Add sector texture scale fields

This commit is contained in:
Lactozilla 2023-11-24 01:52:57 -03:00
parent 2e4fab3f1a
commit 468b448316
9 changed files with 143 additions and 27 deletions

View file

@ -35,10 +35,14 @@ enum sector_e {
sector_floorpic,
sector_floorxoffset,
sector_flooryoffset,
sector_floorxscale,
sector_flooryscale,
sector_floorangle,
sector_ceilingpic,
sector_ceilingxoffset,
sector_ceilingyoffset,
sector_ceilingxscale,
sector_ceilingyscale,
sector_ceilingangle,
sector_lightlevel,
sector_floorlightlevel,
@ -73,10 +77,14 @@ static const char *const sector_opt[] = {
"floorpic",
"floorxoffset",
"flooryoffset",
"floorxscale",
"flooryscale",
"floorangle",
"ceilingpic",
"ceilingxoffset",
"ceilingyoffset",
"ceilingxscale",
"ceilingyscale",
"ceilingangle",
"lightlevel",
"floorlightlevel",
@ -666,20 +674,20 @@ static int sector_get(lua_State *L)
return 1;
}
case sector_floorxoffset:
{
lua_pushfixed(L, sector->floorxoffset);
return 1;
}
case sector_flooryoffset:
{
lua_pushfixed(L, sector->flooryoffset);
return 1;
}
case sector_floorxscale:
lua_pushfixed(L, sector->floorxscale);
return 1;
case sector_flooryscale:
lua_pushfixed(L, sector->flooryscale);
return 1;
case sector_floorangle:
{
lua_pushangle(L, sector->floorangle);
return 1;
}
case sector_ceilingpic: // ceilingpic
{
levelflat_t *levelflat = &levelflats[sector->ceilingpic];
@ -690,20 +698,20 @@ static int sector_get(lua_State *L)
return 1;
}
case sector_ceilingxoffset:
{
lua_pushfixed(L, sector->ceilingxoffset);
return 1;
}
case sector_ceilingyoffset:
{
lua_pushfixed(L, sector->ceilingyoffset);
return 1;
}
case sector_ceilingxscale:
lua_pushfixed(L, sector->ceilingxscale);
return 1;
case sector_ceilingyscale:
lua_pushfixed(L, sector->ceilingyscale);
return 1;
case sector_ceilingangle:
{
lua_pushangle(L, sector->ceilingangle);
return 1;
}
case sector_lightlevel:
lua_pushinteger(L, sector->lightlevel);
return 1;
@ -852,6 +860,12 @@ static int sector_set(lua_State *L)
case sector_flooryoffset:
sector->flooryoffset = luaL_checkfixed(L, 3);
break;
case sector_floorxscale:
sector->floorxscale = luaL_checkfixed(L, 3);
break;
case sector_flooryscale:
sector->flooryscale = luaL_checkfixed(L, 3);
break;
case sector_floorangle:
sector->floorangle = luaL_checkangle(L, 3);
break;
@ -864,6 +878,12 @@ static int sector_set(lua_State *L)
case sector_ceilingyoffset:
sector->ceilingyoffset = luaL_checkfixed(L, 3);
break;
case sector_ceilingxscale:
sector->ceilingxscale = luaL_checkfixed(L, 3);
break;
case sector_ceilingyscale:
sector->ceilingyscale = luaL_checkfixed(L, 3);
break;
case sector_ceilingangle:
sector->ceilingangle = luaL_checkangle(L, 3);
break;

