GoldenTails
c49dd5f535
Make dedicated servers not pop up that annoying SDL error window
...
So they don't mess with shell scripts that expect SRB2 to exit when it crashes (like most other programs)
2022-02-05 18:19:00 -06:00
spherallic
599644e885
Update resolutions menu, remove M_CentreText.
2022-02-05 11:32:48 +01:00
spherallic
878b4dc5b6
Don't read or set MT_NULL's properties in A_SkullAttack
2022-02-04 20:09:37 +01:00
spherallic
5fdc0b889b
Replace F10's near-useless game quit option with a renderer toggle.
2022-02-04 14:50:45 +01:00
spherallic
0cfc75070d
Improved support for separate resolutions:
...
- Windowed mode resolution can now be changed via the resolutions menu.
- F11 can also be used while in this menu.
- Removed usewindowedres cvar for ease of use.
- When starting in windowed mode, use the correct resolution.
2022-02-04 14:42:10 +01:00
SteelT
98aafc6056
Don't force bit depth to 8-bit when setting default video mode
2022-02-03 18:44:46 -05:00
spherallic
52f3e00497
Whitelist CHARFG, CHARFG, and level select graphics.
2022-02-03 14:38:45 +01:00
spherallic
61661dc900
Whitelist SPECTILE, NGRTIMER, and emblem/emerald hunt radar graphics.
2022-02-03 11:34:05 +01:00
spherallic
18361f5ed7
Whitelist record attack, NiGHTS mode and SRB2BACK graphics.
2022-02-02 23:40:10 +01:00
spherallic
e64775c867
Check V_ThinStringWidth instead of strlen for level platter names.
2022-02-02 23:16:12 +01:00
spherallic
6e105a23f6
Update Nightopian states for the new sprites & fix another bug
2022-02-02 14:43:22 +01:00
spherallic
e301327dee
Avoid using old explosion states for Jetty-Syn/Skim mines.
2022-02-02 12:15:14 +01:00
James R
a8c658b545
Never spawn MT_NULL
2022-02-01 04:04:53 -08:00
James R
6325185091
Add P_SetPower; remove mobj hack from line 434
2022-02-01 03:52:31 -08:00
James R
9dfa153e74
Use P_CheckMove
2022-02-01 03:52:28 -08:00
James R
518de0ce10
Add P_CheckMove
...
Checks if P_TryMove would succeed without actually moving.
2022-02-01 03:37:03 -08:00
James R
f6f002e70b
A_LobShot: remove ???
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MT_NULL spawning, not cool bro.
2022-02-01 02:43:00 -08:00
James R
0a0c17da7c
PARANOIA: I_Error if mobj hook is called with MT_NULL
2022-02-01 02:27:27 -08:00
spherallic
020ce6a1dd
Rudimentary support for separate fullscreen/windowed resolutions.
2022-01-31 14:40:41 +01:00
spherallic
f5d4eb3e7a
Turn F11 into a fullscreen toggle, and process it inside menus as well.
2022-01-31 14:39:51 +01:00
sphere
ff57a983d7
Merge branch 'facing-forwards' into 'next'
...
Don't modify drawangle when taking damage in strafe mode
See merge request STJr/SRB2!1689
2022-01-30 13:32:30 +00:00
sphere
bcd900211b
Merge branch 'nightopian-fix' into 'next'
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Fix Nightopians
See merge request STJr/SRB2!1703
2022-01-30 13:28:18 +00:00
sphere
547b08df2f
Merge branch 'newoldringexplode' into 'next'
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Fix A_OldRingExplode not scaling or flipping
See merge request STJr/SRB2!1709
2022-01-30 13:15:00 +00:00
Hannu Hanhi
611054b6cd
Fix perfstats failing to compile with NOHW=1
2022-01-29 02:24:52 +02:00
James R
37add34b9c
Update texturecache user when reallocating
2022-01-27 00:28:36 -08:00
James R
2aec4501eb
Hash name lookup for textures and lumps
2022-01-27 00:03:37 -08:00
James R
2ebec53561
P_AddWadFile: only load textures in current file
2022-01-27 00:03:34 -08:00
James R
571e475394
Read only header bytes when creating textures list
...
