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Merge branch 'mapload-trigger-fix' into 'next'
Don't call map load trigger linedefs when joining or reloading gamestate See merge request STJr/SRB2!1592
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commit
66f054f150
1 changed files with 2 additions and 1 deletions
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@ -7045,7 +7045,8 @@ void P_SpawnSpecials(boolean fromnetsave)
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}
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}
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P_RunLevelLoadExecutors();
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if (!fromnetsave)
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P_RunLevelLoadExecutors();
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}
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/** Adds 3Dfloors as appropriate based on a common control linedef.
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