View file

@ -867,6 +867,10 @@ static void P_NetUnArchiveWaypoints(void)
#define SD_TRIGGERTAG 0x02
#define SD_TRIGGERER 0x04
#define SD_GRAVITY 0x08
#define SD_FXSCALE 0x10
#define SD_FYSCALE 0x20
#define SD_CXSCALE 0x40
#define SD_CYSCALE 0x80
#define LD_FLAG 0x01
#define LD_SPECIAL 0x02
@ -1054,6 +1058,14 @@ static void ArchiveSectors(void)
diff2 |= SD_CXOFFS;
if (ss->ceilingyoffset != spawnss->ceilingyoffset)
diff2 |= SD_CYOFFS;
if (ss->floorxscale != spawnss->floorxscale)
diff2 |= SD_FXSCALE;
if (ss->flooryscale != spawnss->flooryscale)
diff2 |= SD_FYSCALE;
if (ss->ceilingxscale != spawnss->ceilingxscale)
diff2 |= SD_CXSCALE;
if (ss->ceilingyscale != spawnss->ceilingyscale)
diff2 |= SD_CYSCALE;
if (ss->floorangle != spawnss->floorangle)
diff2 |= SD_FLOORANG;
if (ss->ceilingangle != spawnss->ceilingangle)
@ -1164,6 +1176,14 @@ static void ArchiveSectors(void)
WRITEUINT8(save_p, ss->triggerer);
if (diff4 & SD_GRAVITY)
WRITEFIXED(save_p, ss->gravity);
if (diff4 & SD_FXSCALE)
WRITEFIXED(save_p, ss->floorxscale);
if (diff4 & SD_FYSCALE)
WRITEFIXED(save_p, ss->flooryscale);
if (diff4 & SD_CXSCALE)
WRITEFIXED(save_p, ss->ceilingxscale);
if (diff4 & SD_CYSCALE)
WRITEFIXED(save_p, ss->ceilingyscale);
if (diff & SD_FFLOORS)
ArchiveFFloors(ss);
}
@ -1284,6 +1304,14 @@ static void UnArchiveSectors(void)
sectors[i].triggerer = READUINT8(save_p);
if (diff4 & SD_GRAVITY)
sectors[i].gravity = READFIXED(save_p);
if (diff4 & SD_FXSCALE)
sectors[i].floorxscale = READFIXED(save_p);
if (diff4 & SD_FYSCALE)
sectors[i].flooryscale = READFIXED(save_p);
if (diff4 & SD_CXSCALE)
sectors[i].ceilingxscale = READFIXED(save_p);
if (diff4 & SD_CYSCALE)
sectors[i].ceilingyscale = READFIXED(save_p);
if (diff & SD_FFLOORS)
UnArchiveFFloors(&sectors[i]);

