Commit graph

8681 commits

Author SHA1 Message Date
Jaime Passos
4b653a0b12 Remove the min() and max() calls. 2019-12-26 21:36:35 -03:00
Jaime Passos
56fd29a42a stuff 2019-12-26 21:27:30 -03:00
James R
1dac3d174e Merge remote-tracking branch 'origin/master' into next 2019-12-26 15:35:53 -08:00
James R
5872e8d453 Merge branch 'rotsprite2' into 'next'
rollangle and SpriteInfo changes

See merge request STJr/SRB2!547
2019-12-26 18:32:37 -05:00
Jaime Passos
c0390f5186 Merge remote-tracking branch 'origin/next' into rotsprite2 2019-12-26 20:27:29 -03:00
James R
414a066ec8 Merge branch 'turnmultiplier' into 'master'
Option to increase the turning speed

See merge request STJr/SRB2!553
2019-12-26 18:18:23 -05:00
James R
aa9cc6e6f2 Merge branch 'char-damage-fix' into 'next'
Fix Amy and Fang being able to attack other players in MP Special Stages

See merge request STJr/SRB2!558
2019-12-26 18:18:10 -05:00
James R
e6532b9bad Merge branch 'gametype-clownery' into 'next'
Custom gametypes

See merge request STJr/SRB2!566
2019-12-26 18:08:41 -05:00
James R
dd1ca69f54 P_PlayerHitsPlayer is too big for inline, and these other functions are getting there 2019-12-26 14:59:31 -08:00
Monster Iestyn
ca5a4d90e0 Fix mixed declaration-and-code compiling error 2019-12-26 21:59:09 +00:00
MascaraSnake
b24bcbab65 Merge branch 'mobjthinker-refactoring' into 'next'
Hack P_MobjThinker into little pieces

See merge request STJr/SRB2!574
2019-12-26 14:59:37 -05:00
MascaraSnake
2d90098b6a Use startpos->z instead of startpos->options >> ZSHIFT in F_StartTitleScreen 2019-12-26 20:55:29 +01:00
MascaraSnake
7ccb695fa1 Use mthing->z instead of mthing->options >> ZSHIFT in G_AddGhost 2019-12-26 20:54:06 +01:00
MascaraSnake
24e15387b3 Merge branch 'kill-zshift' of git.magicalgirl.moe:STJr/SRB2 into kill-zshift 2019-12-26 20:50:48 +01:00
Alam Ed Arias
e823441e31 Merge branch 'next' into mobjthinker-refactoring 2019-12-26 14:50:35 -05:00
MascaraSnake
f86c5f13ce Use mt->z instead of mt->options >> ZSHIFT in Command_Teleport_f 2019-12-26 20:48:52 +01:00
Alam Ed Arias
61a0197339 Merge branch 'next' into gametype-clownery 2019-12-26 14:48:04 -05:00
Alam Ed Arias
5a5d5a76d4 Merge branch 'next' into kill-zshift 2019-12-26 14:45:18 -05:00
Alam Ed Arias
c0d6cd8599 Merge branch 'kill-zshift' of git.magicalgirl.moe:STJr/SRB2 into kill-zshift 2019-12-26 14:43:03 -05:00
MascaraSnake
855f5da6c9 Make P_RespawnSpecials call P_SpawnMapThing instead of trying to do everything itself 2019-12-26 20:13:56 +01:00
Monster Iestyn
6314f5b00a Merge branch 'lua-damage-hooks-hotfix' into 'next'
Lua: ShouldDamage/MobjDamage/MobjDeath hotfix

See merge request STJr/SRB2!575
2019-12-26 13:05:06 -05:00
Alam Ed Arias
e8431e168a Merge branch 'next' into kill-zshift 2019-12-26 12:49:04 -05:00
Alam Ed Arias
4906cd4331 ISO C90 fixup 2019-12-26 12:44:47 -05:00
Alam Ed Arias
0a873d857d Merge branch 'next' into lua-damage-hooks-hotfix 2019-12-26 12:41:02 -05:00
Alam Ed Arias
50379dac85 cleanup buildbot error 2019-12-26 12:27:15 -05:00
Nev3r
4411a0f039 Merge branch 'ring-circle-fix' into 'next'
Circle of Blue Spheres were spawning in place of Rings

