch SRB2:next into blue-spring-balls
2023-10-25 19:41:36 +00:00
info.h
Merge branch SRB2:next into blue-spring-balls
2023-10-25 19:41:36 +00:00
keys.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
libdivide.h
Suppress libdivide warnings in GCC/Clang
2023-05-29 14:38:22 +02:00
lua_baselib.c
Merge branch 'lua-extracolormap' into 'next'
2023-11-29 11:47:06 +00:00
lua_blockmaplib.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
lua_colorlib.c
Remove assignment by table
2023-08-04 14:29:26 -03:00
lua_consolelib.c
Merge branch 'lua-input-improvements' into 'next'
2023-11-04 16:02:09 +00:00
lua_hook.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
lua_hooklib.c
Fix -Warray-bounds warning in lua_hooklib.c
2023-12-26 17:14:30 -03:00
lua_hud.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
lua_hudlib.c
Merge branch 'wipeloop-merged' into wipeloop-rebased
2023-12-26 19:53:12 -03:00
lua_hudlib_drawlist.c
Fix use-after-free when calling v.drawString in Lua
2023-07-26 08:12:58 -04:00
lua_hudlib_drawlist.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
lua_infolib.c
Add deprecation TODOs
2023-10-28 15:19:35 +02:00
lua_inputlib.c
Refactor global userdata registration
2023-10-28 00:24:04 +02:00
lua_libs.h
Merge remote-tracking branch 'stjr/next' into lua-extracolormap
2023-11-23 13:38:31 -03:00
lua_maplib.c
Merge branch 'udmf-floor-ceiling-texture-scaling' into 'next'
2023-12-11 22:15:36 +00:00
lua_mathlib.c
Add deprecation TODOs
2023-10-28 15:19:35 +02:00
lua_mobjlib.c
Handle player state is P_MobjSetState
2023-12-23 13:45:16 +01:00
lua_playerlib.c
Merge branch 'add-auto-kick-idle-players' into 'next'
2023-11-04 16:34:46 +00:00
lua_polyobjlib.c
Refactor global userdata registration
2023-10-28 00:24:04 +02:00
lua_script.c
Merge remote-tracking branch 'stjr/next' into lua-extracolormap
2023-11-23 13:38:31 -03:00
lua_script.h
Add LUA_SetCFunctionField
2023-10-28 11:06:30 +02:00
lua_skinlib.c
Refactor global userdata registration
2023-10-28 00:24:04 +02:00
lua_taglib.c
Add LUA_SetCFunctionField
2023-10-28 11:06:30 +02:00
lua_thinkerlib.c
Add LUA_SetCFunctionField
2023-10-28 11:06:30 +02:00
lzf.c
lzf.h
m_aatree.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_aatree.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_anigif.c
Combine vid.dupx and vid.dupy
2023-10-30 04:38:51 +00:00
m_anigif.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_argv.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_argv.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_bbox.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_bbox.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_cheat.c
Handle player state is P_MobjSetState
2023-12-23 13:45:16 +01:00
m_cheat.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_cond.c
Add a mapheader check to M_CampaignWarpIsCheat
2023-09-08 22:03:25 -04:00
m_cond.h
Warp cheat adjustments
2023-08-07 18:35:20 +00:00
m_dllist.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_easing.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_easing.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_fixed.c
Merge remote-tracking branch 'stjr/next' into kill-asm
2023-07-27 23:17:06 -05:00
m_fixed.h
Merge branch SRB2:next into fix-pointtodist-negative-abs
2023-10-22 23:22:51 +00:00
m_menu.c
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
m_menu.h
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
m_misc.c
Remove CPUID code
2023-12-03 00:22:58 -03:00
m_misc.h
Lua colorlib: extracolormap support
2023-08-04 00:31:51 -03:00
m_perfstats.c
Move netcode files to a new folder
2023-07-27 15:38:42 +02:00