View file

@ -1055,6 +1055,9 @@ static void P_LoadSectors(UINT8 *data)
ss->floorxoffset = ss->flooryoffset = 0;
ss->ceilingxoffset = ss->ceilingyoffset = 0;
ss->floorxscale = ss->flooryscale = FRACUNIT;
ss->ceilingxscale = ss->ceilingyscale = FRACUNIT;
ss->floorangle = ss->ceilingangle = 0;
ss->floorlightlevel = ss->ceilinglightlevel = 0;
@ -1691,6 +1694,14 @@ static void ParseTextmapSectorParameter(UINT32 i, const char *param, const char
sectors[i].ceilingxoffset = FLOAT_TO_FIXED(atof(val));
else if (fastcmp(param, "ypanningceiling"))
sectors[i].ceilingyoffset = FLOAT_TO_FIXED(atof(val));
else if (fastcmp(param, "xscalefloor"))
sectors[i].floorxscale = FLOAT_TO_FIXED(atof(val));
else if (fastcmp(param, "yscalefloor"))
sectors[i].flooryscale = FLOAT_TO_FIXED(atof(val));
else if (fastcmp(param, "xscaleceiling"))
sectors[i].ceilingxscale = FLOAT_TO_FIXED(atof(val));
else if (fastcmp(param, "yscaleceiling"))
sectors[i].ceilingyscale = FLOAT_TO_FIXED(atof(val));
else if (fastcmp(param, "rotationfloor"))
sectors[i].floorangle = FixedAngle(FLOAT_TO_FIXED(atof(val)));
else if (fastcmp(param, "rotationceiling"))
@ -2680,6 +2691,14 @@ static void P_WriteTextmap(void)
fprintf(f, "xpanningceiling = %f;\n", FIXED_TO_FLOAT(tempsec.ceilingxoffset));
if (tempsec.ceilingyoffset != 0)
fprintf(f, "ypanningceiling = %f;\n", FIXED_TO_FLOAT(tempsec.ceilingyoffset));
if (tempsec.floorxscale != 0)
fprintf(f, "xscalefloor = %f;\n", FIXED_TO_FLOAT(tempsec.floorxscale));
if (tempsec.flooryscale != 0)
fprintf(f, "yscalefloor = %f;\n", FIXED_TO_FLOAT(tempsec.flooryscale));
if (tempsec.ceilingxscale != 0)
fprintf(f, "xscaleceiling = %f;\n", FIXED_TO_FLOAT(tempsec.ceilingxscale));
if (tempsec.ceilingyscale != 0)
fprintf(f, "yscaleceiling = %f;\n", FIXED_TO_FLOAT(tempsec.ceilingyscale));
if (wsectors[i].floorangle != 0)
fprintf(f, "rotationfloor = %f;\n", FIXED_TO_FLOAT(AngleFixed(wsectors[i].floorangle)));
if (wsectors[i].ceilingangle != 0)
@ -2915,6 +2934,9 @@ static void P_LoadTextmap(void)
sc->floorxoffset = sc->flooryoffset = 0;
sc->ceilingxoffset = sc->ceilingyoffset = 0;
sc->floorxscale = sc->flooryscale = FRACUNIT;
sc->ceilingxscale = sc->ceilingyscale = FRACUNIT;
sc->floorangle = sc->ceilingangle = 0;
sc->floorlightlevel = sc->ceilinglightlevel = 0;

View file

@ -5597,6 +5597,8 @@ static ffloor_t *P_AddFakeFloor(sector_t *sec, sector_t *sec2, line_t *master, I
fflr->bottompic = &sec2->floorpic;
fflr->bottomxoffs = &sec2->floorxoffset;
fflr->bottomyoffs = &sec2->flooryoffset;
fflr->bottomxscale = &sec2->floorxscale;
fflr->bottomyscale = &sec2->flooryscale;
fflr->bottomangle = &sec2->floorangle;
// Add the ceiling
@ -5605,6 +5607,8 @@ static ffloor_t *P_AddFakeFloor(sector_t *sec, sector_t *sec2, line_t *master, I
fflr->toplightlevel = &sec2->lightlevel;
fflr->topxoffs = &sec2->ceilingxoffset;
fflr->topyoffs = &sec2->ceilingyoffset;
fflr->topxscale = &sec2->ceilingxscale;
fflr->topyscale = &sec2->ceilingyscale;
fflr->topangle = &sec2->ceilingangle;
// Add slopes

