Commit graph

12868 commits

Author SHA1 Message Date
MascaraSnake
17bd20a15e Adapt linedef type 463 to UDMF 2021-09-21 07:44:55 +02:00
MascaraSnake
b898a773ab Adapt linedef types 425 and 442 to UDMF 2021-09-21 07:36:54 +02:00
MascaraSnake
76c6b6f24f Forgot to adapt half of linedef type 449 2021-09-20 15:07:08 +02:00
MascaraSnake
1bbf1b2887 Adapt linedef type 438 to UDMF 2021-09-20 14:50:18 +02:00
MascaraSnake
3a73c6167c Adapt linedef type 439 to UDMF 2021-09-20 14:42:21 +02:00
MascaraSnake
877ec96eec Adapt a whole bunch of linedef executors to UDMF 2021-09-20 14:25:07 +02:00
MascaraSnake
6010faf10c Add linedef executors without parameters to UDMF config 2021-09-20 13:37:04 +02:00
MascaraSnake
00b04f6d9e Adapt some player-related linedef executors to UDMF 2021-09-20 13:31:32 +02:00
MascaraSnake
4028d392b0 Adapt linedef types 423 and 424 to UDMF 2021-09-20 12:42:31 +02:00
MascaraSnake
d2eb4587c2 Adapt linedef type 415 to UDMF 2021-09-20 12:32:01 +02:00
MascaraSnake
1b339a9e00 Adapt linedef types 600-601 to UDMF 2021-09-20 08:36:55 +02:00
MascaraSnake
609fb91e4b Stop elevator abuse 2021-09-20 08:18:59 +02:00
MascaraSnake
1784c7b0ef Add linedef executor for modifying (as opposed to copying) a sector's light level 2021-09-20 07:54:10 +02:00
MascaraSnake
6871262909 Allow "fade light level" linedef executor to fade relative to current value 2021-09-19 23:12:30 +02:00
MascaraSnake
318c1b477d Adapt lighting effects to UDMF 2021-09-19 17:07:08 +02:00
MascaraSnake
44faed6285 Make light levels in thinkers INT16 2021-09-19 16:25:27 +02:00
MascaraSnake
9180b86e9e No more unnecessary light level twiddling 2021-09-19 16:12:06 +02:00
MascaraSnake
18c2cfcace Clean up arguments for the lighting effect functions 2021-09-19 15:52:54 +02:00
MascaraSnake
fe708db398 Adapt setup of some lighting linedef executors to UDMF 2021-09-19 14:23:04 +02:00
MascaraSnake
68aa14f7d0 Netsync floor/ceiling lighting 2021-09-19 09:20:00 +02:00
MascaraSnake
e43831bedb Expose floor/ceiling lighting to Lua 2021-09-19 09:06:39 +02:00
MascaraSnake
e15c160773 Implement per-sector floor/ceiling lighting 2021-09-19 08:58:21 +02:00
MascaraSnake
de82afe338 Merge branch 'udmf-scrollers' into udmf-polyobjects 2021-09-17 10:36:35 +02:00
MascaraSnake
e144f97d35 Merge branch 'udmf-plane-linedefs' into udmf-scrollers 2021-09-17 10:35:41 +02:00
MascaraSnake
a5959c0248 Merge branch 'next' into udmf-plane-linedefs
# Conflicts:
#	src/p_inter.c
2021-09-17 10:34:07 +02:00
MascaraSnake
9d3dc98939 Fix "render insides" condition being inverted for intangible FOFs 2021-09-17 09:57:53 +02:00
katsy
3d2f9e6150 don't create the default patches if we have an interscreen 2021-09-13 17:20:20 -05:00
James R
0ac36b7ce1 Remove mixed code and declarations warning 2021-09-12 19:07:40 -07:00
James R
923e6f31aa Fix faulty comparison
Logical comparisons evaluate to a boolean value...
2021-09-12 19:03:39 -07:00
James R
fec5f2778e Fix compiler warnings 2021-09-12 19:03:39 -07:00
Tatsuru
952ae51669 Merge branch 'hudlib-hook-refactor' into 'next'
Refactor HUD hooks too

