SteelT
893ea10a67
Turn the console warning into a devmode print because turns out it happens more often than I thought
2022-03-02 12:46:24 -05:00
SteelT
34f8464cbf
Spawn MT_RAY when attempting to spawn MT_NULL
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Some code assumes that P_SpawnMobj can never return NULL
So spawn MT_RAY in it's place when attempting to spawn MT_NULL and show a console warning
2022-03-02 12:35:03 -05:00
sphere
a57a0985ee
Merge branch 'mt_ray' into 'next'
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Move MT_RAY to the very end of the mobj list
See merge request STJr/SRB2!1747
2022-02-28 15:13:09 +00:00
sphere
0ad2ac68f7
Merge branch 'demo-frameflags' into 'next'
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Convert old frame flags in Metal recordings to their 2.2.10 equivalents
Closes #775
See merge request STJr/SRB2!1742
2022-02-28 15:12:28 +00:00
spherallic
d624ee2541
Revert "minor spike optimisations"
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This reverts commit b2d693a547
.
2022-02-28 14:30:01 +01:00
Sally Coolatta
f7b166da07
Refresh sprite2s
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Allows for custom characters to be loaded first, then a wad that adds a custom sprite2, and the custom character's sprite2s won't be discarded.
2022-02-27 07:56:45 -05:00
spherallic
a6c52f5bad
Move MT_RAY to the very end of the mobj list.
2022-02-22 15:49:16 +01:00
sphere
d6f3522333
Merge branch 'fix-vflag-blendmodes' into 'next'
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Fix blendmode V_ flags not working at full opacity in Software
See merge request STJr/SRB2!1717
2022-02-21 19:58:24 +00:00
spherallic
fcc28d0714
Update seaweed state to utilize new features & sprites.
2022-02-21 16:00:21 +01:00
spherallic
946100939a
Update editor configurations & increase Nightopians' hitbox height.
2022-02-19 22:19:39 +01:00
sphere
d532546e46
Merge branch 'mt-null-spawning' into 'next'
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Remove MT_NULL hacks
Closes #721
See merge request STJr/SRB2!1729
2022-02-19 20:24:34 +00:00
sphere
249a3dfa25
Merge branch 'eggman-hitboxes' into 'next'
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Increase Eggman's hitboxes
See merge request STJr/SRB2!1706
2022-02-19 20:24:20 +00:00
sphere
c79c6531e6
Merge branch 'server-bots' into 'next'
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Improve bots (resolves #710 )
Closes #710
See merge request STJr/SRB2!1679
2022-02-19 20:24:12 +00:00
spherallic
f077021591
Clean up renderer toggle at SteelT's suggestion.
2022-02-19 15:15:06 +01:00
spherallic
7d1faf7e2c
Handle invalid resolutions, make Backspace work in resolution menu.
2022-02-19 12:12:04 +01:00
sphere
7218060a7a
:lachyes:
2022-02-19 01:49:19 +00:00
sphere
14cb5415c9
Merge branch 'fix-portals' into 'next'
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Fix portals
See merge request STJr/SRB2!1724
2022-02-17 12:26:27 +00:00
sphere
a8c2c4ebe6
Merge branch 'checkbotname' into 'next'
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Fix #732
Closes #732
See merge request STJr/SRB2!1739
2022-02-17 12:26:22 +00:00
spherallic
2266e31038
Merge branch 'next' into state-changes
2022-02-17 12:35:34 +01:00
spherallic
a4778075b2
Convert old frame flags in Metal recordings to their 2.2.10 equivalents.
2022-02-14 14:57:00 +01:00
SMS Alfredo
2033b77b46
Actually do the thing
2022-02-11 00:33:49 -06:00
spherallic
bb84ae1793
Decrease hitbox sizes to prevent collision with thin air.
2022-02-10 13:10:56 +01:00
spherallic
9fee550fb0
Actually check bot names in lib_gAddPlayer.
2022-02-08 14:58:09 +01:00
spherallic
3da52592f2
Merge branch 'next' into fullscreen-toggle
2022-02-07 23:05:15 +01:00
Sally Coolatta
e28ce265dc
Merge branch 'next' into action-super-fix
2022-02-06 18:53:10 -05:00
Sally Coolatta
c53f57a22f
Handle super stack more intelligently
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Counted per action type, and it is decremented after the function is called instead of keeping its old value or even resetting completely when using multiple actions together.
2022-02-06 18:31:10 -05:00
Sally Coolatta
dcdbdec2bf
Make super for A_Actions act as described
2022-02-06 15:16:30 -05:00
LJ Sonic
fdee3a2b7f
Merge branch 'ms_update_command' into 'next'
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Allow people to update their Master Server listing on command.