View file

@ -277,6 +277,8 @@ sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
tempsec->floorpic = s->floorpic;
tempsec->floorxoffset = s->floorxoffset;
tempsec->flooryoffset = s->flooryoffset;
tempsec->floorxscale = s->floorxscale;
tempsec->flooryscale = s->flooryscale;
tempsec->floorangle = s->floorangle;
if (underwater)
@ -287,6 +289,8 @@ sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
tempsec->ceilingpic = tempsec->floorpic;
tempsec->ceilingxoffset = tempsec->floorxoffset;
tempsec->ceilingyoffset = tempsec->flooryoffset;
tempsec->ceilingxscale = tempsec->floorxscale;
tempsec->ceilingyscale = tempsec->flooryscale;
tempsec->ceilingangle = tempsec->floorangle;
}
else
@ -294,6 +298,8 @@ sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
tempsec->ceilingpic = s->ceilingpic;
tempsec->ceilingxoffset = s->ceilingxoffset;
tempsec->ceilingyoffset = s->ceilingyoffset;
tempsec->ceilingxscale = s->ceilingxscale;
tempsec->ceilingyscale = s->ceilingyscale;
tempsec->ceilingangle = s->ceilingangle;
}
}
@ -317,6 +323,8 @@ sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
tempsec->floorpic = tempsec->ceilingpic = s->ceilingpic;
tempsec->floorxoffset = tempsec->ceilingxoffset = s->ceilingxoffset;
tempsec->flooryoffset = tempsec->ceilingyoffset = s->ceilingyoffset;
tempsec->floorxscale = tempsec->ceilingxscale = s->ceilingxscale;
tempsec->flooryscale = tempsec->ceilingyscale = s->ceilingyscale;
tempsec->floorangle = tempsec->ceilingangle = s->ceilingangle;
if (s->floorpic == skyflatnum) // SKYFIX?
@ -325,6 +333,8 @@ sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
tempsec->floorpic = tempsec->ceilingpic;
tempsec->floorxoffset = tempsec->ceilingxoffset;
tempsec->flooryoffset = tempsec->ceilingyoffset;
tempsec->floorxscale = tempsec->ceilingxscale;
tempsec->flooryscale = tempsec->ceilingyscale;
tempsec->floorangle = tempsec->ceilingangle;
}
else
@ -333,6 +343,8 @@ sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
tempsec->floorpic = s->floorpic;
tempsec->floorxoffset = s->floorxoffset;
tempsec->flooryoffset = s->flooryoffset;
tempsec->floorxscale = s->floorxscale;
tempsec->flooryscale = s->flooryscale;
tempsec->floorangle = s->floorangle;
}
@ -362,12 +374,16 @@ boolean R_IsEmptyLine(seg_t *line, sector_t *front, sector_t *back)
&& back->c_slope == front->c_slope
&& back->lightlevel == front->lightlevel
&& !line->sidedef->midtexture
// Check offsets too!
// Check offsets and scale too!
&& back->floorxoffset == front->floorxoffset
&& back->flooryoffset == front->flooryoffset
&& back->floorxscale == front->floorxscale
&& back->flooryscale == front->flooryscale
&& back->floorangle == front->floorangle
&& back->ceilingxoffset == front->ceilingxoffset
&& back->ceilingyoffset == front->ceilingyoffset
&& back->ceilingxscale == front->ceilingxscale
&& back->ceilingyscale == front->ceilingyscale
&& back->ceilingangle == front->ceilingangle
// Consider altered lighting.
&& back->floorlightlevel == front->floorlightlevel
@ -909,7 +925,9 @@ static void R_Subsector(size_t num)
|| (frontsector->heightsec != -1 && sectors[frontsector->heightsec].ceilingpic == skyflatnum))
{
floorplane = R_FindPlane(frontsector->floorheight, frontsector->floorpic, floorlightlevel,
frontsector->floorxoffset, frontsector->flooryoffset, frontsector->floorangle, floorcolormap, NULL, NULL, frontsector->f_slope);
frontsector->floorxoffset, frontsector->flooryoffset,
frontsector->floorxscale, frontsector->flooryscale, frontsector->floorangle,
