MascaraSnake
dbf6cd8b42
Add linedef type 76 to ZB config
2021-09-21 11:52:29 +02:00
MascaraSnake
f1ad91ab34
Add linedef type 467 to ZB config
2021-09-21 11:47:59 +02:00
MascaraSnake
2e120953ec
Fix typo in linedef type 400 conversion
2021-09-21 11:35:04 +02:00
MascaraSnake
d47069fbb6
Adapt linedef types 409 and 410 to UDMF
2021-09-21 11:30:34 +02:00
James R
d88eb7cc14
Missed the 'i'
2021-09-21 02:17:44 -07:00
James R
143a515445
Correct Big Wave Dave/InstantSonic credits
2021-09-21 02:15:11 -07:00
MascaraSnake
cabafeef1c
Adapt linedef type 464 to UDMF
2021-09-21 10:35:01 +02:00
MascaraSnake
890934264b
Adapt linedef type 414 to UDMF
2021-09-21 10:14:55 +02:00
MascaraSnake
69e0c636a0
Adapt linedef type 459 to UDMF
2021-09-21 09:05:40 +02:00
MascaraSnake
ea1d442f31
Adapt linedef type 434 to UDMF
2021-09-21 08:34:55 +02:00
MascaraSnake
17bd20a15e
Adapt linedef type 463 to UDMF
2021-09-21 07:44:55 +02:00
MascaraSnake
b898a773ab
Adapt linedef types 425 and 442 to UDMF
2021-09-21 07:36:54 +02:00
MascaraSnake
76c6b6f24f
Forgot to adapt half of linedef type 449
2021-09-20 15:07:08 +02:00
MascaraSnake
1bbf1b2887
Adapt linedef type 438 to UDMF
2021-09-20 14:50:18 +02:00
MascaraSnake
3a73c6167c
Adapt linedef type 439 to UDMF
2021-09-20 14:42:21 +02:00
MascaraSnake
877ec96eec
Adapt a whole bunch of linedef executors to UDMF
2021-09-20 14:25:07 +02:00
MascaraSnake
6010faf10c
Add linedef executors without parameters to UDMF config
2021-09-20 13:37:04 +02:00
MascaraSnake
00b04f6d9e
Adapt some player-related linedef executors to UDMF
2021-09-20 13:31:32 +02:00
MascaraSnake
4028d392b0
Adapt linedef types 423 and 424 to UDMF
2021-09-20 12:42:31 +02:00
MascaraSnake
d2eb4587c2
Adapt linedef type 415 to UDMF
2021-09-20 12:32:01 +02:00
MascaraSnake
1b339a9e00
Adapt linedef types 600-601 to UDMF
2021-09-20 08:36:55 +02:00
MascaraSnake
609fb91e4b
Stop elevator abuse
2021-09-20 08:18:59 +02:00
MascaraSnake
1784c7b0ef
Add linedef executor for modifying (as opposed to copying) a sector's light level
2021-09-20 07:54:10 +02:00
MascaraSnake
6871262909
Allow "fade light level" linedef executor to fade relative to current value
2021-09-19 23:12:30 +02:00
MascaraSnake
318c1b477d
Adapt lighting effects to UDMF
2021-09-19 17:07:08 +02:00
MascaraSnake
44faed6285
Make light levels in thinkers INT16
2021-09-19 16:25:27 +02:00
MascaraSnake
9180b86e9e
No more unnecessary light level twiddling
2021-09-19 16:12:06 +02:00
MascaraSnake
18c2cfcace
Clean up arguments for the lighting effect functions
2021-09-19 15:52:54 +02:00
MascaraSnake
fe708db398
Adapt setup of some lighting linedef executors to UDMF
2021-09-19 14:23:04 +02:00
MascaraSnake
68aa14f7d0
Netsync floor/ceiling lighting
2021-09-19 09:20:00 +02:00
MascaraSnake
e43831bedb
Expose floor/ceiling lighting to Lua
2021-09-19 09:06:39 +02:00
MascaraSnake
e15c160773
Implement per-sector floor/ceiling lighting
2021-09-19 08:58:21 +02:00
MascaraSnake
de82afe338
Merge branch 'udmf-scrollers' into udmf-polyobjects
2021-09-17 10:36:35 +02:00
MascaraSnake
e144f97d35
Merge branch 'udmf-plane-linedefs' into udmf-scrollers
2021-09-17 10:35:41 +02:00
MascaraSnake
a5959c0248
Merge branch 'next' into udmf-plane-linedefs
...
# Conflicts:
# src/p_inter.c
2021-09-17 10:34:07 +02:00
MascaraSnake
9d3dc98939
Fix "render insides" condition being inverted for intangible FOFs
2021-09-17 09:57:53 +02:00
katsy
3d2f9e6150
don't create the default patches if we have an interscreen
2021-09-13 17:20:20 -05:00
James R
0ac36b7ce1
Remove mixed code and declarations warning
2021-09-12 19:07:40 -07:00
James R
923e6f31aa
Fix faulty comparison
...
Logical comparisons evaluate to a boolean value...
2021-09-12 19:03:39 -07:00
James R
fec5f2778e
Fix compiler warnings
2021-09-12 19:03:39 -07:00
Tatsuru
952ae51669
Merge branch 'hudlib-hook-refactor' into 'next'
...
Refactor HUD hooks too
See merge request STJr/SRB2!1577
2021-09-13 01:38:05 +00:00
James R
c33d8b3b5d
Merge remote-tracking branch 'origin/next' into hudlib-hook-refactor
2021-09-12 18:37:47 -07:00
Tatsuru
db92f31f7d
Revert "Merge branch 'draw-act-num' into 'next'"
...
This reverts merge request !1532
2021-09-12 18:41:36 -04:00
Tatsuru
30567d75df
Merge branch 'draw-act-num' into 'next'
...
Expose act number drawing functions to Lua
See merge request STJr/SRB2!1532
2021-09-12 22:15:43 +00:00
Tatsuru
252a48c2dc
Merge branch 'shorter-hidetime' into 'next'
...
Cut cv_hidetime's minimum value to 1 (resolves #586 )
Closes #586
See merge request STJr/SRB2!1544
2021-09-12 22:13:26 +00:00
Tatsuru
1875c0dc79
Merge branch 'where-the-fuck-is-my-mobj-at' into 'next'
...
Add player mobj check to P_PlayerInPain (resolves #640 )
Closes #640
See merge request STJr/SRB2!1587
2021-09-12 22:06:54 +00:00
Tatsuru
bb0a0bd4ab
Merge branch 'oneline' into 'next'
...
Add a missing scale assignment to A_Boss3ShockThink
See merge request STJr/SRB2!1588
2021-09-12 22:04:28 +00:00
SMS Alfredo
d5cdb2dc78
Add a missing scale assignment to A_Boss3ShockThink
2021-09-12 22:04:28 +00:00
Tatsuru
9187656b90
Merge branch 'shocksplit' into 'next'
...
Split up x/y/z averages in A_Boss3ShockThink (resolves #589 )
Closes #589
See merge request STJr/SRB2!1538
2021-09-12 21:49:28 +00:00
Tatsuru
cd5ba1271a
Merge branch 'youvebeenblocked' into 'next'
...
Add proper parameters to MobjMoveBlocked so you can actually tell what you're being blocked by (Resolves #332 )
Closes #332
See merge request STJr/SRB2!1491
2021-09-12 21:38:40 +00:00