m_perfstats.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_queue.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_queue.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
m_random.c
New M_Random implementation
2023-07-26 14:53:01 +00:00
m_random.h
New M_Random implementation
2023-07-26 14:53:01 +00:00
m_swap.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
Makefile
Always apply -fwrapv on builds
2023-11-04 11:48:20 +01:00
md5.c
md5.h
p_ceilng.c
Move netcode files to a new folder
2023-07-27 15:38:42 +02:00
p_enemy.c
Merge branch 'handle-player-mobjsetstate' into 'next'
2023-12-26 00:00:39 +00:00
p_floor.c
Merge branch 'master' into fix-segfault-removemobj-spawn
2023-10-28 20:40:07 -04:00
p_inter.c
Merge branch 'handle-player-mobjsetstate' into 'next'
2023-12-26 00:00:39 +00:00
p_lights.c
Move netcode files to a new folder
2023-07-27 15:38:42 +02:00
p_local.h
More refactoring and fixes
2023-12-27 14:42:50 -03:00
p_map.c
Merge branch 'handle-player-mobjsetstate' into 'next'
2023-12-26 00:00:39 +00:00
p_maputl.c
Raise sidedef limits
2023-09-21 02:06:06 -03:00
p_maputl.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
p_mobj.c
Merge branch 'handle-player-mobjsetstate' into 'next'
2023-12-26 00:00:39 +00:00
p_mobj.h
Merge branch 'udmf-absolutez' into 'next'
2023-08-20 17:16:02 +00:00
p_polyobj.c
Fix segfaults when P_RemoveMobj is called from MobjSpawn hook
2023-04-30 12:43:31 +02:00
p_polyobj.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
p_pspr.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
p_saveg.c
Refactor screen wipes, again
2023-12-27 03:38:05 -03:00
p_saveg.h
Normalise 2.3-related TODO comments
2023-10-28 14:46:10 +02:00
p_setup.c
Decouple screen wipes from f_finale
2023-12-27 18:18:08 -03:00
p_setup.h
Merge branch 'wipeloop-merged' into wipeloop-rebased
2023-12-26 19:53:12 -03:00
p_sight.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
p_slopes.c
Fix backside ceiling vertex slopes
2023-08-18 15:08:12 +02:00
p_slopes.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
p_spec.c
Handle player state is P_MobjSetState
2023-12-23 13:45:16 +01:00
p_spec.h
Fix some minor warnings
2023-07-25 11:32:26 -04:00
p_telept.c
Handle player state is P_MobjSetState
2023-12-23 13:45:16 +01:00
p_tick.c
Merge branch 'optimize-mobj-allocations' into 'next'
2023-12-25 23:59:34 +00:00
p_tick.h
Ring Racers CMake + Debug build improvements
2023-08-01 02:29:45 +00:00
p_user.c
More refactoring and fixes
2023-12-27 14:42:50 -03:00
r_bbox.c
Coins?
2023-10-02 23:31:21 +02:00
r_bsp.c
Add sector texture scale fields
2023-11-24 01:52:57 -03:00
r_bsp.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
r_data.c
Decouple screen wipes from f_finale
2023-12-27 18:18:08 -03:00
r_data.h
Lua colorlib: extracolormap support
2023-08-04 00:31:51 -03:00
r_defs.h
Merge branch 'udmf-floor-ceiling-texture-scaling' into 'next'
2023-12-11 22:15:36 +00:00
r_draw.c
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
r_draw.h
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
r_draw8.c
Fix #1158
2023-12-23 16:30:45 -03:00
r_draw8_npo2.c
Fix #1158
2023-12-23 16:30:45 -03:00
r_draw16.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
r_fps.c
Interpolate radius/height when scaling mobjs
2023-08-25 10:42:12 +02:00
r_fps.h
Interpolate radius/height when scaling mobjs
2023-08-25 10:42:12 +02:00
r_local.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
r_main.c
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
r_main.h
Optimize Z position functions on sloped sectors
2023-11-16 21:03:06 +01:00
r_patch.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
r_patch.h
Remove adjustfeet parameter from Patch_GetRotatedSprite, remove [2] from spriteframe_t's rotated array.
