James R
998a10e8ad
Merge remote-tracking branch 'origin/master' into next
2020-11-01 20:01:22 -08:00
James R
f2e15fc4f1
Merge branch 'cmake-curl-internal-fix' into 'master'
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Fix compiling using cmake if internal libs is used
See merge request STJr/SRB2!1225
2020-11-01 22:57:12 -05:00
Hannu Hanhi
54cc9db7a5
Fix CMake SSE3 flag
2020-10-31 18:04:44 +02:00
Steel Titanium
d406340b5d
Fix compiling using cmake if internal libs is used
2020-10-30 23:37:34 -04:00
Nev3r
c62ef355ef
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
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# Conflicts:
# src/lua_baselib.c
# src/lua_maplib.c
2020-10-27 20:48:25 +01:00
Hannu Hanhi
244c76250f
Use SSE3 in 32-bit x86 binaries
2020-10-25 00:08:24 +03:00
James R
e9fce20071
Merge remote-tracking branch 'origin/master' into next
2020-10-23 14:57:13 -07:00
GoldenTails
1e0beab254
Add i_threads.h too
2020-10-20 15:58:34 -05:00
GoldenTails
31c410656c
Add multithreading option for CMake
2020-10-20 15:44:01 -05:00
James R
d279489753
Merge branch 'perfstats' into 'next'
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Performance stats
See merge request STJr/SRB2!1186
2020-10-18 15:33:20 -04:00
James R
bd9fda8ceb
Merge branch 'lua-polyobjects' into 'next'
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Lua polyobjects
Closes #19
See merge request STJr/SRB2!1140
2020-10-15 19:08:54 -04:00
Jaime Passos
b2f45986ad
Add r_patchrotation.h
2020-10-10 18:53:05 -03:00
Jaime Passos
6e5f71dd45
Refactor patch rotation
2020-10-10 18:43:26 -03:00
Jaime Passos
b15bbd505c
Merge branch 'next' into patch-stuff-again-2
2020-10-10 17:01:10 -03:00
Hannu Hanhi
4f20a20165
Performance stats
2020-10-10 22:12:34 +03:00
SteelT
a033f482be
Merge branch 'pictureformats' into 'next'
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PNG conversion refactoring
See merge request STJr/SRB2!675
2020-09-10 15:58:18 -04:00
Monster Iestyn
d5beae9738
Begin work on adding access to polyobjects in Lua:
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* create new file lua_polyobjlib.c
* made a stub LUA_PolyObjLib function
* added META_POLYOBJ to lua_libs.h
* updated makefile, CMake and MSVC project files for lua_polyobjlib.c
2020-09-08 18:08:08 +01:00
Jaime Passos
9b426b474c
Merge branch 'pictureformats' into patch-stuff-again-2
2020-08-15 20:48:28 -03:00
Nev3r
b15c760dc2
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
2020-08-15 13:44:59 +02:00
James R
be14b8a564
dumbass doesn't test changes before pushing directly to next
2020-08-14 08:25:12 -07:00
James R
3e02f5d0cb
Add http-mserv to fuck
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(cherry picked from commit 1a1c215a9110491a3c7324045dc96c18b604d9e7)
2020-08-09 23:34:16 -07:00
Steel Titanium
3d1110a0c2
Fix cmake using wrong libs if internal libs is turned on
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Use '\0' instead, just in case
(cherry picked from commit 9293c6cb32109b5b003114ab441e312df76f263c)
2020-08-09 20:28:33 -07:00
James R
54e446199d
Merge remote-tracking branch 'origin/next' into http-mserv
2020-08-08 15:05:03 -07:00
Nev3r
c65ada7dd7
Merge branch 'next' into udmf-multitag
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# Conflicts:
# src/hardware/hw_main.c
2020-07-29 13:55:14 +02:00
Jaime Passos
ca060a4372
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
2020-07-21 22:25:00 -03:00
James R
fa90ff6bae
Merge remote-tracking branch 'origin/master' into next
2020-07-16 19:00:21 -07:00
James R
93615b07be
Merge remote-tracking branch 'origin/next' into http-mserv
2020-07-13 08:58:43 -07:00
James R
