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Don't create colormap data out of sidedef text for fake planes linedef (the colormap data isn't even used anymore)
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@ -1120,7 +1120,6 @@ static void P_LoadSidedefs(UINT8 *data)
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// Special info stored in texture fields!
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switch (sd->special)
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{
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case 63: // Fake floor/ceiling planes
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case 606: //SoM: 4/4/2000: Just colormap transfer
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case 447: // Change colormap of tagged sectors! -- Monster Iestyn 14/06/18
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case 455: // Fade colormaps! mazmazz 9/12/2018 (:flag_us:)
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