James R
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4eeae51cbb
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Merge branch 'more-lua-map-names' into 'next'
G_BuildMapTitle for Lua, G_BuildMapName outside of levels
See merge request STJr/SRB2!694
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2020-05-19 23:13:35 -04:00 |
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MascaraSnake
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6f854f2de3
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Merge branch 'more-polyobject-cleanup' into 'next'
Smooth polyobject movement and other cleanup
See merge request STJr/SRB2!947
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2020-05-18 16:00:55 -04:00 |
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MascaraSnake
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33a22331f8
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Merge branch 'waypoints' into 'next'
Store waypoints at map load instead of iterating through the thinker list to find them
See merge request STJr/SRB2!938
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2020-05-18 16:00:46 -04:00 |
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LJ Sonic
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4619646860
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Merge branch 'slope-cleanup' into 'next'
I forgot to test OpenGL :slight_smile:
See merge request STJr/SRB2!953
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2020-05-18 14:37:18 -04:00 |
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Louis-Antoine
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d40a8efce2
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I forgot to test OpenGL :slight_smile:
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2020-05-18 20:35:30 +02:00 |
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LJ Sonic
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536104fc5b
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Merge branch 'slope-cleanup' into 'next'
Encapsulate plane height checks
See merge request STJr/SRB2!860
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2020-05-18 10:17:25 -04:00 |
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Louis-Antoine
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435643b958
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Fix P_GetZAt for Lua
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2020-05-18 16:16:45 +02:00 |
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Louis-Antoine
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d0abd6e86c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into slope-cleanup
# Conflicts:
# src/hardware/hw_main.c
# src/p_spec.c
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2020-05-18 16:14:05 +02:00 |
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Louis-Antoine
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a06c4a8c98
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Rename P_GetZAt to P_GetSlopeZAt and P_GetZAt2 to P_GetZAt
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2020-05-18 15:23:56 +02:00 |
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MascaraSnake
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4cd5d76066
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Remove linedef type 21 from ZB config (somehow I forgot to do that)
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2020-05-17 14:18:27 +02:00 |
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MascaraSnake
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c05d1dd979
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Merge branch 'software-missing-sprite-column' into 'next'
Fix missing sprite column (resolves #135)
See merge request STJr/SRB2!944
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2020-05-17 02:30:32 -04:00 |
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MascaraSnake
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a7c7f7afa9
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Merge branch 'fof-cleanup' into 'next'
FOF cleanup
See merge request STJr/SRB2!910
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2020-05-17 02:30:16 -04:00 |
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LJ Sonic
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208af4e710
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Merge branch 'fix-packet-name' into 'next'
Add missing packet name
See merge request STJr/SRB2!948
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2020-05-16 17:27:47 -04:00 |
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Louis-Antoine
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bf11e3a361
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Add missing packet name
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2020-05-16 23:22:33 +02:00 |
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Monster Iestyn
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20e4d5ab9e
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lib_sStopSoundByID: fixed mixed declaration and code compiler warning
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2020-05-16 16:14:47 +01:00 |
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MascaraSnake
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9b25ab27ca
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Merge branch 'stop-sound-by-id' into 'next'
S_StopSoundByID Lua support
See merge request STJr/SRB2!925
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2020-05-16 04:55:46 -04:00 |
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MascaraSnake
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5d7bea6400
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Merge branch 'more-demo-cleanup' into 'next'
More Demo code cleanup
See merge request STJr/SRB2!942
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2020-05-16 04:52:31 -04:00 |
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MascaraSnake
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34d2bd49ca
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Merge branch 'signspinactiontypo' into 'next'
Fix A_SignSpin not being usable in Lua or SOC due to an error
See merge request STJr/SRB2!946
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2020-05-16 04:49:33 -04:00 |
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MascaraSnake
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371a1851e3
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Polyobject waypoint movement: Prevent infinite loop if all waypoints are in the same location
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2020-05-16 10:24:06 +02:00 |
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MascaraSnake
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536e355cdf
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polywaypointdata_t: Turn reverse and continuous into flags
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2020-05-16 09:49:30 +02:00 |
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MascaraSnake
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06dda9c69d
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EV_DoPolyObjWaypoint: Don't discard movement if you start at the last waypoint
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2020-05-16 09:09:26 +02:00 |
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MascaraSnake
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3680b246c9
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T_PolyObjWaypoint: We can find waypoints in constant time now, so no need to store the waypoint mobj in the thinker anymore
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2020-05-16 09:03:02 +02:00 |
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MascaraSnake
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1057c0f7c1
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T_PolyObjWaypoint: If the polyobject reaches its target exactly, find next waypoint in the same tic
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2020-05-16 08:49:03 +02:00 |
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MascaraSnake
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e422d1fa1d
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Rewrite T_PolyObjWaypoint to move more smoothly
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2020-05-16 08:45:06 +02:00 |
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Steel Titanium
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69c86c63b3
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Fix A_SpinSpin not being usable in Lua or SOC due to an error
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2020-05-15 23:05:29 -04:00 |
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MascaraSnake
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ed9b76e4b9
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Merge branch 'opengl-character-select-mipmap-memory-leak-fix' into 'next'
Fix colormap mipmap memory leak on the character select in OpenGL
See merge request STJr/SRB2!943
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2020-05-15 16:41:19 -04:00 |
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MascaraSnake
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8f4ed5af62
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Merge branch 'nights-character-select' into 'next'
Character select in Nights mode.