4985d94386
Merge remote-tracking branch 'origin/master' into cmake-adjustments
2020-07-12 16:24:24 -07:00
James R
b9a24001d8
Merge remote-tracking branch 'origin/next' into remove-glide-2
2020-07-12 16:05:15 -07:00
James R
479bbeacbe
Merge remote-tracking branch 'origin/next' into http-mserv
2020-07-11 17:41:46 -07:00
Nev3r
ad55f5f872
Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
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# Conflicts:
# src/hardware/hw_main.c
# src/p_ceilng.c
# src/p_floor.c
# src/p_mobj.c
# src/p_mobj.h
# src/p_polyobj.c
# src/p_saveg.c
# src/p_setup.c
# src/p_spec.c
# src/p_spec.h
# src/p_user.c
# src/r_bsp.c
# src/r_defs.h
2020-07-10 18:18:07 +02:00
Jaime Passos
7911deebf8
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
2020-07-06 19:29:14 -03:00
Jaime Passos
4f6420274f
Remove Software tricks
2020-07-06 01:26:56 -03:00
Jaime Passos
abeedc4b65
Delete hw_glide.h
2020-07-06 00:27:34 -03:00
mazmazz
8fc414536f
CMAKE: Move launch-c into more sensible location
2020-06-10 15:08:09 -04:00
mazmazz
36e17006b7
CMAKE: Fix OS X ccache scripts
2020-06-09 11:12:52 -04:00
mazmazz
f3c1db0650
CMAKE: Fix OSX CCache error
2020-06-08 03:08:58 -04:00
mazmazz
aef9a1b522
CMAKE: Add CCACHE support
2020-06-08 00:35:31 -04:00
mazmazz
a449fa4a1d
Added SDL Mixer X to CMAKE (Windows only)
2020-06-08 00:01:15 -04:00
Hannu Hanhi
abe13651d0
OpenGL draw call batching system
2020-06-07 21:20:52 +03:00
James R
1ccca987cb
Jart? What's that?
2020-05-15 12:57:31 -07:00
Jaime Passos
1a79f6246d
Merge remote-tracking branch 'origin/next' into pictureformats
2020-05-15 01:34:54 -03:00
Steel Titanium
ff8987f745
Support for http downloads
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(cherry picked from commit 6fcc06bf72cf3b95c30f04919e807c7aaacec68d)
(cherry picked just the libcurl stuff)
2020-05-13 17:25:52 -07:00
Nev3r
a7e99ab5cf
Added static multitag read and storage on mapload.
2020-04-12 11:56:36 +02:00
Monster Iestyn
7a585e2498
Merge branch 'next' into demos-refactor
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# Conflicts:
# src/g_game.c
(also update g_demo.c)
2020-03-20 17:48:31 +00:00
Monster Iestyn
1a14234088
update Makefile, CMakeLists.txt and MSVC project files
2020-03-19 20:13:39 +00:00
Louis-Antoine
e3cbdf8fab
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
Monster Iestyn
31b1188a3e
Merge branch 'master' into next
2020-03-15 20:32:43 +00:00
Monster Iestyn
37ecb47436
update Makefile, CMakeLists.txt and MSVC project files
2020-03-08 19:48:23 +00:00
Jaime Passos
26e367eb9b
Merge remote-tracking branch 'origin/next' into pictureformats
2020-03-07 20:43:16 -03:00
Louis-Antoine
e8760fe5dd
Update Lua I/O support to 2.2
2020-01-22 23:08:57 +01:00
Jaime Passos
f85476c723
Move texture stuff to its own file
2020-01-07 12:35:10 -03:00
Jaime Passos
a1af6b9134
Picture formats test
2020-01-06 18:22:23 -03:00
Eidolon
d63ad82dc5
[cmake] Remove srb2dd target
2019-12-15 00:47:58 -06:00
Jaime Passos
245881ec55
Merge remote-tracking branch 'origin/master' into rotsprite_i
2019-11-12 21:38:02 -03:00
Jaime Passos
a22af36305
add r_patch.c
2019-10-28 15:28:42 -03:00
mazmazz
dc0a92ea62
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla
2019-06-29 17:51:30 -04:00
Steel Titanium
fe7b041346
Merge branch 'public-notpublic-libopenmpt' into 'master'
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libopenmpt support
See merge request STJr/SRB2Internal!229
2019-06-21 17:03:53 -04:00
Nev3r
df0a40b3c2
Code refactoring to turn portal struct into a more generalized shape.
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Split portal-related code to its own source files.