floorcolormap, NULL, NULL, frontsector->f_slope);
}
else
floorplane = NULL;
@ -918,8 +936,9 @@ static void R_Subsector(size_t num)
|| frontsector->ceilingpic == skyflatnum
|| (frontsector->heightsec != -1 && sectors[frontsector->heightsec].floorpic == skyflatnum))
{
ceilingplane = R_FindPlane(frontsector->ceilingheight, frontsector->ceilingpic,
ceilinglightlevel, frontsector->ceilingxoffset, frontsector->ceilingyoffset, frontsector->ceilingangle,
ceilingplane = R_FindPlane(frontsector->ceilingheight, frontsector->ceilingpic, ceilinglightlevel,
frontsector->ceilingxoffset, frontsector->ceilingyoffset,
frontsector->ceilingxscale, frontsector->ceilingyscale, frontsector->ceilingangle,
ceilingcolormap, NULL, NULL, frontsector->c_slope);
}
else
@ -962,8 +981,9 @@ static void R_Subsector(size_t num)
viewz < heightcheck);
ffloor[numffloors].plane = R_FindPlane(*rover->bottomheight, *rover->bottompic,
*frontsector->lightlist[light].lightlevel, *rover->bottomxoffs,
*rover->bottomyoffs, *rover->bottomangle, *frontsector->lightlist[light].extra_colormap, rover, NULL, *rover->b_slope);
*frontsector->lightlist[light].lightlevel, *rover->bottomxoffs, *rover->bottomyoffs,
*rover->bottomxscale, *rover->bottomyscale, *rover->bottomangle,
*frontsector->lightlist[light].extra_colormap, rover, NULL, *rover->b_slope);
ffloor[numffloors].slope = *rover->b_slope;
@ -991,7 +1011,8 @@ static void R_Subsector(size_t num)
light = R_GetPlaneLight(frontsector, planecenterz, viewz < heightcheck);
ffloor[numffloors].plane = R_FindPlane(*rover->topheight, *rover->toppic,
*frontsector->lightlist[light].lightlevel, *rover->topxoffs, *rover->topyoffs, *rover->topangle,
*frontsector->lightlist[light].lightlevel, *rover->topxoffs, *rover->topyoffs,
*rover->topxscale, *rover->topyscale, *rover->topangle,
*frontsector->lightlist[light].extra_colormap, rover, NULL, *rover->t_slope);
ffloor[numffloors].slope = *rover->t_slope;
@ -1033,7 +1054,9 @@ static void R_Subsector(size_t num)
{
light = R_GetPlaneLight(frontsector, polysec->floorheight, viewz < polysec->floorheight);
ffloor[numffloors].plane = R_FindPlane(polysec->floorheight, polysec->floorpic,
(light == -1 ? frontsector->lightlevel : *frontsector->lightlist[light].lightlevel), polysec->floorxoffset, polysec->flooryoffset,
(light == -1 ? frontsector->lightlevel : *frontsector->lightlist[light].lightlevel),
polysec->floorxoffset, polysec->flooryoffset,
polysec->floorxscale, polysec->flooryscale,
polysec->floorangle-po->angle,
(light == -1 ? frontsector->extra_colormap : *frontsector->lightlist[light].extra_colormap), NULL, po,
NULL); // will ffloors be slopable eventually?
@ -1057,7 +1080,10 @@ static void R_Subsector(size_t num)
{
light = R_GetPlaneLight(frontsector, polysec->floorheight, viewz < polysec->floorheight);
ffloor[numffloors].plane = R_FindPlane(polysec->ceilingheight, polysec->ceilingpic,
(light == -1 ? frontsector->lightlevel : *frontsector->lightlist[light].lightlevel), polysec->ceilingxoffset, polysec->ceilingyoffset, polysec->ceilingangle-po->angle,
(light == -1 ? frontsector->lightlevel : *frontsector->lightlist[light].lightlevel),
polysec->ceilingxoffset, polysec->ceilingyoffset,
polysec->ceilingxscale, polysec->ceilingyscale,
polysec->ceilingangle-po->angle,
(light == -1 ? frontsector->extra_colormap : *frontsector->lightlist[light].extra_colormap), NULL, po,
NULL); // will ffloors be slopable eventually?

