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Reset mobj interp state on TeleportMove
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@ -103,6 +103,8 @@ boolean P_TeleportMove(mobj_t *thing, fixed_t x, fixed_t y, fixed_t z)
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thing->floorrover = tmfloorrover;
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thing->ceilingrover = tmceilingrover;
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P_ResetInterpolationState(thing);
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return true;
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}
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