Eidolon
ca8698d13e
Interpolate HWR_DrawModel
2022-04-26 20:56:31 -05:00
Eidolon
ab7c2dfb3d
Interpolate mobj angles and player drawangle
2022-04-26 20:56:31 -05:00
Eidolon
5fda1b297f
Delete interpolators associated with thinkers
2022-04-26 20:56:31 -05:00
Eidolon
3e5cec7e72
Intialize interpolator list at a better time
2022-04-26 20:56:31 -05:00
Eidolon
2aa34f0273
Add Polyobj interpolator
2022-04-26 20:56:30 -05:00
Eidolon
330b34ee6b
Add SideScroll interpolator
2022-04-26 20:56:30 -05:00
Eidolon
ba110852a7
Add SectorScroll interpolator
2022-04-26 20:56:30 -05:00
Eidolon
9c8d0a3b6f
Add sector plane level interpolations
2022-04-26 20:56:30 -05:00
Eidolon
ac2510f284
Homogenize mobj interpolations
2022-04-26 20:56:27 -05:00
Eidolon
6dd27af26e
Run anti-lag chasecam at tic frequency
...
Fixes jittery and unstable chasecam in high latency netgames
2022-04-26 20:31:39 -05:00
Eidolon
8908dcccde
Only swap view interp state if a tick is run
2022-04-26 20:31:39 -05:00
Eidolon
f0279e69f2
Reset mobj interp state on TeleportMove
2022-04-26 20:31:39 -05:00
Eidolon
4c31902b98
Reset precip interpolation on snap to ceil
2022-04-26 20:31:39 -05:00
Eidolon
f2a881f385
Add reset interpolation state functions
2022-04-26 20:31:39 -05:00
Eidolon
4ee6027180
Remove unnecessary precipmobj thinker hack
2022-04-26 20:31:39 -05:00
Eidolon
d34ec2ef06
Reset view interpolation on level load
2022-04-26 20:31:38 -05:00
Eidolon
7c9e133eb4
Fix misc dropshadow issues
2022-04-26 20:31:38 -05:00
Eidolon
996f35b592
Always have precise_t defined
2022-04-26 20:31:38 -05:00
Eidolon
bc9251e13b
Ensure + commands get executed before map start
2022-04-26 20:31:38 -05:00
Eidolon
88207e18f9
Ensure viewsector is accurate to viewx/viewy
...
This fixes a potential crash in OpenGL when changing between levels.
2022-04-26 20:31:38 -05:00
Eidolon
056abd0461
Add smooth rendering to Record/NiGHTS Attack, F_SkyScroll
2022-04-26 20:31:38 -05:00
Eidolon
c330c05718
Add smooth rendering to save select screen
2022-04-26 20:31:38 -05:00
Eidolon
61efef2fa9
Add smooth level platter under interpolation, renderdeltatics
...
`renderdeltatics` can be used as a standard delta time in any place,
allowing for smooth menus. It will always be equal to `realtics`
when frame interpolation is turned off, producing consistent
framerate behavior everywhere it is used.
2022-04-26 20:31:38 -05:00
Eidolon
722b04518d
Place Frame Interpolation in "Experimental" video options header
...
This seems like an appropriate way to describe the feature for now.
2022-04-26 20:31:38 -05:00
Eidolon
b625076c87
Implement interpolation at the renderer level
...
Instead of interpolating thinkers, we interpolate mobjs inside the
renderer. Further interpolation is TBI.
2022-04-26 20:31:37 -05:00
aiire
c4bb90fb0c
do the thing
2022-04-21 16:55:57 +00:00
MascaraSnake
5fbe5189ce
Merge branch 'udmf-sector-fields' into udmf-full
2022-04-20 21:01:52 +02:00
MascaraSnake
faa7d89e3e
Merge branch 'udmf-more-linedef-types' into udmf-sector-fields
2022-04-20 21:01:16 +02:00
MascaraSnake
5660d896e6
Merge branch 'udmf-thing-types' into udmf-more-linedef-types
2022-04-20 21:00:44 +02:00
MascaraSnake
54640a8664
Merge branch 'udmf-executor-triggers' into udmf-thing-types
...