View file

@ -215,12 +215,16 @@ typedef struct ffloor_s
INT16 *toplightlevel;
fixed_t *topxoffs;
fixed_t *topyoffs;
fixed_t *topxscale;
fixed_t *topyscale;
angle_t *topangle;
fixed_t *bottomheight;
INT32 *bottompic;
fixed_t *bottomxoffs;
fixed_t *bottomyoffs;
fixed_t *bottomxscale;
fixed_t *bottomyscale;
angle_t *bottomangle;
// Pointers to pointers. Yup.
@ -426,6 +430,10 @@ typedef struct sector_s
fixed_t floorxoffset, flooryoffset;
fixed_t ceilingxoffset, ceilingyoffset;
// floor and ceiling texture scale
fixed_t floorxscale, flooryscale;
fixed_t ceilingxscale, ceilingyscale;
// flat angle
angle_t floorangle;
angle_t ceilingangle;

View file

@ -391,7 +391,8 @@ static visplane_t *new_visplane(unsigned hash)
// If not, allocates another of them.
//
visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
fixed_t xoff, fixed_t yoff, angle_t plangle, extracolormap_t *planecolormap,
fixed_t xoff, fixed_t yoff, fixed_t xscale, fixed_t yscale,
angle_t plangle, extracolormap_t *planecolormap,
ffloor_t *pfloor, polyobj_t *polyobj, pslope_t *slope)
{
visplane_t *check;
@ -401,6 +402,7 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
{
xoff += viewx;
yoff -= viewy;
if (plangle != 0)
{
// Add the view offset, rotated by the plane angle.
@ -429,6 +431,9 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
}
}
(void)xscale;
(void)yscale;
// This appears to fix the Nimbus Ruins sky bug.
if (picnum == skyflatnum && pfloor)
{
@ -441,8 +446,6 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
hash = visplane_hash(picnum, lightlevel, height);
for (check = visplanes[hash]; check; check = check->next)
{
if (polyobj != check->polyobj)
continue;
if (height == check->height && picnum == check->picnum
&& lightlevel == check->lightlevel
&& xoff == check->xoffs && yoff == check->yoffs
@ -450,7 +453,8 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
&& check->viewx == viewx && check->viewy == viewy && check->viewz == viewz
&& check->viewangle == viewangle
&& check->plangle == plangle
&& check->slope == slope)
&& check->slope == slope
&& check->polyobj == polyobj)
{
return check;
}

View file

@ -75,8 +75,8 @@ void R_ClearPlanes(void);
void R_ClearFFloorClips (void);
void R_DrawPlanes(void);
visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel, fixed_t xoff, fixed_t yoff, angle_t plangle,
extracolormap_t *planecolormap, ffloor_t *ffloor, polyobj_t *polyobj, pslope_t *slope);
visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel, fixed_t xoff, fixed_t yoff, fixed_t xscale, fixed_t yscale,
angle_t plangle, extracolormap_t *planecolormap, ffloor_t *ffloor, polyobj_t *polyobj, pslope_t *slope);
visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop);
void R_ExpandPlane(visplane_t *pl, INT32 start, INT32 stop);
void R_PlaneBounds(visplane_t *plane);

View file

@ -1981,6 +1981,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
//SoM: 3/22/2000: Check floor x and y offsets.
|| backsector->floorxoffset != frontsector->floorxoffset
|| backsector->flooryoffset != frontsector->flooryoffset
|| backsector->floorxscale != frontsector->floorxscale
|| backsector->flooryscale != frontsector->flooryscale
|| backsector->floorangle != frontsector->floorangle
//SoM: 3/22/2000: Prevents bleeding.
|| (frontsector->heightsec != -1 && frontsector->floorpic != skyflatnum)
@ -2014,6 +2016,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
//SoM: 3/22/2000: Check floor x and y offsets.
|| backsector->ceilingxoffset != frontsector->ceilingxoffset
|| backsector->ceilingyoffset != frontsector->ceilingyoffset
|| backsector->ceilingxscale != frontsector->ceilingxscale
|| backsector->ceilingyscale != frontsector->ceilingyscale
|| backsector->ceilingangle != frontsector->ceilingangle
//SoM: 3/22/2000: Prevents bleeding.
|| (frontsector->heightsec != -1 && frontsector->ceilingpic != skyflatnum)