See merge request STJr/SRB2!862
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2020-05-15 16:39:38 -04:00 |
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Jaime Passos
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00ac9deb5b
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Fix missing sprite column
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2020-05-15 16:17:31 -03:00 |
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Jaime Passos
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dd3c7aa0af
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Fix colormap mipmap memory leak on the character select in OpenGL
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2020-05-15 15:58:20 -03:00 |
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MascaraSnake
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0508f99419
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T_PolyObjWaypoint: Move duplicated movement code into its own function
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2020-05-15 17:35:07 +02:00 |
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MascaraSnake
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9cd9d2e0d7
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Merge branch 'carry-dust-devil' into 'next'
Add carry types to Dust devils
See merge request STJr/SRB2!886
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2020-05-15 02:50:29 -04:00 |
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Monster Iestyn
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ee520b4a0d
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split significant chunks of G_CheckDemoStatus into their own smaller functions, also give writing demo checksums its own little function
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2020-05-14 20:57:21 +01:00 |
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ZipperQR
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6a9543b1c2
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no message
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2020-05-14 03:35:46 +03:00 |
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MascaraSnake
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7413da918b
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Store PolyObject waypoint return behavior in an enum
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2020-05-13 16:21:47 +02:00 |
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MascaraSnake
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b561ee7921
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Remove diffx/y/z from polywaypoint_t, since they're always 0 anyway
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2020-05-13 14:40:07 +02:00 |
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MascaraSnake
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acdb4b42ea
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Merge branch 'actnum-tweaks' into 'next'
Act number tweaks
See merge request STJr/SRB2!905
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2020-05-13 04:25:53 -04:00 |
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MascaraSnake
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9d06cb4be4
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Merge branch 'fix-window-icon' into 'master'
Fix window icon being reset when switching renderers on non-Windows platforms
See merge request STJr/SRB2!898
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2020-05-13 04:14:51 -04:00 |
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MascaraSnake
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0e2fb59650
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Merge branch 'ogl-gif-fix' into 'master'
Fix OpenGL only recording the first frame of unoptimized GIFs
See merge request STJr/SRB2!928
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2020-05-13 04:09:58 -04:00 |
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MascaraSnake
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aa16bd22f9
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Fix accidental swap of first and last waypoint
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2020-05-13 09:32:00 +02:00 |
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MascaraSnake
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36843cbfd6
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Merge branch 'next' into waypoints
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2020-05-12 23:51:32 +02:00 |
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MascaraSnake
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d708789c3a
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Store waypoints (for zoom tubes, rope hangs, polyobjects) explicitly
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2020-05-12 23:50:30 +02:00 |
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Monster Iestyn
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0f4ada3d12
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Merge branch 'gcc10-fixes' into 'master'
GCC 10 compiling fixes
See merge request STJr/SRB2!937
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2020-05-12 14:47:49 -04:00 |
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Monster Iestyn
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8c88c3dbb4
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added missing extern keyword for ntemprecords in doomstat.h (definition is in g_game.c)
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2020-05-12 18:43:49 +01:00 |
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Monster Iestyn
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064f4bcf34
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added missing extern keyword for ms_RoomId in mserv.h (the definition is already in the .c file in this case)
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2020-05-12 18:42:16 +01:00 |
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Monster Iestyn
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dab212dc56
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turn all non-extern variables in s_sound.h into externs (and put their real definitions in the .c file)
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2020-05-12 18:40:51 +01:00 |
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Monster Iestyn
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89cd756cd8
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make savegamename in doomdef.h an extern, put the actual definition in d_main.c
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2020-05-12 18:37:15 +01:00 |
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sphere
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4eb5f09c6f
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Restore SHORT().
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2020-05-12 17:20:29 +02:00 |
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sphere
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0287c6956e
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Fix some errors and add some comments. Also, actnum is not an INT32.
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2020-05-12 17:20:28 +02:00 |
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sphere
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69c11a8220
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Support act numbers up to 99 and draw both digits individually.
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2020-05-12 17:17:24 +02:00 |
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MascaraSnake
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435e6c9812
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Rename variables for Fang waypoints, in preparation for new global waypoint data structure
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2020-05-12 14:53:10 +02:00 |
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