Commit graph

218 commits

Author SHA1 Message Date
sphere
c7cae406b8 Merge branch 'lua-extracolormap' into 'next'
Lua colorlib: extracolormap support

See merge request STJr/SRB2!2093
2023-11-29 11:47:06 +00:00
SMS Alfredo
e50993861e Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
Lactozilla
0a3f2ec4f8 Merge remote-tracking branch 'stjr/next' into lua-extracolormap 2023-11-23 13:38:31 -03:00
Krabs
39ca3a0582 Merge branch SRB2:next into expos-sky 2023-11-01 17:26:59 +00:00
Krabs
7fd3c0612a Merge branch SRB2:next into expos-dust 2023-11-01 16:29:58 +00:00
Krabs
8a1ebf2f7c Merge branch SRB2:next into expos-dust 2023-11-01 14:31:42 +00:00
Krabs
44c11cccbf Merge branch SRB2:next into expos-follow 2023-11-01 14:19:45 +00:00
Krabs
e2a0d742ed Merge branch SRB2:next into expos-sky 2023-11-01 14:16:07 +00:00
Alam Ed Arias
3ef47897e3 Merge branch SRB2:next into expose-thrust-funcs-to-lua 2023-10-25 19:42:15 +00:00
Alam Ed Arias
15d476e3e6 Merge branch SRB2:next into expos-dust 2023-10-25 18:55:40 +00:00
Alam Ed Arias
b3ba4210d9 Merge branch SRB2:next into expos-sky 2023-10-25 18:55:00 +00:00
Alam Ed Arias
bc2f2b8d2a Merge branch SRB2:next into expos-follow 2023-10-25 18:34:25 +00:00
Alam Ed Arias
dea519637a Merge branch 'next' into lua-extracolormap 2023-10-23 14:49:44 -04:00
Lactozilla
3377fa986a Remember the player's color after a team gametype 2023-08-07 13:37:07 -03:00
Lactozilla
4ea2887d7f Lua colorlib: extracolormap support 2023-08-04 00:31:51 -03:00
Sally Coolatta
ae233b000f Remove modeltilt, use roll & pitch instead
Broken currently, about half of the slopes you can go into have the wrong tilt
2023-07-24 04:11:42 -04:00
Sally Coolatta
303d636f8e Individual emblems mode 2023-06-02 16:06:43 -04:00
SMS Alfredo
7a7cee7ca5 Expose P_CheckSkyHit to Lua 2023-05-31 23:03:22 -05:00
SMS Alfredo
34477133cc Expose P_DoSpinDashDust to Lua 2023-05-31 22:49:30 -05:00
SMS Alfredo
16e44e1b6e Expose FollowMobj-related functions 2023-05-31 22:28:53 -05:00
spherallic
1470d099e3 Update copyright year & credits 2023-03-31 14:53:31 +02:00
Eidolon
e5dea805fa Revert "Merge branch 'gamepad-refactor' into next"
This reverts commit 696e2ab909, reversing
changes made to d98d59494f.
2023-01-26 19:26:28 -06:00
Jaime Ita Passos
46f7fa406f Refactor gamepad code
Implements the SDL Game Controller API, haptics, and axis bindings.
2022-11-14 00:37:08 -03:00
Eidolon
9a88c9ea47 Merge branch 'gravityflipping' into 'next'
Gravity flip bugfixes & additions

Closes #378, #661, and #430

See merge request STJr/SRB2!1808
2022-11-12 23:33:07 +00:00
Eidolon
f43839ef8d uncapped: Reset cam interpolation on P_ResetCamera 2022-10-09 16:40:52 -05:00
spherallic
8d06145377 Play gravity flip sound on jump in jumpflip sectors, reorganize code 2022-09-09 15:35:05 +02:00
spherallic
9fabddd4bb Add sector type that flips gravity upon jumping 2022-09-08 16:56:35 +02:00
Eidolon
805941a98f Merge public next into uncappedrevengeance
This is to capture the UDMF merges and make the later code review
easier.
2022-05-03 14:45:14 -05:00
Eidolon
9f845622cd Revert "P_InitAngle, to fix angle interpolation on spawning objects"
This reverts commit a80c98bd164a2748cbbfad9027b34601185d93f5.
2022-04-26 20:56:34 -05:00
Sally Coolatta
d476b41dfa P_SetOrigin & P_MoveOrigin to replace P_TeleportMove 2022-04-26 20:56:33 -05:00
Sally Coolatta
e4930535f3 P_InitAngle, to fix angle interpolation on spawning objects 2022-04-26 20:56:31 -05:00
MascaraSnake
54640a8664 Merge branch 'udmf-executor-triggers' into udmf-thing-types
# Conflicts:
#	extras/conf/udb/Includes/SRB222_things.cfg
2022-04-20 20:59:55 +02:00
MascaraSnake
39b7fb9ff8 Merge commit 'd624ee25' into udmf-thing-types
# Conflicts:
#	src/p_mobj.c
#	src/p_spec.c
2022-04-20 20:41:46 +02:00
MascaraSnake
36bf8b1a77 Merge branch 'udmf-linedef-executors' into udmf-executor-triggers 2022-04-19 22:33:53 +02:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
James R
6325185091 Add P_SetPower; remove mobj hack from line 434 2022-02-01 03:52:31 -08:00
James R
518de0ce10 Add P_CheckMove
Checks if P_TryMove would succeed without actually moving.
2022-02-01 03:37:03 -08:00
MascaraSnake
0833f0bd4f Merge branch 'udmf-executor-triggers' into udmf-thing-types
# Conflicts:
#	src/p_setup.c
#	src/p_spec.h
2022-01-14 21:01:39 +01:00
MascaraSnake
0d9860c368 Merge branch 'udmf-linedef-executors' into udmf-executor-triggers 2022-01-14 20:42:59 +01:00
MascaraSnake
3bab07d036 Adapt flickies to UDMF 2021-12-27 17:36:51 +01:00
katsy
9b10473e0d add invert flashpal constant 2021-12-24 19:36:26 -06:00
MascaraSnake
c9ed484129 Rewrite each time thinker 2021-12-07 07:17:58 +01:00
Radicalicious
ea03ab9db0 Merge remote-tracking branch 'stjr/next' into expose-thrust-funcs-to-lua 2021-12-03 21:58:28 -06:00
LJ Sonic
d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
Radicalicious
e16a894680 Actually define newly exposed thrust functions. Oops. 2021-05-01 20:47:01 -04:00
lachablock
0405b3922c Do not let nonspin characters enter sectors they could not enter if standing at full height 2021-03-23 15:09:04 +11:00
Jaime Ita Passos
f3ad648874 Revert "Move a few mobj spawn defaults to its own function"
This reverts commit 6f9c48a305.

# Conflicts:
#	src/p_mobj.c
2021-01-17 23:17:46 +01:00
Nev3r
c97056f9ce Merge branch 'spritestuff2-archiving-fix' into 'next'
Fix archived mobjs having no default blend mode and sprite scales

See merge request STJr/SRB2!1300
2020-12-16 08:57:36 -05:00
James R
e55d842d7f Kill SEENAMES 2020-12-12 02:11:23 -08:00
Jaime Ita Passos
6f9c48a305 Move a few mobj spawn defaults to its own function 2020-12-06 17:46:35 -03:00