See merge request STJr/SRB2!1518
2022-02-06 18:53:49 +00:00
LJ Sonic
c00d1e5499
Merge branch 'no-dedi-sighandle-window' into 'next'
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Disable SDL error message on dedicated servers
See merge request STJr/SRB2!1735
2022-02-06 17:44:48 +00:00
LJ Sonic
81b0eb1c7c
Merge branch 'crosshairs' into 'next'
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Fix crosshairs not displaying
See merge request STJr/SRB2!1716
2022-02-06 17:30:15 +00:00
LJ Sonic
9c5427555b
Merge branch 'fix-exitgame-ztarget-crash' into 'next'
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Fix lock-on crash (Resolves #746 )
Closes #746
See merge request STJr/SRB2!1704
2022-02-06 17:24:01 +00:00
LJ Sonic
6c7d4b8ef5
Merge branch 'sw-splat-skybox-crash' into 'next'
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Fix software splats breaking and crashing in skyboxes
See merge request STJr/SRB2!1711
2022-02-06 17:22:58 +00:00
LJ Sonic
2d53842061
Merge branch 'sw-splat-ceilingclip' into 'next'
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Fix software splats not being clipped by ceiling walls
See merge request STJr/SRB2!1712
2022-02-06 17:22:49 +00:00
LJ Sonic
c69edce2fc
Merge branch 'sw-dropshadow-patch' into 'next'
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Hack that fixes software drop shadow crashes (Fixes #159 )
Closes #159
See merge request STJr/SRB2!1700
2022-02-06 17:22:08 +00:00
LJ Sonic
2e60de25ea
Merge branch 'sw-splat-npo2-slope-opt' into 'next'
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Add missing optimization to software npo2 sloped floor sprites
See merge request STJr/SRB2!1713
2022-02-06 17:20:03 +00:00
LJ Sonic
b396683429
Merge branch 'fix-chat' into 'next'
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Fix issues with chat messages
Closes #583
See merge request STJr/SRB2!1698
2022-02-06 17:15:04 +00:00
LJ Sonic
f4a9d1507d
Merge branch 'fix-checksum-disconnect' into 'next'
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Do not attempt to disconnect when a packet checksum is invalid
See merge request STJr/SRB2!1699
2022-02-06 17:14:44 +00:00
LJ Sonic
1a1cb8942c
Merge branch 'znodes-offset-fix' into 'next'
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UDMF: Fix offset calculation for segs that represent linedef backsides
See merge request STJr/SRB2!1701
2022-02-06 17:12:58 +00:00
LJ Sonic
9d993a585f
Merge branch 'ignore-bad-map-lumps' into 'next'
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Only load map lumps that are WADs or have no extension
See merge request STJr/SRB2!1715
2022-02-06 17:12:07 +00:00
spherallic
35f2937fd1
Minor code cleanup & remove some unneeded resolution info from logs.
2022-02-06 16:13:45 +01:00
GoldenTails
c49dd5f535
Make dedicated servers not pop up that annoying SDL error window
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So they don't mess with shell scripts that expect SRB2 to exit when it crashes (like most other programs)
2022-02-05 18:19:00 -06:00
spherallic
599644e885
Update resolutions menu, remove M_CentreText.
2022-02-05 11:32:48 +01:00
spherallic
878b4dc5b6
Don't read or set MT_NULL's properties in A_SkullAttack
2022-02-04 20:09:37 +01:00
spherallic
5fdc0b889b
Replace F10's near-useless game quit option with a renderer toggle.
2022-02-04 14:50:45 +01:00
spherallic
0cfc75070d
Improved support for separate resolutions:
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- Windowed mode resolution can now be changed via the resolutions menu.
- F11 can also be used while in this menu.
- Removed usewindowedres cvar for ease of use.
- When starting in windowed mode, use the correct resolution.
2022-02-04 14:42:10 +01:00
SteelT
98aafc6056
Don't force bit depth to 8-bit when setting default video mode
2022-02-03 18:44:46 -05:00
spherallic
52f3e00497
Whitelist CHARFG, CHARFG, and level select graphics.
2022-02-03 14:38:45 +01:00
spherallic
61661dc900
Whitelist SPECTILE, NGRTIMER, and emblem/emerald hunt radar graphics.
2022-02-03 11:34:05 +01:00
spherallic
18361f5ed7
Whitelist record attack, NiGHTS mode and SRB2BACK graphics.
2022-02-02 23:40:10 +01:00
spherallic
e64775c867
Check V_ThinStringWidth instead of strlen for level platter names.
2022-02-02 23:16:12 +01:00