MascaraSnake
0ecf8616ba
Add sector flag that protects the colormap from being changed
2020-03-20 12:19:02 +01:00
MascaraSnake
7cf9ad2f2b
Adapt setup of colormap linedefs
2020-03-20 11:19:30 +01:00
MascaraSnake
c2443b8e8c
Merge branch 'udmf-formatcheck' into udmf-colormaps
2020-03-15 16:26:00 +01:00
MascaraSnake
f689bc88aa
Add boolean variable that indicates if current map is in UDMF format
2020-03-15 16:23:15 +01:00
MascaraSnake
bc8a1350e4
Merge branch 'udmf-next' into udmf-colormaps
2020-03-15 09:58:39 +01:00
MascaraSnake
e545e5f9ba
Add UDMF colormap fields
2020-03-15 09:55:57 +01:00
Nev3r
68f60f3c29
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-03-11 09:31:31 +01:00
Jaime Passos
94738bfd2d
Don't get chosen as the tagger if you're a spectator
2020-02-23 19:28:16 -03:00
SteelT
a1cf58cf7f
Merge branch 'update-copyright-year' into 'master'
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Update copyright year
See merge request STJr/SRB2!801
2020-02-21 20:59:56 -05:00
James R
fb0bedf02c
Merge branch 'ogl-colorbug' into 'master'
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Fix OpenGL "color bug"
See merge request STJr/SRB2!795
2020-02-20 19:32:34 -05:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
James R
8054f341a1
Merge branch 'startup-file-not-found' into 'master'
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Fix the issue !678 did, but just don't exit if the file was added twice
See merge request STJr/SRB2!753
2020-02-18 21:50:11 -05:00
MascaraSnake
cae99654be
Merge branch 'next' into udmf-next
2020-02-18 18:39:11 +01:00
Sally Cochenour
07d71778dc
FIX COLOR BUG
2020-02-17 01:19:28 -03:00
MascaraSnake
24de2968a3
Some fixes for the linedef alpha field
2020-02-10 20:26:29 +01:00
James R
57492347ed
Don't I_Error on startup files only if a file was added twice
2020-02-01 19:32:08 -08:00
Jaime Passos
cf7b4d826a
Remove redundancy
2020-01-26 23:46:07 -03:00
Monster Iestyn
ef53672deb
Merge branch 'master' into next
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# Conflicts:
# src/g_game.c
2020-01-26 19:23:05 +00:00
MascaraSnake
cedfc02f19
Implement linedef alpha field (replaces specials 900-908)
2020-01-26 12:24:52 +01:00
MascaraSnake
d947558576
Use tag instead of angle for skyboxes
2020-01-25 10:26:38 +01:00
MascaraSnake
5656d77c82
Use tag instead of angle for polyobject spawn points and anchors
2020-01-25 10:15:20 +01:00
MascaraSnake
37375972e2
Use tag field to setup vertex slopes
2020-01-25 10:01:01 +01:00
MascaraSnake
261f049f6c
Add mapthing tag field (not used yet)
2020-01-25 09:52:13 +01:00
MascaraSnake
60cde39042
Rename some UDMF fields whose names have different meanings in other UDMF implementations
2020-01-24 23:02:42 +01:00
MascaraSnake
97c58957ee
Merge branch 'next' into udmf-next
2020-01-24 22:38:26 +01:00
Louis-Antoine
b0b22b53d6
Ignore disconnected players in tag gametypes
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Disconnected players do not become IT at round start.
If all non-ITs are disconnected, the round ends.
If all ITs are disconnected, one of the non-ITs
becomes IT, or the round ends if in Hide & Seek.
2020-01-23 19:58:13 +01:00
Louis-Antoine
f209721ded
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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# Conflicts:
# src/g_game.c
# src/p_setup.c
2020-01-22 03:57:22 +01:00
Louis-Antoine
412ba38a81
Refactor player spawning code a little
2020-01-22 03:19:15 +01:00
James R
2373a0aa83
Actually actually match the old behavior and check existing levelflats in P_AddLevelFlatRuntime BRUH
2020-01-21 16:47:47 -08:00
James R
d90c0b8fbd
Don't check "Too many flats in level" with P_AddLevelFlatRuntime
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Also moved the debug down in case anyone uses that.
2020-01-21 15:35:07 -08:00
James R
9cd101c68d
Revert "Fix Ploadflat closing the game with "Too many flats in level" error message"
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This reverts commit ea129f701c
.
2020-01-21 15:35:07 -08:00
James R
f93ddc3f37
Merge branch 'keywords-back-again' into 'next'
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Level header keywords
See merge request STJr/SRB2!656
2020-01-16 20:05:24 -05:00
Alam Ed Arias
a2b1b6289c
use a byte, not a ptr2int with memset
2020-01-12 18:59:35 -05:00
MascaraSnake
b163316cbf
Merge branch 'udmf-next' into stringargs
2020-01-11 16:17:53 +01:00
MascaraSnake
4745264a42
Merge branch 'next' into udmf-next
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# Conflicts:
# src/p_slopes.c
2020-01-11 16:16:57 +01:00
MascaraSnake
bac379a7a3
Merge branch 'udmf-next' into stringargs
2020-01-11 16:03:38 +01:00
MascaraSnake
661c44b260
Merge branch 'udmf-vslopes' into 'next'
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Add textmap vertex slope support
See merge request STJr/SRB2!633
2020-01-11 10:02:51 -05:00
MascaraSnake
63adb235e7
Merge branch 'linedef-args' into 'udmf-next'
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Add UDMF linedef arguments and make slope specials use them
See merge request STJr/SRB2!643
2020-01-11 10:00:07 -05:00
MascaraSnake
f0d663ea90
Adapt setup of linedef type 443 (Call Lua function) to UDMF
2020-01-11 15:38:50 +01:00
MascaraSnake
2046f524c7
Fix incorrect cast
2020-01-10 23:32:31 +01:00
MascaraSnake
ba7a1c0375
Some minor cleanup
2020-01-10 19:56:29 +01:00
MascaraSnake
682e683a71
Merge branch 'fakeplanes-colormap' into 'next'
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Don't create colormap data out of sidedef text for fake planes linedef
See merge request STJr/SRB2!648
2020-01-09 15:04:33 -05:00
James R
735289502c
Call it KEYWORDS
2020-01-08 14:41:38 -08:00
James R
74364b84f9
Revert "Oh right, the keywords..."
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This reverts commit a00dfcf420
.
2020-01-08 14:26:47 -08:00
MascaraSnake
c49232c1f1
Merge branch 'fakeplanes-colormap' into stringargs
2020-01-08 20:10:43 +01:00
MascaraSnake
faac4ea545
Don't create colormap data out of sidedef text for fake planes linedef (the colormap data isn't even used anymore)
2020-01-08 09:28:37 +01:00
MascaraSnake
2d7b43c244
Implement linedef string arguments
2020-01-08 08:42:35 +01:00
fickleheart
c133e645f7
Merge remote-tracking branch 'upstream/next' into next-newcontrols
2020-01-07 23:43:43 -06:00
MascaraSnake
fff0b3e66c
Adapt setup of copy slope linedef to UDMF
2020-01-06 17:39:39 +01:00
MascaraSnake
ddb1a19490
Adapt setup of vertex-based slopes to UDMF
2020-01-06 15:34:28 +01:00