Most of the 2-line-specific setup has been moved to the function which adds a 2-line case. The portals should render as they used to so far, anyway.
2019-06-01 13:07:23 +02:00
Steel Titanium
91767a7740
Merge branch 'master' into public-musicplus-libopenmpt
2019-05-20 21:33:10 -04:00
mazmazz
3d90488d17
Merge remote-tracking branch 'public-gl/master' into md3-vanilla
2019-05-02 17:43:40 -04:00
wolfs
5620d0188e
Merge branch 'apng' into 'master'
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Support aPNG in new versions of libpng
See merge request KartKrew/Kart-Public!63
2019-02-28 12:00:58 -08:00
mazmazz
1bfc4c02e4
CMake fixes for OpenMPT
2019-01-03 21:17:18 -05:00
mazmazz
a851c5d7da
Add libopenmpt to cmake
2019-01-02 03:45:40 -05:00
mazmazz
c844141322
Add new model files to CMake
2018-12-18 20:36:39 -05:00
Monster Iestyn
11cb163435
Backport the Blockmap library I made two years ago
2018-11-30 17:11:11 +00:00
Steel Titanium
6020abab94
Fix the not found errors on DLLs
2018-11-22 22:44:47 -05:00
Steel Titanium
1b79b9527c
Properly check if cmake is running on wwindows
...
Thanks Monster Iestyn for informing me this is the correct way.
2018-11-14 15:58:45 -05:00
Steel Titanium
2ca5e29110
Make sure the new option only works on Windows.
...
Is this how you do it? I'm not really sure.
2018-11-13 20:37:14 -05:00
Steel Titanium
d0b64222f7
Merge branch 'master' into cmake-use-internal-libs
2018-11-13 19:46:43 -05:00
Monster Iestyn
a733a29f4c
Starting work on porting hw_clip.c/h code, Makefiles and CMake can compile them at least
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Other notes:
* Renamed all new functions to have HWR_ prefix instead of gld_, for consistency
* HWR_FrustrumSetup and HWR_SphereInFrustum are disabled and require HAVE_SPHEREFRUSTRUM. This is because 1) SRB2CB did not need the code, so presumably neither will we, and 2) there are some OpenGL API functions used there that due to our way of using OpenGL we don't use outside of r_opengl.c, which makes dealing with HWR_FrustrumSetup complicated in theory
* The new clipping functions are not added to OpenGL's "main" rendering code itself just yet, they're just available to use now once hw_clip.h is included
2018-11-10 16:08:26 +00:00
Steel Titanium
0f9611df76
Merge remote-tracking branch 'upstream/master' into cmake-use-internal-libs
2018-10-30 21:06:06 -04:00
Steel Titanium
2f62a03f6c
Fix up 64-bit gme
2018-10-30 20:50:36 -04:00
Alam Ed Arias
e7a1c81355
Merge branch 'cmake_nasm' into 'master'
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CMake: Fix nasm Linux builds
When compiling under Linux with CMake and nasm/yasm enabled, the operation would fail during linking with undefined symbols related to the tmap files.
This commit adds support for passing flags to the assembler and passes ```-DLINUX``` in order to compile.
After this change, binaries are successfully compiled with either nasm or yasm on Linux systems.
Tested on Ubuntu.
See merge request !153
2017-01-12 17:21:05 -05:00
Tasos Sahanidis
5216da13f0
Don't check if SRB2_ASM_FLAGS is defined and add docstring for the assembler
2017-01-11 21:52:14 +02:00
Tasos Sahanidis
0f52606953
Pass -DLINUX to n/yasm
2017-01-11 03:16:48 +02:00
Alam Ed Arias
0b572b6eee
CMake: split inline AMS code from vid_copy.s code
2017-01-06 15:48:19 -05:00
Monster Iestyn
54b35c3975
Fix GME library path, consider 64-bit systems for png/zlib/SDL2 paths/libraries
2016-09-26 21:58:25 +01:00
Monster Iestyn
27acd8c3ac
Added SRB2_CONFIG_USE_INTERNAL_LIBRARIES option (defaults to off right now), some WIP work on making it ...actually do what it says on the tin.
...
Basically, it manually sets *_FOUND, *_INCLUDE_DIRS and *_LIBRARIES instead of using find_package. Frankly I have no idea how well what I've done works currently though, not even sure if I've set the _LIBRARIES variables correctly. Again, it's WIP work, this can probably be fixed eventually I suppose.