R_LoadTextures was reading in the entirety of every
texture lump, now it only reads the 8 byte PNG header.
This saved more than 1 second for me (1.68 s -> 0.24 s).
PNG still need to be read in entirely to check their
dimensions; I didn't bother looking into optimizing it
since we don't have many PNG textures right now.
2022-01-26 23:53:36 -08:00
James R
432f691852
Free unused texture lumps in R_LoadTextures
...
PU_CACHE never gets freed automatically and Z_Unlock does
NOTHING.
2022-01-26 23:53:36 -08:00
Hannu Hanhi
89843d0eca
did not mean to remove this line
2022-01-25 05:01:23 +02:00
Hannu Hanhi
ba04b045e6
Fix portals
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- Resetting portalcullsector fixes the major visual glitches
- Using 32 bits for nummasks and i fixes crashes when rendering lots of portals
2022-01-25 04:53:40 +02:00
Hannu Hanhi
d194bbeacd
Fix Lua stack overflow in LUA_UpdateSprName
2022-01-25 00:43:38 +02:00
spherallic
c705067173
Update ZB configuration for the tutorial plant.
2022-01-24 13:50:14 +01:00
spherallic
cdef5a679b
disable develop
2022-01-23 20:39:17 +01:00
spherallic
be7f628e2c
Add new plant object for the revamped tutorial.
2022-01-23 20:13:26 +01:00
spherallic
6d19a55de9
oops
2022-01-23 19:19:26 +01:00
Hannu Hanhi
3bff9011d8
LUA_EnumLib optimizations for constant value access
...
- constants are stored into _G after first use
- made LUA_EvalMath's dedicated Lua state permanent so it can also benefit from these optimizations
2022-01-23 20:11:10 +02:00
spherallic
15755ef992
Remove unneeded R_GetTranslucencyTable calls, add V_HUDTRANS* comments
2022-01-19 13:17:57 +01:00
spherallic
9a07c1ca8c
Fix HUD/graphic blendmodes not working at full opacity in Software.
2022-01-19 10:09:57 +01:00
lachablock
1a5995968c
Revert server-sidedness of bots
2022-01-19 00:48:25 +11:00
spherallic
bf2809b213
Fix crosshairs not displaying and refactor their code.
2022-01-15 17:12:33 +01:00
MascaraSnake
a342703b50
Merge branch 'udmf-sector-fields' into udmf-full
...
# Conflicts:
# src/lua_maplib.c
# src/p_setup.c
2022-01-14 21:16:23 +01:00
MascaraSnake
13b8d1cf7e
Merge branch 'udmf-more-linedef-types' into udmf-sector-fields
2022-01-14 21:09:11 +01:00
MascaraSnake
7fd1c0512a
Merge branch 'udmf-thing-types' into udmf-more-linedef-types
...
# Conflicts:
# src/p_setup.c
2022-01-14 21:06:45 +01:00
MascaraSnake
0833f0bd4f
Merge branch 'udmf-executor-triggers' into udmf-thing-types
...
# Conflicts:
# src/p_setup.c
# src/p_spec.h
2022-01-14 21:01:39 +01:00
MascaraSnake
0d9860c368
Merge branch 'udmf-linedef-executors' into udmf-executor-triggers
2022-01-14 20:42:59 +01:00
MascaraSnake
4b8f5bd7f3
Merge branch 'udmf-lighting' into udmf-linedef-executors
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# Conflicts:
# extras/conf/udb/Includes/SRB222_misc.cfg
# src/doomdata.h
# src/r_defs.h
2022-01-14 20:30:29 +01:00
MascaraSnake
79cf2f53e8
Merge branch 'udmf-polyobjects' into udmf-lighting
2022-01-14 20:24:51 +01:00
MascaraSnake
7d2a188c31
Merge branch 'udmf-scrollers' into udmf-polyobjects
2022-01-14 20:24:13 +01:00
MascaraSnake
940d076190
Merge branch 'udmf-plane-linedefs' into udmf-scrollers
...
# Conflicts:
# extras/conf/udb/Includes/SRB222_misc.cfg
# src/p_spec.h
2022-01-14 20:21:48 +01:00