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Adapt linedef type 434 to UDMF
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parent
17bd20a15e
commit
ea1d442f31
3 changed files with 42 additions and 8 deletions
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@ -2955,6 +2955,22 @@ udmf
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}
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}
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434
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{
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title = "Award Power-Up";
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prefix = "(434)";
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stringarg0
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{
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title = "Power";
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type = 2;
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}
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stringarg1
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{
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title = "Duration/Amount";
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type = 2;
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}
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}
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437
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{
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title = "Disable Player Control";
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@ -1292,7 +1292,6 @@ static void P_LoadSidedefs(UINT8 *data)
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case 334: // Trigger linedef executor: Object dye - Continuous
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case 335: // Trigger linedef executor: Object dye - Each time
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case 336: // Trigger linedef executor: Object dye - Once
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case 434: // Custom Power
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case 461: // Spawns an object on the map based on texture offsets
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{
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char process[8*3+1];
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@ -1314,6 +1313,7 @@ static void P_LoadSidedefs(UINT8 *data)
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case 332: // Trigger linedef executor: Skin - Each time
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case 333: // Trigger linedef executor: Skin - Once
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case 425: // Calls P_SetMobjState on calling mobj
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case 434: // Custom Power
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case 442: // Calls P_SetMobjState on mobjs of a given type in the tagged sectors
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case 443: // Calls a named Lua function
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case 459: // Control text prompt (named tag)
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@ -3823,6 +3823,28 @@ static void P_ConvertBinaryMap(void)
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case 433: //Enable/disable gravity flip
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lines[i].args[0] = !!(lines[i].flags & ML_NOCLIMB);
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break;
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case 434: //Award power-up
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if (sides[lines[i].sidenum[0]].text)
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{
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lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
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M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
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}
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if (lines[i].sidenum[1] != 0xffff && lines[i].flags & ML_BLOCKMONSTERS) // read power from back sidedef
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{
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lines[i].stringargs[1] = Z_Malloc(strlen(sides[lines[i].sidenum[1]].text) + 1, PU_LEVEL, NULL);
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M_Memcpy(lines[i].stringargs[1], sides[lines[i].sidenum[1]].text, strlen(sides[lines[i].sidenum[1]].text) + 1);
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}
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else if (lines[i].flags & ML_NOCLIMB) // 'Infinite'
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{
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lines[i].stringargs[1] = Z_Malloc(3, PU_LEVEL, NULL);
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M_Memcpy(lines[i].stringargs[1], "-1", 3);
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}
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else
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{
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lines[i].stringargs[1] = Z_Malloc(7, PU_LEVEL, NULL);
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snprintf(lines[i].stringargs[1], 7, "%d", sides[lines[i].sidenum[0]].textureoffset >> FRACBITS);
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}
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break;
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case 435: //Change plane scroller direction
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lines[i].args[0] = tag;
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lines[i].args[1] = R_PointToDist2(lines[i].v2->x, lines[i].v2->y, lines[i].v1->x, lines[i].v1->y) >> FRACBITS;
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10
src/p_spec.c
10
src/p_spec.c
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@ -2669,14 +2669,10 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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{
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mobj_t *dummy = P_SpawnMobj(mo->x, mo->y, mo->z, MT_NULL);
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var1 = sides[line->sidenum[0]].toptexture; //(line->dx>>FRACBITS)-1;
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if (line->sidenum[1] != 0xffff && line->flags & ML_BLOCKMONSTERS) // read power from back sidedef
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var2 = sides[line->sidenum[1]].toptexture;
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else if (line->flags & ML_NOCLIMB) // 'Infinite'
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var1 = line->stringargs[0] ? get_number(line->stringargs[0]) : 0;
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var2 = line->stringargs[1] ? get_number(line->stringargs[1]) : 0;
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if (var2 == -1) // 'Infinite'
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var2 = UINT16_MAX;
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else
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var2 = sides[line->sidenum[0]].textureoffset>>FRACBITS;
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P_SetTarget(&dummy->target, mo);
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A_CustomPower(dummy);
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