# Conflicts:
# extras/conf/udb/Includes/SRB222_things.cfg
2022-04-20 20:59:55 +02:00
MascaraSnake
d400a7186a
Fix int type error
2022-04-20 20:57:16 +02:00
MascaraSnake
465327288c
Fix int type error
2022-04-20 20:55:13 +02:00
MascaraSnake
39b7fb9ff8
Merge commit 'd624ee25' into udmf-thing-types
...
# Conflicts:
# src/p_mobj.c
# src/p_spec.c
2022-04-20 20:41:46 +02:00
MascaraSnake
9815d40c20
Adapt tutorial plant to UDMF
2022-04-20 20:06:08 +02:00
MascaraSnake
f76b104c4a
Merge commit 'c7050671' into udmf-thing-types
2022-04-20 19:42:03 +02:00
MascaraSnake
36bf8b1a77
Merge branch 'udmf-linedef-executors' into udmf-executor-triggers
2022-04-19 22:33:53 +02:00
MascaraSnake
863b1e125a
Merge branch 'udmf-lighting' into udmf-linedef-executors
...
# Conflicts:
# src/p_spec.c
2022-04-19 22:31:57 +02:00
MascaraSnake
2e56c3de35
Merge branch 'udmf-polyobjects' into udmf-lighting
2022-04-19 22:18:30 +02:00
MascaraSnake
f672b1b940
Merge branch 'udmf-scrollers' into udmf-polyobjects
...
# Conflicts:
# src/p_spec.c
2022-04-19 22:17:28 +02:00
MascaraSnake
f164809618
Merge branch 'udmf-plane-linedefs' into udmf-scrollers
2022-04-19 22:06:32 +02:00
MascaraSnake
36692483df
Merge branch 'udmf-fofs-mkii' into udmf-plane-linedefs
...
# Conflicts:
# src/p_inter.c
2022-04-19 22:04:04 +02:00
MascaraSnake
0b4bbacec0
Merge branch 'next' into udmf-fofs-mkii
2022-04-19 21:59:31 +02:00
spherallic
5bdfb7ffc1
Fix semibright/fulldark frame flags for models
2022-04-09 16:42:54 +02:00
sphere
d9799540c6
Merge branch 'ogl-model-blend-flags-fix' into 'next'
...
Fix frame blend flags not working with 3D models
See merge request STJr/SRB2!1778
2022-04-09 14:39:59 +00:00
Jaime Ita Passos
3581d06012
Fix frame blend flags not working with 3D models
2022-04-08 16:01:41 -03:00
spherallic
6a969c163b
Make boss 3's shockwave into a customizable action.
2022-04-06 15:31:25 +02:00
GoldenTails
b7711b2b97
Pass argument list directly to functions that use them; quote arguments when used.
2022-04-04 20:02:30 -05:00
GoldenTails
a614865d35
Make comptime.sh conform to POSIX and less redundant, among other improvements
...
- Shebang now directly calls /bin/sh
- Improved indenting within the comprevision() function
- Quoted several strings to prevent possible argument splitting
- Replaced archaic backtick command statements with more descriptive `"$(...)"` statements
- Replaced direct references to `test` with more readable, but equivalent `[ ... ]` statements
- Replaced the ${str:0:8} bashism with an equivalent statement using POSIX cut
- Moved redundant definitions of the comptime.h body to a single function that takes arguments
2022-04-04 20:02:30 -05:00
GoldenTails
9bfc82a14b
Prevent comptime.* from failing compilation
2022-04-04 20:02:30 -05:00
Lach
b1c0dd43cd
Merge branch 'fix-paper-roll' into 'next'
...
Fix papersprites being rotated incorrectly in Software when viewing them on the flipped side
See merge request STJr/SRB2!1770
2022-03-28 09:45:55 +00:00