2016-09-25 20:33:07 +01:00
Monster Iestyn
69f556d40a
Split AA trees code from m_misc.c/.h into m_aatree.c/.h
...
Also updated any relevant project files that I can think of to include the new files, as well as the makefile of course. Some of the other project files haven't been touched in years so I'll leave those alone ...unless someone objects
2016-06-05 21:29:40 +01:00
wolfy852
f3f2c59622
Remove p_fab.c
2016-03-31 20:42:01 -05:00
Alam Ed Arias
81fc9df8d3
Merge branch 'master' into next
2016-03-10 18:02:23 -05:00
Monster Iestyn
4ab2c336e7
Possibly fixed the issues with LibGME mentioned in issue #14 .
...
Not even the HAVE_LIBGME macro was defined apparently, huh.
2016-03-06 19:32:07 +00:00
Alam Ed Arias
6000b5c980
Merge branch 'master' into next
2016-02-09 14:13:50 -05:00
Alam Ed Arias
07fc74eaf5
clang: fixup a few clang warnings
2016-02-05 22:38:40 -05:00
Alam Ed Arias
864baeda05
cmake: fixed up to handle Clang and AppleClang
2016-02-05 21:49:24 -05:00
RedEnchilada
a5d7356fd2
Sayonara, m_vector.c
2015-05-23 01:32:28 -05:00
RedEnchilada
6e1f7e5f3a
Add slope files to CMakeLists
2015-04-19 16:21:19 -05:00
Ronald Kinard
53680903e5
Fix compilation and debugging on Windows.
...
Core code has too many #define dependencies on interface-specific
defines. This means that it's currently not possible to safely
separate the core and interface code into different contexts. The
core code should be refactored to accomadate for this because we
should not have any interface-specific code in core in the first
place.
This reverts the static library SRB2Core from a7135094
and instead
adds the core sources to the SRB2SDL2 target directly.
So frustrating...
2015-03-24 19:32:58 -05:00
Ronald Kinard
8472075960
Prepend ASM sources with the current source directory in CMake.
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This fixes generation with USEASM enabled.
2015-03-08 04:16:16 -05:00
Ronald Kinard
a713509493
Refactor CMake to allow source grouping and separation of interfaces.
...
Core and SDL2 are two separate targets now. Core is a static library
that is linked into SRB2SDL2. The sources for both are separated.
When using an IDE like Visual Studio or Xcode, the source code
organized into groups that explain what that group of sources does.
In the future, "Main" could be split into a few more groups based on
file prefixes, but I think the way it is set up works for now.
Makefile targets are not affected by source_groups and typing `make`
will automatically compile both the "Core" library and SRB2SDL2
itself.
2015-03-08 03:26:54 -05:00
Alam Ed Arias
542295c863
remove comptime.h from cmake file list
2015-02-05 17:32:26 -05:00
Ronald Kinard
d7015d1492
cmake: Fix nasm/add yasm support
...
Tested to work on MSVC, mingw-gcc
2015-02-01 21:25:02 -06:00
Ronald Kinard
194ce626e1
cmake: Add nasm support
...
Enables ASM-NASM and adds tmap*.nas to sdl target.
No idea if this actually works.
2015-02-01 19:18:25 -06:00
Ronald Kinard
0909fce2e3
cmake: Configure source via cmake
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silently fixing a bad malloc here too shhhhhhhhh
2015-01-28 18:03:41 -06:00
Ronald Kinard
2f1367aab6
cmake: Fixes to allow MSVC to compile
...
running is another story
2015-01-28 02:09:03 -06:00
Ronald Kinard
495ea65cc5
Add GME and SDL2_mixer
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Also support dynamic/static opengl switching
2015-01-28 01:20:43 -06:00
Ronald Kinard
479ebc3f94
Add Xcode target support
...
It is really messy at the moment. There is no support for copying the
necessary frameworks and dylibs out to the bundle for distribution, and
it is a frankenstein of manual find_library and find_package which can
sometimes pick up Homebrew dylibs.
2015-01-28 00:58:30 -06:00
Ronald Kinard
05f5ec664a
Initial CMake support pass
...
Compiles the SDL2 target on Windows successfully
2015-01-27 23:46:39 -06:00