See merge request STJr/SRB2!576
2019-12-26 04:21:26 -05:00
James R
70f08007eb Correct the check for rings on thing 604 - 607
The original code used a switch case, not AND 1. :V
2019-12-25 15:23:19 -08:00
Monster Iestyn
5241030012 Fix ShouldDamage, MobjDamage and MobjDeath hooks all messing up the pushing of variables to Lua as function args, by adding damagetype support where it was missing!
The above issue occured only if you had both a generic hook and a type specific hook for a particular hook type. This way, the stack is never updated to include damagetype at the start, and all pushes of the variables get offsetted by 1 compared to what they should be, once the code *expects* damagetype to be included in it.
2019-12-25 21:48:59 +00:00
Nev3r
9b89ed92f5 Merge branch 'tokentweaks' into 'next'
Slight touchups on the tokenizer

See merge request STJr/SRB2!569
2019-12-25 06:22:11 -05:00
Nev3r
a932b54b26 Merge branch 'mapdataload_refactor' into 'next'
Mapdataload refactor

See merge request STJr/SRB2!568
2019-12-25 06:21:49 -05:00
Nev3r
c4a017ddf0 Move flat caching code to the map data load function. 2019-12-25 12:05:40 +01:00
MascaraSnake
de7575416a P_FlagFuseThink: Use mt->z instead of mt->options >> ZSHIFT 2019-12-25 11:17:57 +01:00
MascaraSnake
f4c6068ab1 P_MovePlayerToSpawn: Use mthing->z instead of mthing->options >> ZSHIFT 2019-12-25 10:59:12 +01:00
Jaime Passos
7e5ec552ee Merge remote-tracking branch 'origin/next' into gametype-clownery 2019-12-25 06:09:00 -03:00
MascaraSnake
12d30b7acc Use mthing->z instead of mthing->options >> ZSHIFT in particle generator setup 2019-12-25 09:46:09 +01:00
MascaraSnake
32ef930c04 Get rid of a few mt->options >> ZSHIFT usages in objectplace 2019-12-25 09:40:08 +01:00
MascaraSnake
b9a276f5aa Make slope vertices use mt->z directly instead of mt->options >> ZSHIFT 2019-12-25 09:10:20 +01:00
MascaraSnake
f11caefed7 Merge branch 'spawnhoopsandrings_refactor' into 'next'
Hack P_SpawnHoopsAndRings into little pieces

See merge request STJr/SRB2!572
2019-12-25 03:00:07 -05:00
MascaraSnake
64df10f7be P_MobjThinker: Separate fuse handling into its own function 2019-12-25 00:36:24 +01:00
Steel Titanium
f0ef4e3193 Fix edge case with R_SkinUsable 2019-12-24 18:31:47 -05:00
MascaraSnake
6032aa3cd1 P_MobjThinker: Separate MF2_FIRING handling into its own function 2019-12-25 00:18:12 +01:00
MascaraSnake
5d89e915c6 Continue cutting up P_MobjThinker into multiple functions 2019-12-25 00:14:53 +01:00
Steel Titanium
8d8e0ca22c Clean up comment 2019-12-24 17:45:57 -05:00
Steel Titanium
b49672e3f9 Change this condition a bit 2019-12-24 17:44:06 -05:00
Steel Titanium
2f83c2977e Merge branch 'next' into char-damage-fix 2019-12-24 17:08:23 -05:00
Jaime Passos
3622829504 Merge remote-tracking branch 'aaaaaaaa/next' into gametype-clownery 2019-12-24 17:55:46 -03:00
MascaraSnake
ddccfbd73d P_MobjThinker(): Separate scale thinking and scenery thinking into their own functions 2019-12-24 21:07:55 +01:00
James R
02779cb6ef Merge remote-tracking branch 'origin/master' into next 2019-12-24 11:53:49 -08:00
James R
0780e48f86 Merge branch 'titlecard2' into 'next'
More customisable title card

See merge request STJr/SRB2!552
2019-12-24 14:47:55 -05:00
James R
75a5142aad Merge branch 'wipes2' into 'master'
Wipe styles cleanup

See merge request STJr/SRB2!525
2019-12-24 14:47:14 -05:00