Merge branch 'fakeplanes-colormap' into stringargs

This commit is contained in:
MascaraSnake 2020-01-08 20:10:43 +01:00
commit c49232c1f1
4 changed files with 19 additions and 12 deletions

View file

@ -9461,6 +9461,10 @@ struct {
{"SF_MULTIABILITY",SF_MULTIABILITY},
{"SF_NONIGHTSROTATION",SF_NONIGHTSROTATION},
// Dashmode constants
{"DASHMODE_THRESHOLD",DASHMODE_THRESHOLD},
{"DASHMODE_MAX",DASHMODE_MAX},
// Character abilities!
// Primary
{"CA_NONE",CA_NONE}, // now slot 0!

View file

@ -426,7 +426,7 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
object->player->pflags |= pflags;
object->player->secondjump = secondjump;
}
else if (object->player->dashmode >= 3*TICRATE)
else if (object->player->dashmode >= DASHMODE_THRESHOLD)
P_SetPlayerMobjState(object, S_PLAY_DASH);
else if (P_IsObjectOnGround(object) && horizspeed >= FixedMul(object->player->runspeed, object->scale))
P_SetPlayerMobjState(object, S_PLAY_RUN);
@ -806,7 +806,7 @@ static boolean PIT_CheckThing(mobj_t *thing)
// SF_DASHMODE users destroy spikes and monitors, CA_TWINSPIN users and CA2_MELEE users destroy spikes.
if ((tmthing->player)
&& (((tmthing->player->charflags & SF_DASHMODE) && (tmthing->player->dashmode >= 3*TICRATE)
&& ((((tmthing->player->charflags & (SF_DASHMODE|SF_MACHINE)) == (SF_DASHMODE|SF_MACHINE)) && (tmthing->player->dashmode >= DASHMODE_THRESHOLD)
&& (thing->flags & (MF_MONITOR)
|| (thing->type == MT_SPIKE
|| thing->type == MT_WALLSPIKE)))

View file

@ -3298,7 +3298,7 @@ boolean P_CanRunOnWater(player_t *player, ffloor_t *rover)
*rover->topheight;
if (!player->powers[pw_carry] && !player->homing
&& ((player->powers[pw_super] || player->charflags & SF_RUNONWATER || player->dashmode >= 3*TICRATE) && player->mo->ceilingz-topheight >= player->mo->height)
&& ((player->powers[pw_super] || player->charflags & SF_RUNONWATER || player->dashmode >= DASHMODE_THRESHOLD) && player->mo->ceilingz-topheight >= player->mo->height)
&& (rover->flags & FF_SWIMMABLE) && !(player->pflags & PF_SPINNING) && player->speed > FixedMul(player->runspeed, player->mo->scale)
&& !(player->pflags & PF_SLIDING)
&& abs(player->mo->z - topheight) < FixedMul(30*FRACUNIT, player->mo->scale))
@ -7286,7 +7286,7 @@ static void P_FlameJetSceneryThink(mobj_t *mobj)
if (!(mobj->flags2 & MF2_FIRING))
return;
if ((leveltime & 3) == 0)
if ((leveltime & 3) != 0)
return;
// Wave the flames back and forth. Reactiontime determines which direction it's going.
@ -7325,7 +7325,7 @@ static void P_VerticalFlameJetSceneryThink(mobj_t *mobj)
if (!(mobj->flags2 & MF2_FIRING))
return;
if ((leveltime & 3) == 0)
if ((leveltime & 3) != 0)
return;
// Wave the flames back and forth. Reactiontime determines which direction it's going.
@ -7977,15 +7977,19 @@ static void P_MobjSceneryThink(mobj_t *mobj)
mobj->x = mobj->extravalue1 + P_ReturnThrustX(mobj, mobj->movedir, mobj->cvmem*mobj->scale);
mobj->y = mobj->extravalue2 + P_ReturnThrustY(mobj, mobj->movedir, mobj->cvmem*mobj->scale);
P_SetThingPosition(mobj);
if ((--mobj->fuse) < 6)
if (!mobj->fuse)
{
if (!mobj->fuse)
{
#ifdef HAVE_BLUA
if (!LUAh_MobjFuse(mobj))
#endif
P_RemoveMobj(mobj);
return;
}
mobj->frame = (mobj->frame & ~FF_TRANSMASK) | ((10 - (mobj->fuse*2)) << (FF_TRANSSHIFT));
return;
}
if (mobj->fuse < 0)
return;
if ((--mobj->fuse) < 6)
mobj->frame = (mobj->frame & ~FF_TRANSMASK) | ((10 - (mobj->fuse*2)) << (FF_TRANSSHIFT));
}
break;
case MT_VWREF:

View file

@ -1122,7 +1122,6 @@ static void P_LoadSidedefs(UINT8 *data)
// Special info stored in texture fields!
switch (sd->special)
{
case 63: // Fake floor/ceiling planes
case 606: //SoM: 4/4/2000: Just colormap transfer
case 447: // Change colormap of tagged sectors! -- Monster Iestyn 14/06/18
case 455: // Fade colormaps! mazmazz 9/12/2018 (:flag_us:)