See merge request STJr/SRB2!1577
2021-09-13 01:38:05 +00:00
James R
c33d8b3b5d Merge remote-tracking branch 'origin/next' into hudlib-hook-refactor 2021-09-12 18:37:47 -07:00
Tatsuru
db92f31f7d Revert "Merge branch 'draw-act-num' into 'next'"
This reverts merge request !1532
2021-09-12 18:41:36 -04:00
Tatsuru
30567d75df Merge branch 'draw-act-num' into 'next'
Expose act number drawing functions to Lua

See merge request STJr/SRB2!1532
2021-09-12 22:15:43 +00:00
Tatsuru
252a48c2dc Merge branch 'shorter-hidetime' into 'next'
Cut cv_hidetime's minimum value to 1 (resolves #586)

Closes #586

See merge request STJr/SRB2!1544
2021-09-12 22:13:26 +00:00
Tatsuru
1875c0dc79 Merge branch 'where-the-fuck-is-my-mobj-at' into 'next'
Add player mobj check to P_PlayerInPain (resolves #640)

Closes #640

See merge request STJr/SRB2!1587
2021-09-12 22:06:54 +00:00
Tatsuru
bb0a0bd4ab Merge branch 'oneline' into 'next'
Add a missing scale assignment to A_Boss3ShockThink

See merge request STJr/SRB2!1588
2021-09-12 22:04:28 +00:00
SMS Alfredo
d5cdb2dc78 Add a missing scale assignment to A_Boss3ShockThink 2021-09-12 22:04:28 +00:00
Tatsuru
9187656b90 Merge branch 'shocksplit' into 'next'
Split up x/y/z averages in A_Boss3ShockThink (resolves #589)

Closes #589

See merge request STJr/SRB2!1538
2021-09-12 21:49:28 +00:00
Tatsuru
cd5ba1271a Merge branch 'youvebeenblocked' into 'next'
Add proper parameters to MobjMoveBlocked so you can actually tell what you're being blocked by (Resolves #332)

Closes #332

See merge request STJr/SRB2!1491
2021-09-12 21:38:40 +00:00
Tatsuru
66f054f150 Merge branch 'mapload-trigger-fix' into 'next'
Don't call map load trigger linedefs when joining or reloading gamestate

See merge request STJr/SRB2!1592
2021-09-12 21:08:52 +00:00
Tatsuru
df249a4a4d Merge branch 'folder-fixes' into 'next'
Fix minor issues with folder addons

See merge request STJr/SRB2!1617
2021-09-12 21:08:07 +00:00
LZA
aaf4653f1e Fix minor issues with folder addons 2021-09-12 21:08:06 +00:00
Tatsuru
96a378ef1e Merge branch 'replay-overwrite-fix' into 'next'
Replay overwrite fix

See merge request STJr/SRB2!1523
2021-09-12 20:33:15 +00:00
Tatsuru
94799e2196 Merge branch 'fix-antique-ghost-netvars' into 'next'
Fix antique ghost netvars

See merge request STJr/SRB2!1545
2021-09-12 20:33:01 +00:00
Tatsuru
59e1706f5c Merge branch 'png-trans-fix' into 'next'
Fix issue with png_get_tRNS

See merge request STJr/SRB2!1606
2021-09-12 20:30:36 +00:00
Tatsuru
7a53b242b6 Merge branch 'develop-fix' into 'next'
Add VERSIONSTRING_RC to DEVELOP builds for compiler compatibility

Closes #663

See merge request STJr/SRB2!1607
2021-09-12 20:29:02 +00:00
Tatsuru
9016b5cf7c Merge branch 'playercontroldirection' into 'next'
Remove camera dependency from P_GetPlayerControlDirection

Closes #183

See merge request STJr/SRB2!1512
2021-09-12 20:27:42 +00:00
Tatsuru
0781b91de5 Merge branch 'fix-archiving-error-msg' into 'next'
Fix incorrect error message during Lua archiving

See merge request STJr/SRB2!1593
2021-09-12 20:27:17 +00:00
Tatsuru
bcd7468d25 Merge branch 'lua-camera' into 'next'
Allow Lua write access to camera_t variables & expose the cameras globally

See merge request STJr/SRB2!1581
2021-09-12 20:20:49 +00:00