2023-09-21 15:50:30 +01:00
r_patchrotation.c
Added some notes related to FEETADJUST for reference, made another tweak
2023-09-21 16:13:55 +01:00
r_patchrotation.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
r_picformats.c
Remove the need for setting rotation axis in spriteinfo for models
2023-07-24 04:40:15 -04:00
r_picformats.h
Remove the need for setting rotation axis in spriteinfo for models
2023-07-24 04:40:15 -04:00
r_plane.c
Fix #1158
2023-12-23 16:30:45 -03:00
r_plane.h
Fix #1158
2023-12-23 16:30:45 -03:00
r_portal.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
r_portal.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
r_segs.c
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
r_segs.h
Use separate table for maskedtexturecol
2023-07-27 19:15:35 -03:00
r_skins.c
Handle player state is P_MobjSetState
2023-12-23 13:45:16 +01:00
r_skins.h
Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color
2023-09-12 19:17:07 -03:00
r_sky.c
Combine vid.dupx and vid.dupy
2023-10-30 04:38:51 +00:00
r_sky.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
r_splats.c
Fix #1158
2023-12-23 16:30:45 -03:00
r_splats.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
r_state.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
r_textures.c
Merge branch 'texnamefornum' into 'next'
2023-07-24 10:43:52 +00:00
r_textures.h
Merge branch 'texnamefornum' into 'next'
2023-07-24 10:43:52 +00:00
r_things.c
Delete old code, draw time attack menus outside of M_Drawer
2023-12-27 18:58:41 -03:00
r_things.h
Optimize sprite rendering by ignoring completely occluded sprites
2023-09-03 17:02:35 -03:00
s_sound.c
Refactor screen wipes, again
2023-12-27 03:38:05 -03:00
s_sound.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
screen.c
Refactor screen wipes, again
2023-12-27 03:38:05 -03:00
screen.h
Remove CPUID code
2023-12-03 00:22:58 -03:00
snake.c
Fix free
2023-09-15 19:12:55 +02:00
snake.h
Reapply recent netcode changes
2023-08-01 18:24:07 +02:00
sounds.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
sounds.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
Sourcefile
Makefile: add lua_colorlib.c
2023-10-25 07:27:35 -04:00
st_stuff.c
Changes:
2023-12-27 23:15:11 -03:00
st_stuff.h
Changes:
2023-12-27 23:15:11 -03:00
strcasestr.c
Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE
2023-07-26 14:03:55 -04:00
string.c
Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile
2023-08-20 07:31:10 -04:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
Update copyright year & credits
2023-03-31 14:53:31 +02:00
tables.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
taglist.c
Fix buffer overflow when tag bits are set
2023-11-01 18:22:39 +01:00
taglist.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
u_list.c
Fix build errors when building without SDL
2023-07-22 22:47:52 +02:00
u_list.h
Fix build errors when building without SDL
2023-07-22 22:47:52 +02:00
v_video.c
Decouple screen wipes from f_finale
2023-12-27 18:18:08 -03:00
v_video.h
Changes:
2023-12-27 23:15:11 -03:00
version.h
Update version num (no, .14 isn't releasing yet)
2023-11-09 10:31:03 -05:00
w_wad.c
Merge remote-tracking branch 'origin/next' into netcode-rerefactor
2023-08-01 19:00:52 +02:00
w_wad.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
y_inter.c
Decouple screen wipes from f_finale
2023-12-27 18:18:08 -03:00
y_inter.h
Update copyright year & credits
2023-03-31 14:53:31 +02:00
z_zone.c
Clean up and simplify zone memory allocation
2023-07-19 23:17:21 +02:00
z_zone.h
Ring Racers CMake + Debug build improvements
2023-08-01 02:29:45 +00:00